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authorShauren <shauren.trinity@gmail.com>2022-02-12 21:36:46 +0100
committerShauren <shauren.trinity@gmail.com>2022-02-12 21:36:46 +0100
commitf8ad7017dd69e3853ed5912ac6151bc56b6265a0 (patch)
tree13c6568cf2e7b3a7ccb964b12f6686651f0e714d /src/server/game/Chat/Chat.h
parent5b28a5ab14f3ca25f986d547e2d2005be3f047b7 (diff)
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoids compiling them in every file that includes them)
Diffstat (limited to 'src/server/game/Chat/Chat.h')
-rw-r--r--src/server/game/Chat/Chat.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h
index 46db7e56246..edb5858ac7c 100644
--- a/src/server/game/Chat/Chat.h
+++ b/src/server/game/Chat/Chat.h
@@ -111,7 +111,7 @@ class TC_GAME_API ChatHandler
// select by arg (name/link) or in-game selection online/offline player or self if a creature is selected
bool extractPlayerTarget(char* args, Player** player, ObjectGuid* player_guid = nullptr, std::string* player_name = nullptr);
- std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
+ std::string playerLink(std::string const& name) const;
std::string GetNameLink(Player* chr) const;
GameObject* GetNearbyGameObject();