diff options
| author | leak <leakzx@googlemail.com> | 2011-12-31 00:32:05 +0100 |
|---|---|---|
| committer | leak <leakzx@googlemail.com> | 2011-12-31 00:32:05 +0100 |
| commit | 8adac3f246188bba419a02d2126ef33eb3eb4fca (patch) | |
| tree | 66b413e1fbb93610a2ad22e9b237da3e283dd434 /src/server/game/Chat/Commands | |
| parent | ded31adfa1f85dc4d3cdbeaaf6cb0e3268604474 (diff) | |
Core/DBLayer: Convert PExecute() queries to prepared statements No. 3
Diffstat (limited to 'src/server/game/Chat/Commands')
| -rwxr-xr-x | src/server/game/Chat/Commands/Level2.cpp | 8 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/Level3.cpp | 4 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp index 9b13d1ce822..ff681b327a7 100755 --- a/src/server/game/Chat/Commands/Level2.cpp +++ b/src/server/game/Chat/Commands/Level2.cpp @@ -479,7 +479,7 @@ bool ChatHandler::HandleCharacterRenameCommand(const char* args) PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid)); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); stmt->setUInt16(0, uint16(AT_LOGIN_RENAME)); stmt->setUInt32(1, GUID_LOPART(targetGuid)); @@ -499,7 +499,7 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args) if (!extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) return false; - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); stmt->setUInt16(0, uint16(AT_LOGIN_CUSTOMIZE)); @@ -533,7 +533,7 @@ bool ChatHandler::HandleCharacterChangeFactionCommand(const char* args) if (!extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) return false; - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_FACTION)); @@ -566,7 +566,7 @@ bool ChatHandler::HandleCharacterChangeRaceCommand(const char * args) if (!extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) return false; - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_FACTION)); diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 9b29483bcb4..8705f6b190e 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -2585,7 +2585,7 @@ bool ChatHandler::HandleResetSpellsCommand(const char* args) } else { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); stmt->setUInt16(0, uint16(AT_LOGIN_RESET_SPELLS)); stmt->setUInt32(1, GUID_LOPART(targetGuid)); @@ -2643,7 +2643,7 @@ bool ChatHandler::HandleResetTalentsCommand(const char* args) } else if (targetGuid) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); stmt->setUInt16(0, uint16(AT_LOGIN_NONE | AT_LOGIN_RESET_PET_TALENTS)); stmt->setUInt32(1, GUID_LOPART(targetGuid)); |
