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authorAzazel <azazel.kon@gmail.com>2011-07-29 15:25:52 +0600
committerAzazel <azazel.kon@gmail.com>2011-07-29 15:25:52 +0600
commitc5d0c6b4645ca0d41a5c1f81a35efc50f613f403 (patch)
tree1324c463b29e8df2c19488a9d5ec03338fb34684 /src/server/game/Chat/Commands
parentcf643e51504e9cf1e6406b0781861e78f70374e0 (diff)
Core/Misc: cleanup npc_professions script (shouldn't the whole script go to DB?). Fix some warnings.
Diffstat (limited to 'src/server/game/Chat/Commands')
-rwxr-xr-xsrc/server/game/Chat/Commands/Level2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp
index ea7f17201d5..7362353b3cf 100755
--- a/src/server/game/Chat/Commands/Level2.cpp
+++ b/src/server/game/Chat/Commands/Level2.cpp
@@ -87,7 +87,7 @@ bool ChatHandler::HandleMuteCommand(const char* args)
else
{
//! Target is offline, mute will be in effect starting from the next login.
- int32 muteTime = -(notspeaktime * MINUTE);
+ int32 muteTime = -int32(notspeaktime * MINUTE);
LoginDatabase.PExecute("UPDATE account SET mutetime = %d WHERE id = %u", muteTime, account_id);
}