diff options
| author | Brian <runningnak3d@gmail.com> | 2010-07-26 16:21:10 -0600 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2010-07-26 16:21:10 -0600 |
| commit | 4565242e946001f54103d1c2c7ebea0b7ef6437b (patch) | |
| tree | ac37d553a8101141830ec445f0cec97683840adf /src/server/game/Chat/Commands | |
| parent | b69fa7ba2589cd91ac7481b41dc180bf6e1fd7ec (diff) | |
* Implement reputation reward rate for quest / creatures
* Need DB data for this to work
* Original patch by NoFantasy
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Chat/Commands')
| -rw-r--r-- | src/server/game/Chat/Commands/Level3.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 049df5a342f..72e4dfb4cfd 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -1152,6 +1152,14 @@ bool ChatHandler::HandleReloadReservedNameCommand(const char*) return true; } +bool ChatHandler::HandleReloadReputationRewardRateCommand(const char*) +{ + sLog.outString( "Re-Loading `reputation_reward_rate` Table!" ); + objmgr.LoadReputationRewardRate(); + SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded."); + return true; +} + bool ChatHandler::HandleReloadSkillDiscoveryTemplateCommand(const char* /*args*/) { sLog.outString("Re-Loading Skill Discovery Table..."); |
