diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-12-01 21:08:06 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-12-08 18:16:47 +0100 |
| commit | b82a3a557a7bf13d48342ea189325550059b622d (patch) | |
| tree | 014fd20fae16fab1da1f056850348282b0e5e331 /src/server/game/Cache | |
| parent | 426cb31676338cf6e5411d38f645f98a7e6ccb91 (diff) | |
Core/DataStores: Updated db2 structures to 9.0.2
* Includes support for new character customization
Diffstat (limited to 'src/server/game/Cache')
| -rw-r--r-- | src/server/game/Cache/CharacterCache.cpp | 9 | ||||
| -rw-r--r-- | src/server/game/Cache/CharacterCache.h | 1 |
2 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/Cache/CharacterCache.cpp b/src/server/game/Cache/CharacterCache.cpp index 5e297d3f90b..a078c502e40 100644 --- a/src/server/game/Cache/CharacterCache.cpp +++ b/src/server/game/Cache/CharacterCache.cpp @@ -141,6 +141,15 @@ void CharacterCache::UpdateCharacterData(ObjectGuid const& guid, std::string con _characterCacheByNameStore[name] = &itr->second; } +void CharacterCache::UpdateCharacterGender(ObjectGuid const& guid, uint8 gender) +{ + auto itr = _characterCacheStore.find(guid); + if (itr == _characterCacheStore.end()) + return; + + itr->second.Sex = gender; +} + void CharacterCache::UpdateCharacterLevel(ObjectGuid const& guid, uint8 level) { auto itr = _characterCacheStore.find(guid); diff --git a/src/server/game/Cache/CharacterCache.h b/src/server/game/Cache/CharacterCache.h index c76bb04ecb1..a9a872da837 100644 --- a/src/server/game/Cache/CharacterCache.h +++ b/src/server/game/Cache/CharacterCache.h @@ -48,6 +48,7 @@ class TC_GAME_API CharacterCache void DeleteCharacterCacheEntry(ObjectGuid const& guid, std::string const& name); void UpdateCharacterData(ObjectGuid const& guid, std::string const& name, uint8* gender = nullptr, uint8* race = nullptr); + void UpdateCharacterGender(ObjectGuid const& guid, uint8 gender); void UpdateCharacterLevel(ObjectGuid const& guid, uint8 level); void UpdateCharacterAccountId(ObjectGuid const& guid, uint32 accountId); void UpdateCharacterGuildId(ObjectGuid const& guid, ObjectGuid::LowType guildId); |
