diff options
| author | Shauren <none@none> | 2010-06-11 20:02:46 +0200 |
|---|---|---|
| committer | Shauren <none@none> | 2010-06-11 20:02:46 +0200 |
| commit | 4261828d6301c4404a107351bba196a3cab033db (patch) | |
| tree | 02f7d1e6d10736cae068b40fdf42010dae3bad02 /src/server/game/Chat/Commands | |
| parent | 96ac28ebadd43095d343303a43a79370a16deca1 (diff) | |
Added support for item set names in case where item does not exist in item_template (like gladiator gear)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Chat/Commands')
| -rw-r--r-- | src/server/game/Chat/Commands/Level3.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index abdb99ee5e5..d7ebfbf912e 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -1284,6 +1284,14 @@ bool ChatHandler::HandleReloadItemEnchantementsCommand(const char*) return true; } +bool ChatHandler::HandleReloadItemSetNamesCommand(const char*) +{ + sLog.outString("Re-Loading Item set names..."); + LoadRandomEnchantmentsTable(); + SendGlobalGMSysMessage("DB table `item_set_names` reloaded."); + return true; +} + bool ChatHandler::HandleReloadGameObjectScriptsCommand(const char* arg) { if (sWorld.IsScriptScheduled()) @@ -1502,6 +1510,14 @@ bool ChatHandler::HandleReloadLocalesItemCommand(const char* /*arg*/) return true; } +bool ChatHandler::HandleReloadLocalesItemSetNameCommand(const char* /*arg*/) +{ + sLog.outString("Re-Loading Locales Item set name... "); + objmgr.LoadItemSetNameLocales(); + SendGlobalGMSysMessage("DB table `locales_item_set_name` reloaded."); + return true; +} + bool ChatHandler::HandleReloadLocalesNpcTextCommand(const char* /*arg*/) { sLog.outString("Re-Loading Locales NPC Text ... "); |
