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authorBrian <runningnak3d@gmail.com>2010-07-26 17:58:25 -0600
committerBrian <runningnak3d@gmail.com>2010-07-26 17:58:25 -0600
commit024b57bb74a664cd515cf0822d4b8e939a91fe03 (patch)
tree7a8086b28654ea23bc30348b0c58bd0486da5206 /src/server/game/Chat/Commands
parent3ea0f411d3be47f073232e7fc54e10f5c09de8d8 (diff)
* Implement reputation spillover via the database
* Remove the nasty hack that we had to handle Vanguard Alliance / Horde * Expedition, and city spillover. * Needs DB data * Original patch by NoFantasy --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Chat/Commands')
-rw-r--r--src/server/game/Chat/Commands/Level3.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index 72e4dfb4cfd..46083f05728 100644
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -1160,6 +1160,14 @@ bool ChatHandler::HandleReloadReputationRewardRateCommand(const char*)
return true;
}
+bool ChatHandler::HandleReloadReputationSpilloverTemplateCommand(const char*)
+{
+ sLog.outString( "Re-Loading `reputation_spillover_template` Table!" );
+ objmgr.LoadReputationSpilloverTemplate();
+ SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded.");
+ return true;
+}
+
bool ChatHandler::HandleReloadSkillDiscoveryTemplateCommand(const char* /*args*/)
{
sLog.outString("Re-Loading Skill Discovery Table...");