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authorRat <none@none>2010-09-26 20:48:25 +0200
committerRat <none@none>2010-09-26 20:48:25 +0200
commitbbf86641a1c35fcc66de30d7a79175c31effde88 (patch)
tree165aa4c561800bf54d7037eb5f1fd7cf5b0f8801 /src/server/game/Chat/Chat.cpp
parent133ab88f8c43edf6e987649c86ad4f7b684c2886 (diff)
Core/Scripts/SmartAI: removed test code
Core/CreatureTextMgr: added reload command handle text from DB handle grouped texts handle repeatable/single texts based on probability todo: sound/emote, code cleanup --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
-rw-r--r--src/server/game/Chat/Chat.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index a0175b43533..94c33a08585 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -469,6 +469,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "autobroadcast", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAutobroadcastCommand, "", NULL },
{ "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
{ "conditions", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadConditions, "", NULL },
+ { "creature_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureText, "", NULL },
{ "creature_ai_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventAIScriptsCommand, "", NULL },
{ "creature_ai_summons", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventAISummonsCommand, "", NULL },
{ "creature_ai_texts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventAITextsCommand, "", NULL },