diff options
| author | Spp- <u84280@epreinf21.(none)> | 2011-07-27 12:14:27 +0200 |
|---|---|---|
| committer | Spp- <u84280@epreinf21.(none)> | 2011-07-27 12:14:27 +0200 |
| commit | b2a84d9f1edb5bf7df83e05f83ccccbdfca3b7b2 (patch) | |
| tree | 1ca392df9474efcc85cc48a1bec26893e9b7344f /src/server/game/Chat/Commands | |
| parent | fa50c0a4646fd87da807130a043db2d89c022ccb (diff) | |
Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)
Diffstat (limited to 'src/server/game/Chat/Commands')
| -rwxr-xr-x | src/server/game/Chat/Commands/Level3.cpp | 6 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/TicketCommands.cpp | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 2c80217befa..dfe5e3edd7c 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -3080,7 +3080,7 @@ bool ChatHandler::HandleBanInfoCharacterCommand(const char *args) if (!*args) return false; - Player* target = sObjectMgr->GetPlayer(args); + Player* target = sObjectAccessor->FindPlayerByName(args); uint32 target_guid = 0; std::string name(args); @@ -4464,7 +4464,7 @@ bool ChatHandler::HandleFreezeCommand(const char *args) { name = TargetName; normalizePlayerName(name); - player = sObjectMgr->GetPlayer(name.c_str()); //get player by name + player = sObjectAccessor->FindPlayerByName(name.c_str()); } if (!player) @@ -4529,7 +4529,7 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args) { name = TargetName; normalizePlayerName(name); - player = sObjectMgr->GetPlayer(name.c_str()); //get player by name + player = sObjectAccessor->FindPlayerByName(name.c_str()); } //effect diff --git a/src/server/game/Chat/Commands/TicketCommands.cpp b/src/server/game/Chat/Commands/TicketCommands.cpp index 656feb6970d..a80910ee20a 100755 --- a/src/server/game/Chat/Commands/TicketCommands.cpp +++ b/src/server/game/Chat/Commands/TicketCommands.cpp @@ -81,7 +81,7 @@ bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args) // Detect target's GUID uint64 guid = 0; - if (Player* player = sObjectMgr->GetPlayer(name.c_str())) + if (Player* player = sObjectAccessor->FindPlayerByName(name.c_str())) guid = player->GetGUID(); else guid = sObjectMgr->GetPlayerGUIDByName(name); |
