diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-06-12 01:47:45 +0200 |
|---|---|---|
| committer | click <clickvd@gonnamakeyou.com> | 2011-06-12 01:47:45 +0200 |
| commit | f16df538eeaecbb5e9364368cfa48d04f48db4de (patch) | |
| tree | 21451f2febc083a2cc6953d1ff88292305fe8364 /src/server/game/Chat/Commands | |
| parent | 158966dc793f47dd4ada264da775f647601298aa (diff) | |
Core: More codestyle cleanups
Diffstat (limited to 'src/server/game/Chat/Commands')
| -rwxr-xr-x | src/server/game/Chat/Commands/Level0.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/Level1.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/Level2.cpp | 6 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/Level3.cpp | 16 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/TicketCommands.cpp | 10 |
5 files changed, 18 insertions, 18 deletions
diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp index 5deed67a031..ebbcff4bbb4 100755 --- a/src/server/game/Chat/Commands/Level0.cpp +++ b/src/server/game/Chat/Commands/Level0.cpp @@ -126,7 +126,7 @@ bool ChatHandler::HandleDismountCommand(const char* /*args*/) bool ChatHandler::HandleSaveCommand(const char* /*args*/) { - Player *player = m_session->GetPlayer(); + Player* player = m_session->GetPlayer(); // save GM account without delay and output message if (m_session->GetSecurity() > SEC_PLAYER) diff --git a/src/server/game/Chat/Commands/Level1.cpp b/src/server/game/Chat/Commands/Level1.cpp index 71b915f9d53..baef423e832 100755 --- a/src/server/game/Chat/Commands/Level1.cpp +++ b/src/server/game/Chat/Commands/Level1.cpp @@ -396,7 +396,7 @@ bool ChatHandler::HandleAppearCommand(const char* args) InstancePlayerBind *pBind = _player->GetBoundInstance(target->GetMapId(), target->GetDifficulty(cMap->IsRaid())); if (!pBind) { - Group *group = _player->GetGroup(); + Group* group = _player->GetGroup(); // if no bind exists, create a solo bind InstanceGroupBind *gBind = group ? group->GetBoundInstance(target) : NULL; // if no bind exists, create a solo bind if (!gBind) diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp index c959853d763..7572b9c1a50 100755 --- a/src/server/game/Chat/Commands/Level2.cpp +++ b/src/server/game/Chat/Commands/Level2.cpp @@ -189,7 +189,7 @@ bool ChatHandler::HandleItemMoveCommand(const char* args) //demorph player or unit bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) { - Unit *target = getSelectedUnit(); + Unit* target = getSelectedUnit(); if (!target) target = m_session->GetPlayer(); @@ -740,7 +740,7 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args) if (!*args) return false; - Player *player = getSelectedPlayer(); + Player* player = getSelectedPlayer(); if (!player) { @@ -771,7 +771,7 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args) bool ChatHandler::HandleCreatePetCommand(const char* /*args*/) { - Player *player = m_session->GetPlayer(); + Player* player = m_session->GetPlayer(); Creature *creatureTarget = getSelectedCreature(); if (!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 428146bbf28..744852f64a8 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -1676,7 +1676,7 @@ bool ChatHandler::HandleGuildCreateCommand(const char *args) return true; } - Guild *guild = new Guild; + Guild* guild = new Guild; if (!guild->Create (target, guildname)) { delete guild; @@ -1944,7 +1944,7 @@ bool ChatHandler::HandleReviveCommand(const char *args) bool ChatHandler::HandleAuraCommand(const char *args) { - Unit *target = getSelectedUnit(); + Unit* target = getSelectedUnit(); if (!target) { SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); @@ -1963,7 +1963,7 @@ bool ChatHandler::HandleAuraCommand(const char *args) bool ChatHandler::HandleUnAuraCommand(const char *args) { - Unit *target = getSelectedUnit(); + Unit* target = getSelectedUnit(); if (!target) { SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); @@ -2367,7 +2367,7 @@ bool ChatHandler::HandleChangeWeather(const char *args) uint32 type = (uint32)atoi(px); //0 to 3, 0: fine, 1: rain, 2: snow, 3: sand float grade = (float)atof(py); //0 to 1, sending -1 is instand good weather - Player *player = m_session->GetPlayer(); + Player* player = m_session->GetPlayer(); uint32 zoneid = player->GetZoneId(); Weather* wth = sWeatherMgr->FindWeather(zoneid); @@ -4069,7 +4069,7 @@ bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/) } PSendSysMessage("player binds: %d", counter); counter = 0; - Group *group = player->GetGroup(); + Group* group = player->GetGroup(); if (group) { for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) @@ -4406,7 +4406,7 @@ bool ChatHandler::HandleChannelSetOwnership(const char *args) if (!channel || !argstr) return false; - Player *player = m_session->GetPlayer(); + Player* player = m_session->GetPlayer(); Channel *chn = NULL; if (ChannelMgr* cMgr = channelMgr(player->GetTeam())) @@ -4467,7 +4467,7 @@ bool ChatHandler::HandlePlayAllCommand(const char *args) bool ChatHandler::HandleFreezeCommand(const char *args) { std::string name; - Player *player; + Player* player; char *TargetName = strtok((char*)args, " "); //get entered name if (!TargetName) //if no name entered use target { @@ -4534,7 +4534,7 @@ bool ChatHandler::HandleFreezeCommand(const char *args) bool ChatHandler::HandleUnFreezeCommand(const char *args) { std::string name; - Player *player; + Player* player; char *TargetName = strtok((char*)args, " "); //get entered name if (!TargetName) //if no name entered use target { diff --git a/src/server/game/Chat/Commands/TicketCommands.cpp b/src/server/game/Chat/Commands/TicketCommands.cpp index fd6a97034d8..656feb6970d 100755 --- a/src/server/game/Chat/Commands/TicketCommands.cpp +++ b/src/server/game/Chat/Commands/TicketCommands.cpp @@ -81,7 +81,7 @@ bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args) // Detect target's GUID uint64 guid = 0; - if (Player *player = sObjectMgr->GetPlayer(name.c_str())) + if (Player* player = sObjectMgr->GetPlayer(name.c_str())) guid = player->GetGUID(); else guid = sObjectMgr->GetPlayerGUIDByName(name); @@ -133,7 +133,7 @@ bool ChatHandler::HandleGMTicketCloseByIdCommand(const char* args) SendGlobalGMSysMessage(msg.c_str()); // Inform player, who submitted this ticket, that it is closed - if (Player *player = ticket->GetPlayer()) + if (Player* player = ticket->GetPlayer()) if (player->IsInWorld()) { WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); @@ -183,7 +183,7 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args) return true; } // If assigned to different player other than current, leave - Player *player = m_session->GetPlayer(); + Player* player = m_session->GetPlayer(); if (ticket->IsAssignedNotTo(player->GetGUID())) { PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target.c_str()); @@ -230,7 +230,7 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) security = sAccountMgr->GetSecurity(accountId, realmID); } // Check security - Player *player = m_session->GetPlayer(); + Player* player = m_session->GetPlayer(); if (security > uint32(player->GetSession()->GetSecurity())) { SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); @@ -364,7 +364,7 @@ bool ChatHandler::HandleGMTicketCompleteCommand(const char* args) return true; } - if (Player *player = ticket->GetPlayer()) + if (Player* player = ticket->GetPlayer()) if (player->IsInWorld()) ticket->SendResponse(player->GetSession()); |
