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author | Treeston <treeston.mmoc@gmail.com> | 2018-04-06 18:09:55 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-09-24 23:37:43 +0200 |
commit | 14939204955d1a24fe465cdfcbf307daf3ce4f09 (patch) | |
tree | 18e2bc2c0fa726bdcea65384c99742805e6d0cdf /src/server/game/Cache/CharacterCache.cpp | |
parent | 27fa6f3e341bb5a52b8c9b37b5a018d40b8e88a5 (diff) |
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
- Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925.
- Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs.
- Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924.
(cherry picked from commit 2a84562dc85516f432bb1e5de9add23c28b26ce4)
Diffstat (limited to 'src/server/game/Cache/CharacterCache.cpp')
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