diff options
author | xinef1 <w.szyszko2@gmail.com> | 2017-02-05 23:14:19 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2017-02-05 23:14:19 +0100 |
commit | 59ce3d6c9bd82d55cbfa505bb945b71cab21a12f (patch) | |
tree | 11e0f0f2ae3f3baffff0586f785ebbc7b7efd8aa /src/server/game/Chat/Chat.cpp | |
parent | 3c605ba614c45c4b8f99c12fb49f342c068054a5 (diff) |
Core/Misc: Moved CharacterInfo out of world to separate class
Closes #19030
Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
-rw-r--r-- | src/server/game/Chat/Chat.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 518d9c816ae..30aaee0787b 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -24,6 +24,7 @@ #include "AccountMgr.h" #include "CellImpl.h" +#include "CharacterCache.h" #include "Chat.h" #include "GridNotifiersImpl.h" #include "Language.h" @@ -87,7 +88,7 @@ bool ChatHandler::HasLowerSecurity(Player* target, ObjectGuid guid, bool strong) if (target) target_session = target->GetSession(); else if (guid) - target_account = sObjectMgr->GetPlayerAccountIdByGUID(guid); + target_account = sCharacterCache->GetCharacterAccountIdByGuid(guid); if (!target_session && !target_account) { @@ -1030,10 +1031,9 @@ ObjectGuid::LowType ChatHandler::extractLowGuidFromLink(char* text, HighGuid& gu if (Player* player = ObjectAccessor::FindPlayerByName(name)) return player->GetGUID().GetCounter(); - if (ObjectGuid guid = sWorld->GetCharacterGuidByName(name)) - return guid.GetCounter(); + ObjectGuid guid = sCharacterCache->GetCharacterGuidByName(name); + return guid.GetCounter(); - return 0; } case GUID_LINK_CREATURE: { @@ -1086,7 +1086,7 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* p *player = pl; // if need guid value from DB (in name case for check player existence) - ObjectGuid guid = !pl && (player_guid || player_name) ? sWorld->GetCharacterGuidByName(name) : ObjectGuid::Empty; + ObjectGuid guid = !pl && (player_guid || player_name) ? sCharacterCache->GetCharacterGuidByName(name) : ObjectGuid::Empty; // if allowed player guid (if no then only online players allowed) if (player_guid) @@ -1245,7 +1245,7 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(char const* cname, Player*& player player = ObjectAccessor::FindPlayerByName(name); if (offline) - guid = sWorld->GetCharacterGuidByName(name); + guid = sCharacterCache->GetCharacterGuidByName(name); } } |