diff options
| author | Machiavelli <none@none> | 2010-06-25 00:18:01 +0200 |
|---|---|---|
| committer | Machiavelli <none@none> | 2010-06-25 00:18:01 +0200 |
| commit | 0f7657b68c8b6444fadb480cdd0f87631391afa5 (patch) | |
| tree | a5ffdaecbb1332ffbc655916842a23a622340c98 /src/server/game/Chat/Commands | |
| parent | a6b9e716a61334e218cff227f66b0c51053e72f3 (diff) | |
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Chat/Commands')
| -rw-r--r-- | src/server/game/Chat/Commands/Level0.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Chat/Commands/Level1.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Chat/Commands/Level2.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Chat/Commands/Level3.cpp | 12 |
4 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp index bed8e3ee23f..53f2341c5af 100644 --- a/src/server/game/Chat/Commands/Level0.cpp +++ b/src/server/game/Chat/Commands/Level0.cpp @@ -165,8 +165,8 @@ bool ChatHandler::HandleGMListIngameCommand(const char* /*args*/) { bool first = true; - ObjectAccessor::Guard guard(*HashMapHolder<Player>::GetLock()); - HashMapHolder<Player>::MapType &m = ObjectAccessor::Instance().GetPlayers(); + ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, *HashMapHolder<Player>::GetLock(), true); + HashMapHolder<Player>::MapType &m = sObjectAccessor.GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { AccountTypes itr_sec = itr->second->GetSession()->GetSecurity(); diff --git a/src/server/game/Chat/Commands/Level1.cpp b/src/server/game/Chat/Commands/Level1.cpp index a9f1e7d9c15..771339645fe 100644 --- a/src/server/game/Chat/Commands/Level1.cpp +++ b/src/server/game/Chat/Commands/Level1.cpp @@ -2381,7 +2381,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args) //Save all players in the world bool ChatHandler::HandleSaveAllCommand(const char* /*args*/) { - ObjectAccessor::Instance().SaveAllPlayers(); + sObjectAccessor.SaveAllPlayers(); SendSysMessage(LANG_PLAYERS_SAVED); return true; } @@ -2502,7 +2502,7 @@ bool ChatHandler::HandleTeleNameCommand(const char * args) PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), GetTrinityString(LANG_OFFLINE), tele->name.c_str()); Player::SavePositionInDB(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation, - MapManager::Instance().GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),target_guid); + sMapMgr.GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),target_guid); } return true; @@ -2768,7 +2768,7 @@ bool ChatHandler::HandleGoXYCommand(const char* args) else _player->SaveRecallPosition(); - Map const *map = MapManager::Instance().CreateBaseMap(mapid); + Map const *map = sMapMgr.CreateBaseMap(mapid); float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y)); _player->TeleportTo(mapid, x, y, z, _player->GetOrientation()); @@ -2861,7 +2861,7 @@ bool ChatHandler::HandleGoZoneXYCommand(const char* args) // update to parent zone if exist (client map show only zones without parents) AreaTableEntry const* zoneEntry = areaEntry->zone ? GetAreaEntryByAreaID(areaEntry->zone) : areaEntry; - Map const *map = MapManager::Instance().CreateBaseMap(zoneEntry->mapid); + Map const *map = sMapMgr.CreateBaseMap(zoneEntry->mapid); if (map->Instanceable()) { @@ -2936,7 +2936,7 @@ bool ChatHandler::HandleGoGridCommand(const char* args) else _player->SaveRecallPosition(); - Map const *map = MapManager::Instance().CreateBaseMap(mapid); + Map const *map = sMapMgr.CreateBaseMap(mapid); float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y)); _player->TeleportTo(mapid, x, y, z, _player->GetOrientation()); diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp index 5d67ec06660..90c7d5ef8ae 100644 --- a/src/server/game/Chat/Commands/Level2.cpp +++ b/src/server/game/Chat/Commands/Level2.cpp @@ -2844,7 +2844,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map); map->Add(wpCreature2); - //MapManager::Instance().GetMap(npcCreature->GetMapId())->Add(wpCreature2); + //sMapMgr.GetMap(npcCreature->GetMapId())->Add(wpCreature2); } WorldDatabase.PExecuteLog("UPDATE waypoint_data SET position_x = '%f',position_y = '%f',position_z = '%f' where id = '%u' AND point='%u'", diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 009a4483f83..3ddf9b84365 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -689,7 +689,7 @@ bool ChatHandler::HandleReloadConfigCommand(const char* /*args*/) { sLog.outString("Re-Loading config settings..."); sWorld.LoadConfigSettings(true); - MapManager::Instance().InitializeVisibilityDistanceInfo(); + sMapMgr.InitializeVisibilityDistanceInfo(); SendGlobalGMSysMessage("World config settings reloaded."); return true; } @@ -4513,7 +4513,7 @@ bool ChatHandler::HandleReviveCommand(const char *args) } else // will resurrected at login without corpse - ObjectAccessor::Instance().ConvertCorpseForPlayer(target_guid); + sObjectAccessor.ConvertCorpseForPlayer(target_guid); return true; } @@ -5533,8 +5533,8 @@ bool ChatHandler::HandleResetAllCommand(const char * args) CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE (at_login & '%u') = '0'",atLogin,atLogin); - ObjectAccessor::Guard guard(*HashMapHolder<Player>::GetLock()); - HashMapHolder<Player>::MapType const& plist = ObjectAccessor::Instance().GetPlayers(); + ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, *HashMapHolder<Player>::GetLock(), true); + HashMapHolder<Player>::MapType const& plist = sObjectAccessor.GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr) itr->second->SetAtLoginFlag(atLogin); @@ -7020,8 +7020,8 @@ bool ChatHandler::HandleInstanceUnbindCommand(const char *args) bool ChatHandler::HandleInstanceStatsCommand(const char* /*args*/) { - PSendSysMessage("instances loaded: %d", MapManager::Instance().GetNumInstances()); - PSendSysMessage("players in instances: %d", MapManager::Instance().GetNumPlayersInInstances()); + PSendSysMessage("instances loaded: %d", sMapMgr.GetNumInstances()); + PSendSysMessage("players in instances: %d", sMapMgr.GetNumPlayersInInstances()); PSendSysMessage("instance saves: %d", sInstanceSaveManager.GetNumInstanceSaves()); PSendSysMessage("players bound: %d", sInstanceSaveManager.GetNumBoundPlayersTotal()); PSendSysMessage("groups bound: %d", sInstanceSaveManager.GetNumBoundGroupsTotal()); |
