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author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-09-06 21:38:12 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-02-05 13:46:49 +0100 |
commit | ca498ffab23e9be7a4ffc6ea6adbfa3c01d5e6f6 (patch) | |
tree | e1d34ae15a05990e39917a0348335723907ca7d7 /src/server/game/Chat/Chat.cpp | |
parent | ebdb6d80bb4e9cac5c5b2e177df930d000b79444 (diff) |
Core/Maps: Always update the grid of player summons even if far away (#25406)
* Core/Maps: Always update the grid of player summons even if far away
* Code cleanup
* Use a vector instead of unordered_set
(cherry picked from commit c68faf108edf50ae8a2ff4a341eff1e0d4269cbc)
Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
0 files changed, 0 insertions, 0 deletions