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authorGiacomo Pozzoni <giacomopoz@gmail.com>2020-09-06 21:38:12 +0200
committerShauren <shauren.trinity@gmail.com>2022-02-05 13:46:49 +0100
commitca498ffab23e9be7a4ffc6ea6adbfa3c01d5e6f6 (patch)
treee1d34ae15a05990e39917a0348335723907ca7d7 /src/server/game/Chat/Chat.cpp
parentebdb6d80bb4e9cac5c5b2e177df930d000b79444 (diff)
Core/Maps: Always update the grid of player summons even if far away (#25406)
* Core/Maps: Always update the grid of player summons even if far away * Code cleanup * Use a vector instead of unordered_set (cherry picked from commit c68faf108edf50ae8a2ff4a341eff1e0d4269cbc)
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