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authorSpp <spp@jorge.gr>2012-11-27 13:02:04 +0100
committerSpp <spp@jorge.gr>2012-11-27 13:03:12 +0100
commite9544985608e551d3765dea525d63b30d2c03b17 (patch)
treee4ffe11ce5d87171d623c3893a0275162f2307ab /src/server/game/Chat/Chat.cpp
parent2251d1bfae88b8f7d18d4111929f4bb03f4a4131 (diff)
Core/Misc: Random changes here and there to minimize differences with 4.3.4 branch
Diffstat (limited to 'src/server/game/Chat/Chat.cpp')
-rw-r--r--src/server/game/Chat/Chat.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index c1ea96b0db1..6441bd1bcb6 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -63,7 +63,7 @@ ChatCommand* ChatHandler::getCommandTable()
// cache for commands, needed because some commands are loaded dynamically through ScriptMgr
// cache is never freed and will show as a memory leak in diagnostic tools
// can't use vector as vector storage is implementation-dependent, eg, there can be alignment gaps between elements
- static ChatCommand* commandTableCache = 0;
+ static ChatCommand* commandTableCache = NULL;
if (LoadCommandTable())
{
@@ -96,7 +96,6 @@ ChatCommand* ChatHandler::getCommandTable()
std::string name = fields[0].GetString();
SetDataForCommandInTable(commandTableCache, name.c_str(), fields[1].GetUInt8(), fields[2].GetString(), name);
-
}
while (result->NextRow());
}