diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2016-10-03 06:06:33 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-10-07 01:09:28 -0300 |
| commit | 59a9bc5ca0ae81ef58107f9b24b1a92b11478fd8 (patch) | |
| tree | 0ca9878358731b10a38577cf95a41220051155f6 /src/server/game/Chat/Chat.cpp | |
| parent | 4b5e5bbd72bd12683b9fc792d9c291cad1e52c0e (diff) | |
Core/Channels: Revamp of channel system
* Core/Chat: general cleanup and revamping: (#17576) (fbbb03212e93591a77a1169a30fb01867cd3c0e9)
* Core/Channel: restore accidentally deleted line, fixes channels not honoring ownership setting (7c714179930c8c369f124d8d1404656fff0a1199)
* Channel Followup: avoid setting an invisible gm as Channel owner (#17597) (8a8362ef153eca50be0bcb5670e615b9685607fc)
* Core/Channel: change the way channels are stored and sent to client, fixes multiple channels per zone when using different locales (#17980)
Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
| -rw-r--r-- | src/server/game/Chat/Chat.cpp | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 85d803a6948..37a6b7c0dc2 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -82,7 +82,7 @@ bool ChatHandler::isAvailable(ChatCommand const& cmd) const bool ChatHandler::HasLowerSecurity(Player* target, ObjectGuid guid, bool strong) { - WorldSession* target_session = NULL; + WorldSession* target_session = nullptr; uint32 target_account = 0; if (target) @@ -117,7 +117,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac else if (target_account) target_sec = AccountMgr::GetSecurity(target_account, realm.Id.Realm); else - return true; // caller must report error for (target == NULL && target_account == 0) + return true; // caller must report error for (target == nullptr && target_account == 0) AccountTypes target_ac_sec = AccountTypes(target_sec); if (m_session->GetSecurity() < target_ac_sec || (strong && m_session->GetSecurity() <= target_ac_sec)) @@ -540,7 +540,7 @@ bool ChatHandler::ShowHelpForCommand(std::vector<ChatCommand> const& table, cons continue; // have subcommand - char const* subcmd = (*cmd) ? strtok(NULL, " ") : ""; + char const* subcmd = (*cmd) ? strtok(nullptr, " ") : ""; if (!table[i].ChildCommands.empty() && subcmd && *subcmd) { @@ -586,7 +586,7 @@ bool ChatHandler::ShowHelpForCommand(std::vector<ChatCommand> const& table, cons Player* ChatHandler::getSelectedPlayer() { if (!m_session) - return NULL; + return nullptr; ObjectGuid selected = m_session->GetPlayer()->GetTarget(); if (!selected) @@ -598,7 +598,7 @@ Player* ChatHandler::getSelectedPlayer() Unit* ChatHandler::getSelectedUnit() { if (!m_session) - return NULL; + return nullptr; if (Unit* selected = m_session->GetPlayer()->GetSelectedUnit()) return selected; @@ -609,7 +609,7 @@ Unit* ChatHandler::getSelectedUnit() WorldObject* ChatHandler::getSelectedObject() { if (!m_session) - return NULL; + return nullptr; ObjectGuid guid = m_session->GetPlayer()->GetTarget(); @@ -622,7 +622,7 @@ WorldObject* ChatHandler::getSelectedObject() Creature* ChatHandler::getSelectedCreature() { if (!m_session) - return NULL; + return nullptr; return ObjectAccessor::GetCreatureOrPetOrVehicle(*m_session->GetPlayer(), m_session->GetPlayer()->GetTarget()); } @@ -630,7 +630,7 @@ Creature* ChatHandler::getSelectedCreature() Player* ChatHandler::getSelectedPlayerOrSelf() { if (!m_session) - return NULL; + return nullptr; ObjectGuid selected = m_session->GetPlayer()->GetTarget(); if (!selected) @@ -649,14 +649,14 @@ char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** s { // skip empty if (!text) - return NULL; + return nullptr; // skip spaces while (*text == ' '||*text == '\t'||*text == '\b') ++text; if (!*text) - return NULL; + return nullptr; // return non link case if (text[0] != '|') @@ -668,28 +668,28 @@ char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** s char* check = strtok(text, "|"); // skip color if (!check) - return NULL; // end of data + return nullptr; // end of data - char* cLinkType = strtok(NULL, ":"); // linktype + char* cLinkType = strtok(nullptr, ":"); // linktype if (!cLinkType) - return NULL; // end of data + return nullptr; // end of data if (strcmp(cLinkType, linkType) != 0) { - strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL, s) use after retturn from function + strtok(nullptr, " "); // skip link tail (to allow continue strtok(nullptr, s) use after retturn from function SendSysMessage(LANG_WRONG_LINK_TYPE); - return NULL; + return nullptr; } - char* cKeys = strtok(NULL, "|"); // extract keys and values - char* cKeysTail = strtok(NULL, ""); + char* cKeys = strtok(nullptr, "|"); // extract keys and values + char* cKeysTail = strtok(nullptr, ""); char* cKey = strtok(cKeys, ":|"); // extract key if (something1) - *something1 = strtok(NULL, ":|"); // extract something + *something1 = strtok(nullptr, ":|"); // extract something strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces - strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL, s) use after return from function + strtok(nullptr, " "); // skip link tail (to allow continue strtok(nullptr, s) use after return from function return cKey; } @@ -697,14 +697,14 @@ char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, { // skip empty if (!text) - return NULL; + return nullptr; // skip spaces while (*text == ' '||*text == '\t'||*text == '\b') ++text; if (!*text) - return NULL; + return nullptr; // return non link case if (text[0] != '|') @@ -722,48 +722,48 @@ char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, { char* check = strtok(text, "|"); // skip color if (!check) - return NULL; // end of data + return nullptr; // end of data - tail = strtok(NULL, ""); // tail + tail = strtok(nullptr, ""); // tail } else tail = text+1; // skip first | char* cLinkType = strtok(tail, ":"); // linktype if (!cLinkType) - return NULL; // end of data + return nullptr; // end of data for (int i = 0; linkTypes[i]; ++i) { if (strcmp(cLinkType, linkTypes[i]) == 0) { - char* cKeys = strtok(NULL, "|"); // extract keys and values - char* cKeysTail = strtok(NULL, ""); + char* cKeys = strtok(nullptr, "|"); // extract keys and values + char* cKeysTail = strtok(nullptr, ""); char* cKey = strtok(cKeys, ":|"); // extract key if (something1) - *something1 = strtok(NULL, ":|"); // extract something + *something1 = strtok(nullptr, ":|"); // extract something strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces - strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL, s) use after return from function + strtok(nullptr, " "); // skip link tail (to allow continue strtok(nullptr, s) use after return from function if (found_idx) *found_idx = i; return cKey; } } - strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL, s) use after return from function + strtok(nullptr, " "); // skip link tail (to allow continue strtok(nullptr, s) use after return from function SendSysMessage(LANG_WRONG_LINK_TYPE); - return NULL; + return nullptr; } GameObject* ChatHandler::GetNearbyGameObject() { if (!m_session) - return NULL; + return nullptr; Player* pl = m_session->GetPlayer(); - GameObject* obj = NULL; + GameObject* obj = nullptr; Trinity::NearestGameObjectCheck check(*pl); Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectCheck> searcher(pl, obj, check); pl->VisitNearbyGridObject(SIZE_OF_GRIDS, searcher); @@ -773,7 +773,7 @@ GameObject* ChatHandler::GetNearbyGameObject() GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(ObjectGuid::LowType lowguid, uint32 entry) { if (!m_session) - return NULL; + return nullptr; Player* pl = m_session->GetPlayer(); @@ -818,7 +818,7 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text) // number or [name] Shift-click form |color|Htalent:talent_id, rank|h[name]|h|r // number or [name] Shift-click form |color|Htrade:spell_id, skill_id, max_value, cur_value|h[name]|h|r int type = 0; - char* param1_str = NULL; + char* param1_str = nullptr; char* idS = extractKeyFromLink(text, spellKeys, &type, ¶m1_str); if (!idS) return 0; @@ -862,7 +862,7 @@ GameTele const* ChatHandler::extractGameTeleFromLink(char* text) // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r char* cId = extractKeyFromLink(text, "Htele"); if (!cId) - return NULL; + return nullptr; // id case (explicit or from shift link) if (cId[0] >= '0' || cId[0] >= '9') @@ -949,7 +949,7 @@ std::string ChatHandler::extractPlayerNameFromLink(char* text) return name; } -bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* player_guid /*=NULL*/, std::string* player_name /*= NULL*/) +bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* player_guid /*= nullptr*/, std::string* player_name /*= nullptr*/) { if (args && *args) { @@ -1005,12 +1005,12 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* p void ChatHandler::extractOptFirstArg(char* args, char** arg1, char** arg2) { char* p1 = strtok(args, " "); - char* p2 = strtok(NULL, " "); + char* p2 = strtok(nullptr, " "); if (!p2) { p2 = p1; - p1 = NULL; + p1 = nullptr; } if (arg1) @@ -1023,7 +1023,7 @@ void ChatHandler::extractOptFirstArg(char* args, char** arg1, char** arg2) char* ChatHandler::extractQuotedArg(char* args) { if (!args || !*args) - return NULL; + return nullptr; if (*args == '"') return strtok(args+1, "\""); @@ -1036,9 +1036,9 @@ char* ChatHandler::extractQuotedArg(char* args) continue; } - // return NULL if we reached the end of the string + // return nullptr if we reached the end of the string if (!*args) - return NULL; + return nullptr; // since we skipped all spaces, we expect another token now if (*args == '"') @@ -1056,7 +1056,7 @@ char* ChatHandler::extractQuotedArg(char* args) return strtok(args + 1, "\""); } else - return NULL; + return nullptr; } } @@ -1110,7 +1110,7 @@ bool CliHandler::needReportToTarget(Player* /*chr*/) const bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player*& player, Group*& group, ObjectGuid& guid, bool offline) { - player = NULL; + player = nullptr; guid.Clear(); if (cname) |
