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authorGiacomo Pozzoni <giacomopoz@gmail.com>2020-01-20 08:15:31 +0100
committerGitHub <noreply@github.com>2020-01-20 08:15:31 +0100
commit67d9d04d63cc74196059646b2e57f50a4a4fd2ca (patch)
tree9208933bfcb50b88d97614475fa498435a533ba1 /src/server/game/Cache/CharacterCache.cpp
parenta249044700f0c44e54b77ced39a8e1ae86d30cf5 (diff)
Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon (#24083)
* Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon Second try of handling paths on same poly in a better way than just building a shortcut * Fix movement generators using paths with start/end positions far from mmap polygons * Include flag PATHFIND_FARFROMPOLY even with a normal path if start or end were far away from mmap poly
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