diff options
author | Rat <none@none> | 2010-06-05 23:40:08 +0200 |
---|---|---|
committer | Rat <none@none> | 2010-06-05 23:40:08 +0200 |
commit | 75b80d9f5b02a643c983b2fb1ededed79fd5d133 (patch) | |
tree | ebd1c2cc12a2715909dd04c1ed147a260c6ceb14 /src/server/game/Chat/Level1.cpp | |
parent | 6a9357b13d7ea6bd7d77dbfc6587af9028caa401 (diff) |
rearranged core files
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Chat/Level1.cpp')
-rw-r--r-- | src/server/game/Chat/Level1.cpp | 2960 |
1 files changed, 2960 insertions, 0 deletions
diff --git a/src/server/game/Chat/Level1.cpp b/src/server/game/Chat/Level1.cpp new file mode 100644 index 00000000000..11189d519a0 --- /dev/null +++ b/src/server/game/Chat/Level1.cpp @@ -0,0 +1,2960 @@ +/* + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "Common.h" +#include "Database/DatabaseEnv.h" +#include "WorldPacket.h" +#include "WorldSession.h" +#include "World.h" +#include "ObjectMgr.h" +#include "Player.h" +#include "AccountMgr.h" +#include "Opcodes.h" +#include "Chat.h" +#include "Log.h" +#include "MapManager.h" +#include "ObjectAccessor.h" +#include "Language.h" +#include "CellImpl.h" +#include "InstanceSaveMgr.h" +#include "Util.h" + +#ifdef _DEBUG_VMAPS +#include "VMapFactory.h" +#endif + +//-----------------------Npc Commands----------------------- +bool ChatHandler::HandleNpcSayCommand(const char* args) +{ + if (!*args) + return false; + + Creature* pCreature = getSelectedCreature(); + if (!pCreature) + { + SendSysMessage(LANG_SELECT_CREATURE); + SetSentErrorMessage(true); + return false; + } + + pCreature->MonsterSay(args, LANG_UNIVERSAL, 0); + + // make some emotes + char lastchar = args[strlen(args) - 1]; + switch(lastchar) + { + case '?': pCreature->HandleEmoteCommand(EMOTE_ONESHOT_QUESTION); break; + case '!': pCreature->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break; + default: pCreature->HandleEmoteCommand(EMOTE_ONESHOT_TALK); break; + } + + return true; +} + +bool ChatHandler::HandleNpcYellCommand(const char* args) +{ + if (!*args) + return false; + + Creature* pCreature = getSelectedCreature(); + if (!pCreature) + { + SendSysMessage(LANG_SELECT_CREATURE); + SetSentErrorMessage(true); + return false; + } + + pCreature->MonsterYell(args, LANG_UNIVERSAL, 0); + + // make an emote + pCreature->HandleEmoteCommand(EMOTE_ONESHOT_SHOUT); + + return true; +} + +//show text emote by creature in chat +bool ChatHandler::HandleNpcTextEmoteCommand(const char* args) +{ + if (!*args) + return false; + + Creature* pCreature = getSelectedCreature(); + + if (!pCreature) + { + SendSysMessage(LANG_SELECT_CREATURE); + SetSentErrorMessage(true); + return false; + } + + pCreature->MonsterTextEmote(args, 0); + + return true; +} + +// make npc whisper to player +bool ChatHandler::HandleNpcWhisperCommand(const char* args) +{ + if (!*args) + return false; + + char* receiver_str = strtok((char*)args, " "); + char* text = strtok(NULL, ""); + + uint64 guid = m_session->GetPlayer()->GetSelection(); + Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(guid); + + if (!pCreature || !receiver_str || !text) + { + return false; + } + + uint64 receiver_guid= atol(receiver_str); + + // check online security + if (HasLowerSecurity(objmgr.GetPlayer(receiver_guid), 0)) + return false; + + pCreature->MonsterWhisper(text,receiver_guid); + + return true; +} +//---------------------------------------------------------- + +bool ChatHandler::HandleNameAnnounceCommand(const char* args) +{ + WorldPacket data; + if (!*args) + return false; + + sWorld.SendWorldText(LANG_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args); + return true; +} + +bool ChatHandler::HandleGMNameAnnounceCommand(const char* args) +{ + WorldPacket data; + if (!*args) + return false; + + sWorld.SendGMText(LANG_GM_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args); + return true; +} + +// global announce +bool ChatHandler::HandleAnnounceCommand(const char* args) +{ + if (!*args) + return false; + + sWorld.SendWorldText(LANG_SYSTEMMESSAGE,args); + return true; +} + +// announce to logged in GMs +bool ChatHandler::HandleGMAnnounceCommand(const char* args) +{ + if (!*args) + return false; + + sWorld.SendGMText(LANG_GM_BROADCAST,args); + return true; +} + +//notification player at the screen +bool ChatHandler::HandleNotifyCommand(const char* args) +{ + if (!*args) + return false; + + std::string str = GetTrinityString(LANG_GLOBAL_NOTIFY); + str += args; + + WorldPacket data(SMSG_NOTIFICATION, (str.size()+1)); + data << str; + sWorld.SendGlobalMessage(&data); + + return true; +} + +//notification GM at the screen +bool ChatHandler::HandleGMNotifyCommand(const char* args) +{ + if (!*args) + return false; + + std::string str = GetTrinityString(LANG_GM_NOTIFY); + str += args; + + WorldPacket data(SMSG_NOTIFICATION, (str.size()+1)); + data << str; + sWorld.SendGlobalGMMessage(&data); + + return true; +} + +//Enable\Dissable GM Mode +bool ChatHandler::HandleGMCommand(const char* args) +{ + if (!*args) + { + if (m_session->GetPlayer()->isGameMaster()) + m_session->SendNotification(LANG_GM_ON); + else + m_session->SendNotification(LANG_GM_OFF); + return true; + } + + std::string argstr = (char*)args; + + if (argstr == "on") + { + m_session->GetPlayer()->SetGameMaster(true); + m_session->SendNotification(LANG_GM_ON); + m_session->GetPlayer()->UpdateTriggerVisibility(); + #ifdef _DEBUG_VMAPS + VMAP::IVMapManager *vMapManager = VMAP::VMapFactory::createOrGetVMapManager(); + vMapManager->processCommand("stoplog"); + #endif + return true; + } + + if (argstr == "off") + { + m_session->GetPlayer()->SetGameMaster(false); + m_session->SendNotification(LANG_GM_OFF); + m_session->GetPlayer()->UpdateTriggerVisibility(); + #ifdef _DEBUG_VMAPS + VMAP::IVMapManager *vMapManager = VMAP::VMapFactory::createOrGetVMapManager(); + vMapManager->processCommand("startlog"); + #endif + return true; + } + + SendSysMessage(LANG_USE_BOL); + SetSentErrorMessage(true); + return false; +} + +// Enables or disables hiding of the staff badge +bool ChatHandler::HandleGMChatCommand(const char* args) +{ + if (!*args) + { + if (m_session->GetPlayer()->isGMChat()) + m_session->SendNotification(LANG_GM_CHAT_ON); + else + m_session->SendNotification(LANG_GM_CHAT_OFF); + return true; + } + + std::string argstr = (char*)args; + + if (argstr == "on") + { + m_session->GetPlayer()->SetGMChat(true); + m_session->SendNotification(LANG_GM_CHAT_ON); + return true; + } + + if (argstr == "off") + { + m_session->GetPlayer()->SetGMChat(false); + m_session->SendNotification(LANG_GM_CHAT_OFF); + return true; + } + + SendSysMessage(LANG_USE_BOL); + SetSentErrorMessage(true); + return false; +} + +std::string ChatHandler::PGetParseString(int32 entry, ...) +{ + const char *format = GetTrinityString(entry); + va_list ap; + char str [1024]; + va_start(ap, entry); + vsnprintf(str,1024,format, ap); + va_end(ap); + return (std::string)str; +} + +bool ChatHandler::HandleGMTicketListCommand(const char* /*args*/) +{ + SendSysMessage(LANG_COMMAND_TICKETSHOWLIST); + for (GmTicketList::iterator itr = objmgr.m_GMTicketList.begin(); itr != objmgr.m_GMTicketList.end(); ++itr) + { + if ((*itr)->closed != 0) + continue; + std::string gmname; + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, (*itr)->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, (*itr)->name.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - (*itr)->createtime, true, false)).c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - (*itr)->timestamp, true, false)).c_str()); + if (objmgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname)) + { + ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); + } + SendSysMessage(ss.str().c_str()); + } + return true; +} + +bool ChatHandler::HandleGMTicketListOnlineCommand(const char* /*args*/) +{ + SendSysMessage(LANG_COMMAND_TICKETSHOWONLINELIST); + for (GmTicketList::iterator itr = objmgr.m_GMTicketList.begin(); itr != objmgr.m_GMTicketList.end(); ++itr) + { + if ((*itr)->closed != 0 || !objmgr.GetPlayer((*itr)->playerGuid)) + continue; + + std::string gmname; + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, (*itr)->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, (*itr)->name.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - (*itr)->createtime, true, false)).c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - (*itr)->timestamp, true, false)).c_str()); + if (objmgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname)) + { + ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); + } + SendSysMessage(ss.str().c_str()); + } + return true; +} + +bool ChatHandler::HandleGMTicketListClosedCommand(const char* /*args*/) +{ + SendSysMessage(LANG_COMMAND_TICKETSHOWCLOSEDLIST); + for (GmTicketList::iterator itr = objmgr.m_GMTicketList.begin(); itr != objmgr.m_GMTicketList.end(); ++itr) + { + if ((*itr)->closed == 0) + continue; + + std::string gmname; + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, (*itr)->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, (*itr)->name.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - (*itr)->createtime, true, false)).c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - (*itr)->timestamp, true, false)).c_str()); + if (objmgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname)) + { + ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); + } + SendSysMessage(ss.str().c_str()); + } + return true; +} + +bool ChatHandler::HandleGMTicketGetByIdCommand(const char* args) +{ + if (!*args) + return false; + + uint64 tguid = atoi(args); + GM_Ticket *ticket = objmgr.GetGMTicket(tguid); + if (!ticket || ticket->closed != 0) + { + SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + std::string gmname; + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - ticket->createtime, true, false)).c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - ticket->timestamp, true, false)).c_str()); + if (objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname)) + { + ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); + } + ss << PGetParseString(LANG_COMMAND_TICKETLISTMESSAGE, ticket->message.c_str()); + if (ticket->comment != "") + { + ss << PGetParseString(LANG_COMMAND_TICKETLISTCOMMENT, ticket->comment.c_str()); + } + SendSysMessage(ss.str().c_str()); + return true; +} + +bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args) +{ + if (!*args) + return false; + + std::string name = (char*)args; + normalizePlayerName(name); + + Player *plr = objmgr.GetPlayer(name.c_str()); + if (!plr) + { + SendSysMessage(LANG_NO_PLAYERS_FOUND); + return true; + } + + GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(plr->GetGUID()); + if (!ticket) + { + SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + std::string gmname; + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - ticket->createtime, true, false)).c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - ticket->timestamp, true, false)).c_str()); + if (objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname)) + { + ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); + } + ss << PGetParseString(LANG_COMMAND_TICKETLISTMESSAGE, ticket->message.c_str()); + if (ticket->comment != "") + { + ss << PGetParseString(LANG_COMMAND_TICKETLISTCOMMENT, ticket->comment.c_str()); + } + SendSysMessage(ss.str().c_str()); + return true; +} + +bool ChatHandler::HandleGMTicketCloseByIdCommand(const char* args) +{ + if (!*args) + return false; + + uint64 tguid = atoi(args); + GM_Ticket *ticket = objmgr.GetGMTicket(tguid); + if (!ticket || ticket->closed != 0) + { + SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + if (ticket && ticket->assignedToGM != 0 && ticket->assignedToGM != m_session->GetPlayer()->GetGUID()) + { + PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->guid); + return true; + } + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETCLOSED, m_session->GetPlayer()->GetName()); + SendGlobalGMSysMessage(ss.str().c_str()); + Player *plr = objmgr.GetPlayer(ticket->playerGuid); + objmgr.RemoveGMTicket(ticket, m_session->GetPlayer()->GetGUID()); + + if (!plr || !plr->IsInWorld()) + return true; + + // send abandon ticket + WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); + data << uint32(9); + plr->GetSession()->SendPacket(&data); + return true; +} + +bool ChatHandler::HandleGMTicketAssignToCommand(const char* args) +{ + if (!*args) + return false; + + char* tguid = strtok((char*)args, " "); + uint64 ticketGuid = atoi(tguid); + char* targetgm = strtok(NULL, " "); + + if (!targetgm) + return false; + + std::string targm = targetgm; + if (!normalizePlayerName(targm)) + return false; + + Player *cplr = m_session->GetPlayer(); + GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid); + + if (!ticket || ticket->closed != 0) + { + SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + + uint64 tarGUID = objmgr.GetPlayerGUIDByName(targm.c_str()); + uint64 accid = objmgr.GetPlayerAccountIdByGUID(tarGUID); + uint32 gmlevel = accmgr.GetSecurity(accid, realmID); + + if (!tarGUID || gmlevel == SEC_PLAYER) + { + SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A); + return true; + } + + if (ticket->assignedToGM == tarGUID) + { + PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->guid); + return true; + } + + std::string gmname; + objmgr.GetPlayerNameByGUID(tarGUID, gmname); + if (ticket->assignedToGM != 0 && ticket->assignedToGM != cplr->GetGUID()) + { + PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->guid, gmname.c_str()); + return true; + } + + ticket->assignedToGM = tarGUID; + objmgr.AddOrUpdateGMTicket(*ticket); + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); + SendGlobalGMSysMessage(ss.str().c_str()); + return true; +} + +bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) +{ + if (!*args) + return false; + + uint64 ticketGuid = atoi(args); + Player *cplr = m_session->GetPlayer(); + GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid); + + if (!ticket|| ticket->closed != 0) + { + SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + if (ticket->assignedToGM == 0) + { + PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->guid); + return true; + } + + std::string gmname; + objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname); + Player *plr = objmgr.GetPlayer(ticket->assignedToGM); + if (plr && plr->IsInWorld() && plr->GetSession()->GetSecurity() > cplr->GetSession()->GetSecurity()) + { + SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); + return true; + } + + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETLISTUNASSIGNED, cplr->GetName()); + SendGlobalGMSysMessage(ss.str().c_str()); + ticket->assignedToGM = 0; + objmgr.AddOrUpdateGMTicket(*ticket); + return true; +} + +bool ChatHandler::HandleGMTicketCommentCommand(const char* args) +{ + if (!*args) + return false; + + char* tguid = strtok((char*)args, " "); + uint64 ticketGuid = atoi(tguid); + char* comment = strtok(NULL, "\n"); + + if (!comment) + return false; + + Player *cplr = m_session->GetPlayer(); + GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid); + + if (!ticket || ticket->closed != 0) + { + PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + if (ticket->assignedToGM != 0 && ticket->assignedToGM != cplr->GetGUID()) + { + PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->guid); + return true; + } + + std::string gmname; + objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname); + ticket->comment = comment; + objmgr.AddOrUpdateGMTicket(*ticket); + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); + if (objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname)) + { + ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); + } + ss << PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, cplr->GetName(), ticket->comment.c_str()); + SendGlobalGMSysMessage(ss.str().c_str()); + return true; +} + +bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args) +{ + if (!*args) + return false; + uint64 ticketGuid = atoi(args); + GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid); + + if (!ticket) + { + SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); + return true; + } + if (ticket->closed == 0) + { + SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST); + return true; + } + + std::stringstream ss; + ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid); + ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); + ss << PGetParseString(LANG_COMMAND_TICKETDELETED, m_session->GetPlayer()->GetName()); + SendGlobalGMSysMessage(ss.str().c_str()); + Player *plr = objmgr.GetPlayer(ticket->playerGuid); + objmgr.RemoveGMTicket(ticket, -1, true); + if (plr && plr->IsInWorld()) + { + // Force abandon ticket + WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); + data << uint32(9); + plr->GetSession()->SendPacket(&data); + } + + ticket = NULL; + return true; +} + +bool ChatHandler::HandleGMTicketReloadCommand(const char*) +{ + objmgr.LoadGMTickets(); + return true; +} + +//Enable\Dissable Invisible mode +bool ChatHandler::HandleGMVisibleCommand(const char* args) +{ + if (!*args) + { + PSendSysMessage(LANG_YOU_ARE, m_session->GetPlayer()->isGMVisible() ? GetTrinityString(LANG_VISIBLE) : GetTrinityString(LANG_INVISIBLE)); + return true; + } + + std::string argstr = (char*)args; + + if (argstr == "on") + { + m_session->GetPlayer()->SetGMVisible(true); + m_session->SendNotification(LANG_INVISIBLE_VISIBLE); + return true; + } + + if (argstr == "off") + { + m_session->SendNotification(LANG_INVISIBLE_INVISIBLE); + m_session->GetPlayer()->SetGMVisible(false); + return true; + } + + SendSysMessage(LANG_USE_BOL); + SetSentErrorMessage(true); + return false; +} + +bool ChatHandler::HandleGPSCommand(const char* args) +{ + WorldObject *obj = NULL; + if (*args) + { + uint64 guid = extractGuidFromLink((char*)args); + if (guid) + obj = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*m_session->GetPlayer(),guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT); + + if (!obj) + { + SendSysMessage(LANG_PLAYER_NOT_FOUND); + SetSentErrorMessage(true); + return false; + } + } + else + { + obj = getSelectedUnit(); + + if (!obj) + { + SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); + SetSentErrorMessage(true); + return false; + } + } + CellPair cell_val = Trinity::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY()); + Cell cell(cell_val); + + uint32 zone_id, area_id; + obj->GetZoneAndAreaId(zone_id,area_id); + + MapEntry const* mapEntry = sMapStore.LookupEntry(obj->GetMapId()); + AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zone_id); + AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(area_id); + + float zone_x = obj->GetPositionX(); + float zone_y = obj->GetPositionY(); + + Map2ZoneCoordinates(zone_x,zone_y,zone_id); + + Map const *map = obj->GetMap(); + float ground_z = map->GetHeight(obj->GetPositionX(), obj->GetPositionY(), MAX_HEIGHT); + float floor_z = map->GetHeight(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ()); + + GridPair p = Trinity::ComputeGridPair(obj->GetPositionX(), obj->GetPositionY()); + + int gx=63-p.x_coord; + int gy=63-p.y_coord; + + uint32 have_map = Map::ExistMap(obj->GetMapId(),gx,gy) ? 1 : 0; + uint32 have_vmap = Map::ExistVMap(obj->GetMapId(),gx,gy) ? 1 : 0; + + if(have_vmap) + { + if(map->IsOutdoors(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ())) + PSendSysMessage("You are outdoors"); + else + PSendSysMessage("You are indoor"); + } + else PSendSysMessage("no VMAP available for area info"); + + PSendSysMessage(LANG_MAP_POSITION, + obj->GetMapId(), (mapEntry ? mapEntry->name[GetSessionDbcLocale()] : "<unknown>"), + zone_id, (zoneEntry ? zoneEntry->area_name[GetSessionDbcLocale()] : "<unknown>"), + area_id, (areaEntry ? areaEntry->area_name[GetSessionDbcLocale()] : "<unknown>"), + obj->GetPhaseMask(), + obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), obj->GetOrientation(), + cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(), + zone_x, zone_y, ground_z, floor_z, have_map, have_vmap); + + sLog.outDebug("Player %s GPS call for %s '%s' (%s: %u):", + m_session ? GetNameLink().c_str() : GetTrinityString(LANG_CONSOLE_COMMAND), + (obj->GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), obj->GetName(), + (obj->GetTypeId() == TYPEID_PLAYER ? "GUID" : "Entry"), (obj->GetTypeId() == TYPEID_PLAYER ? obj->GetGUIDLow(): obj->GetEntry())); + sLog.outDebug(GetTrinityString(LANG_MAP_POSITION), + obj->GetMapId(), (mapEntry ? mapEntry->name[sWorld.GetDefaultDbcLocale()] : "<unknown>"), + zone_id, (zoneEntry ? zoneEntry->area_name[sWorld.GetDefaultDbcLocale()] : "<unknown>"), + area_id, (areaEntry ? areaEntry->area_name[sWorld.GetDefaultDbcLocale()] : "<unknown>"), + obj->GetPhaseMask(), + obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), obj->GetOrientation(), + cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(), + zone_x, zone_y, ground_z, floor_z, have_map, have_vmap); + + LiquidData liquid_status; + ZLiquidStatus res = map->getLiquidStatus(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), MAP_ALL_LIQUIDS, &liquid_status); + if (res) + { + PSendSysMessage(LANG_LIQUID_STATUS, liquid_status.level, liquid_status.depth_level, liquid_status.type, res); + } + return true; +} + +//Summon Player +bool ChatHandler::HandleNamegoCommand(const char* args) +{ + Player* target; + uint64 target_guid; + std::string target_name; + if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) + return false; + + Player* _player = m_session->GetPlayer(); + if (target == _player || target_guid == _player->GetGUID()) + { + PSendSysMessage(LANG_CANT_TELEPORT_SELF); + SetSentErrorMessage(true); + return false; + } + + if (target) + { + std::string nameLink = playerLink(target_name); + // check online security + if (HasLowerSecurity(target, 0)) + return false; + + if (target->IsBeingTeleported()) + { + PSendSysMessage(LANG_IS_TELEPORTED, nameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + + Map* pMap = m_session->GetPlayer()->GetMap(); + + if (pMap->IsBattleGroundOrArena()) + { + // only allow if gm mode is on + if (!target->isGameMaster()) + { + PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM,nameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + // if both players are in different bgs + else if (target->GetBattleGroundId() && m_session->GetPlayer()->GetBattleGroundId() != target->GetBattleGroundId()) + { + target->LeaveBattleground(false); // Note: should be changed so target gets no Deserter debuff + //PSendSysMessage(LANG_CANNOT_GO_TO_BG_FROM_BG,nameLink.c_str()); + //SetSentErrorMessage(true); + //return false; + } + // all's well, set bg id + // when porting out from the bg, it will be reset to 0 + target->SetBattleGroundId(m_session->GetPlayer()->GetBattleGroundId(), m_session->GetPlayer()->GetBattleGroundTypeId()); + // remember current position as entry point for return at bg end teleportation + if (!target->GetMap()->IsBattleGroundOrArena()) + target->SetBattleGroundEntryPoint(); + } + else if (pMap->IsDungeon()) + { + Map* cMap = target->GetMap(); + if (cMap->Instanceable() && cMap->GetInstanceId() != pMap->GetInstanceId()) + { + target->UnbindInstance(pMap->GetInstanceId(), target->GetDungeonDifficulty(), true); + // cannot summon from instance to instance + //PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,nameLink.c_str()); + //SetSentErrorMessage(true); + //return false; + } + + // we are in instance, and can summon only player in our group with us as lead + if (!m_session->GetPlayer()->GetGroup() || !target->GetGroup() || + (target->GetGroup()->GetLeaderGUID() != m_session->GetPlayer()->GetGUID()) || + (m_session->GetPlayer()->GetGroup()->GetLeaderGUID() != m_session->GetPlayer()->GetGUID())) + // the last check is a bit excessive, but let it be, just in case + { + PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,nameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + } + + PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),""); + if (needReportToTarget(target)) + ChatHandler(target).PSendSysMessage(LANG_SUMMONED_BY, playerLink(_player->GetName()).c_str()); + + // stop flight if need + if (target->isInFlight()) + { + target->GetMotionMaster()->MovementExpired(); + target->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + target->SaveRecallPosition(); + + // before GM + float x,y,z; + m_session->GetPlayer()->GetClosePoint(x,y,z,target->GetObjectSize()); + target->TeleportTo(m_session->GetPlayer()->GetMapId(),x,y,z,target->GetOrientation()); + target->SetPhaseMask(m_session->GetPlayer()->GetPhaseMask(), true); + } + else + { + // check offline security + if (HasLowerSecurity(NULL, target_guid)) + return false; + + std::string nameLink = playerLink(target_name); + + PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),GetTrinityString(LANG_OFFLINE)); + + // in point where GM stay + Player::SavePositionInDB(m_session->GetPlayer()->GetMapId(), + m_session->GetPlayer()->GetPositionX(), + m_session->GetPlayer()->GetPositionY(), + m_session->GetPlayer()->GetPositionZ(), + m_session->GetPlayer()->GetOrientation(), + m_session->GetPlayer()->GetZoneId(), + target_guid); + } + + return true; +} + +//Teleport to Player +bool ChatHandler::HandleGonameCommand(const char* args) +{ + Player* target; + uint64 target_guid; + std::string target_name; + if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) + return false; + + Player* _player = m_session->GetPlayer(); + if (target == _player || target_guid == _player->GetGUID()) + { + SendSysMessage(LANG_CANT_TELEPORT_SELF); + SetSentErrorMessage(true); + return false; + } + + if (target) + { + // check online security + if (HasLowerSecurity(target, 0)) + return false; + + std::string chrNameLink = playerLink(target_name); + + Map* cMap = target->GetMap(); + if (cMap->IsBattleGroundOrArena()) + { + // only allow if gm mode is on + if (!_player->isGameMaster()) + { + PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM,chrNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + // if both players are in different bgs + else if (_player->GetBattleGroundId() && _player->GetBattleGroundId() != target->GetBattleGroundId()) + { + _player->LeaveBattleground(false); // Note: should be changed so _player gets no Deserter debuff + //PSendSysMessage(LANG_CANNOT_GO_TO_BG_FROM_BG,chrNameLink.c_str()); + //SetSentErrorMessage(true); + //return false; + } + // all's well, set bg id + // when porting out from the bg, it will be reset to 0 + _player->SetBattleGroundId(target->GetBattleGroundId(), target->GetBattleGroundTypeId()); + // remember current position as entry point for return at bg end teleportation + if (!_player->GetMap()->IsBattleGroundOrArena()) + _player->SetBattleGroundEntryPoint(); + } + else if (cMap->IsDungeon()) + { + //Map* pMap = _player->GetMap(); + + // we have to go to instance, and can go to player only if: + // 1) we are in his group (either as leader or as member) + // 2) we are not bound to any group and have GM mode on + if (_player->GetGroup()) + { + // we are in group, we can go only if we are in the player group + if (_player->GetGroup() != target->GetGroup()) + { + PSendSysMessage(LANG_CANNOT_GO_TO_INST_PARTY,chrNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + } + else + { + // we are not in group, let's verify our GM mode + if (!_player->isGameMaster()) + { + PSendSysMessage(LANG_CANNOT_GO_TO_INST_GM,chrNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + } + + // if the player or the player's group is bound to another instance + // the player will not be bound to another one + InstancePlayerBind *pBind = _player->GetBoundInstance(target->GetMapId(), target->GetDifficulty(cMap->IsRaid())); + if (!pBind) + { + Group *group = _player->GetGroup(); + // if no bind exists, create a solo bind + InstanceGroupBind *gBind = group ? group->GetBoundInstance(target) : NULL; // if no bind exists, create a solo bind + if (!gBind) + if (InstanceSave *save = sInstanceSaveManager.GetInstanceSave(target->GetInstanceId())) + _player->BindToInstance(save, !save->CanReset()); + } + + if (cMap->IsRaid()) + _player->SetRaidDifficulty(target->GetRaidDifficulty()); + else + _player->SetDungeonDifficulty(target->GetDungeonDifficulty()); + } + + PSendSysMessage(LANG_APPEARING_AT, chrNameLink.c_str()); + //if (needReportToTarget(target)) + // ChatHandler(target).PSendSysMessage(LANG_APPEARING_TO, GetNameLink().c_str()); + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + // to point to see at target with same orientation + float x,y,z; + target->GetContactPoint(_player,x,y,z); + + _player->TeleportTo(target->GetMapId(), x, y, z, _player->GetAngle(target), TELE_TO_GM_MODE); + _player->SetPhaseMask(target->GetPhaseMask(), true); + } + else + { + // check offline security + if (HasLowerSecurity(NULL, target_guid)) + return false; + + std::string nameLink = playerLink(target_name); + + PSendSysMessage(LANG_APPEARING_AT, nameLink.c_str()); + + // to point where player stay (if loaded) + float x,y,z,o; + uint32 map; + bool in_flight; + if (!Player::LoadPositionFromDB(map,x,y,z,o,in_flight,target_guid)) + return false; + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + _player->TeleportTo(map, x, y, z,_player->GetOrientation()); + } + + return true; +} + +// Teleport player to last position +bool ChatHandler::HandleRecallCommand(const char* args) +{ + Player* target; + if (!extractPlayerTarget((char*)args,&target)) + return false; + + // check online security + if (HasLowerSecurity(target, 0)) + return false; + + if (target->IsBeingTeleported()) + { + PSendSysMessage(LANG_IS_TELEPORTED, GetNameLink(target).c_str()); + SetSentErrorMessage(true); + return false; + } + + // stop flight if need + if (target->isInFlight()) + { + target->GetMotionMaster()->MovementExpired(); + target->CleanupAfterTaxiFlight(); + } + + target->TeleportTo(target->m_recallMap, target->m_recallX, target->m_recallY, target->m_recallZ, target->m_recallO); + return true; +} + +//Edit Player HP +bool ChatHandler::HandleModifyHPCommand(const char* args) +{ + if (!*args) + return false; + + int32 hp = atoi((char*)args); + int32 hpm = atoi((char*)args); + + if (hp < 1 || hpm < 1 || hpm < hp) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + if (HasLowerSecurity(chr, 0)) + return false; + + PSendSysMessage(LANG_YOU_CHANGE_HP, GetNameLink(chr).c_str(), hp, hpm); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_HP_CHANGED, GetNameLink().c_str(), hp, hpm); + + chr->SetMaxHealth(hpm); + chr->SetHealth(hp); + + return true; +} + +//Edit Player Mana +bool ChatHandler::HandleModifyManaCommand(const char* args) +{ + if (!*args) + return false; + + // char* pmana = strtok((char*)args, " "); + // if (!pmana) + // return false; + + // char* pmanaMax = strtok(NULL, " "); + // if (!pmanaMax) + // return false; + + // int32 manam = atoi(pmanaMax); + // int32 mana = atoi(pmana); + int32 mana = atoi((char*)args); + int32 manam = atoi((char*)args); + + if (mana <= 0 || manam <= 0 || manam < mana) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + PSendSysMessage(LANG_YOU_CHANGE_MANA, GetNameLink(chr).c_str(), mana, manam); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_MANA_CHANGED, GetNameLink().c_str(), mana, manam); + + chr->SetMaxPower(POWER_MANA,manam); + chr->SetPower(POWER_MANA, mana); + + return true; +} + +//Edit Player Energy +bool ChatHandler::HandleModifyEnergyCommand(const char* args) +{ + if (!*args) + return false; + + // char* pmana = strtok((char*)args, " "); + // if (!pmana) + // return false; + + // char* pmanaMax = strtok(NULL, " "); + // if (!pmanaMax) + // return false; + + // int32 manam = atoi(pmanaMax); + // int32 mana = atoi(pmana); + + int32 energy = atoi((char*)args)*10; + int32 energym = atoi((char*)args)*10; + + if (energy <= 0 || energym <= 0 || energym < energy) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (!chr) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + PSendSysMessage(LANG_YOU_CHANGE_ENERGY, GetNameLink(chr).c_str(), energy/10, energym/10); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_ENERGY_CHANGED, GetNameLink().c_str(), energy/10, energym/10); + + chr->SetMaxPower(POWER_ENERGY,energym); + chr->SetPower(POWER_ENERGY, energy); + + sLog.outDetail(GetTrinityString(LANG_CURRENT_ENERGY),chr->GetMaxPower(POWER_ENERGY)); + + return true; +} + +//Edit Player Rage +bool ChatHandler::HandleModifyRageCommand(const char* args) +{ + if (!*args) + return false; + + // char* pmana = strtok((char*)args, " "); + // if (!pmana) + // return false; + + // char* pmanaMax = strtok(NULL, " "); + // if (!pmanaMax) + // return false; + + // int32 manam = atoi(pmanaMax); + // int32 mana = atoi(pmana); + + int32 rage = atoi((char*)args)*10; + int32 ragem = atoi((char*)args)*10; + + if (rage <= 0 || ragem <= 0 || ragem < rage) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + PSendSysMessage(LANG_YOU_CHANGE_RAGE, GetNameLink(chr).c_str(), rage/10, ragem/10); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_RAGE_CHANGED, GetNameLink().c_str(), rage/10, ragem/10); + + chr->SetMaxPower(POWER_RAGE,ragem); + chr->SetPower(POWER_RAGE, rage); + + return true; +} + +// Edit Player Runic Power +bool ChatHandler::HandleModifyRunicPowerCommand(const char* args) +{ + if (!*args) + return false; + + int32 rune = atoi((char*)args)*10; + int32 runem = atoi((char*)args)*10; + + if (rune <= 0 || runem <= 0 || runem < rune) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + PSendSysMessage(LANG_YOU_CHANGE_RUNIC_POWER, GetNameLink(chr).c_str(), rune/10, runem/10); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_RUNIC_POWER_CHANGED, GetNameLink().c_str(), rune/10, runem/10); + + chr->SetMaxPower(POWER_RUNIC_POWER,runem); + chr->SetPower(POWER_RUNIC_POWER, rune); + + return true; +} + +//Edit Player Faction +bool ChatHandler::HandleModifyFactionCommand(const char* args) +{ + if (!*args) + return false; + + char* pfactionid = extractKeyFromLink((char*)args,"Hfaction"); + + Creature* chr = getSelectedCreature(); + if (!chr) + { + SendSysMessage(LANG_SELECT_CREATURE); + SetSentErrorMessage(true); + return false; + } + + if (!pfactionid) + { + if (chr) + { + uint32 factionid = chr->getFaction(); + uint32 flag = chr->GetUInt32Value(UNIT_FIELD_FLAGS); + uint32 npcflag = chr->GetUInt32Value(UNIT_NPC_FLAGS); + uint32 dyflag = chr->GetUInt32Value(UNIT_DYNAMIC_FLAGS); + PSendSysMessage(LANG_CURRENT_FACTION,chr->GetGUIDLow(),factionid,flag,npcflag,dyflag); + } + return true; + } + + if (!chr) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + uint32 factionid = atoi(pfactionid); + uint32 flag; + + char *pflag = strtok(NULL, " "); + if (!pflag) + flag = chr->GetUInt32Value(UNIT_FIELD_FLAGS); + else + flag = atoi(pflag); + + char* pnpcflag = strtok(NULL, " "); + + uint32 npcflag; + if (!pnpcflag) + npcflag = chr->GetUInt32Value(UNIT_NPC_FLAGS); + else + npcflag = atoi(pnpcflag); + + char* pdyflag = strtok(NULL, " "); + + uint32 dyflag; + if (!pdyflag) + dyflag = chr->GetUInt32Value(UNIT_DYNAMIC_FLAGS); + else + dyflag = atoi(pdyflag); + + if (!sFactionTemplateStore.LookupEntry(factionid)) + { + PSendSysMessage(LANG_WRONG_FACTION, factionid); + SetSentErrorMessage(true); + return false; + } + + PSendSysMessage(LANG_YOU_CHANGE_FACTION, chr->GetGUIDLow(),factionid,flag,npcflag,dyflag); + + chr->setFaction(factionid); + chr->SetUInt32Value(UNIT_FIELD_FLAGS,flag); + chr->SetUInt32Value(UNIT_NPC_FLAGS,npcflag); + chr->SetUInt32Value(UNIT_DYNAMIC_FLAGS,dyflag); + + return true; +} + +//Edit Player Spell +bool ChatHandler::HandleModifySpellCommand(const char* args) +{ + if (!*args) return false; + char* pspellflatid = strtok((char*)args, " "); + if (!pspellflatid) + return false; + + char* pop = strtok(NULL, " "); + if (!pop) + return false; + + char* pval = strtok(NULL, " "); + if (!pval) + return false; + + uint16 mark; + + char* pmark = strtok(NULL, " "); + + uint8 spellflatid = atoi(pspellflatid); + uint8 op = atoi(pop); + uint16 val = atoi(pval); + if (!pmark) + mark = 65535; + else + mark = atoi(pmark); + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + PSendSysMessage(LANG_YOU_CHANGE_SPELLFLATID, spellflatid, val, mark, GetNameLink(chr).c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_SPELLFLATID_CHANGED, GetNameLink().c_str(), spellflatid, val, mark); + + WorldPacket data(SMSG_SET_FLAT_SPELL_MODIFIER, (1+1+2+2)); + data << uint8(spellflatid); + data << uint8(op); + data << uint16(val); + data << uint16(mark); + chr->GetSession()->SendPacket(&data); + + return true; +} + +//Edit Player TP +bool ChatHandler::HandleModifyTalentCommand (const char* args) +{ + if (!*args) + return false; + + int tp = atoi((char*)args); + if (tp < 0) + return false; + + Unit* target = getSelectedUnit(); + if (!target) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + if (target->GetTypeId() == TYPEID_PLAYER) + { + // check online security + if (HasLowerSecurity((Player*)target, 0)) + return false; + target->ToPlayer()->SetFreeTalentPoints(tp); + target->ToPlayer()->SendTalentsInfoData(false); + return true; + } + else if (target->ToCreature()->isPet()) + { + Unit *owner = target->GetOwner(); + if (owner && owner->GetTypeId() == TYPEID_PLAYER && ((Pet *)target)->IsPermanentPetFor(owner->ToPlayer())) + { + // check online security + if (HasLowerSecurity((Player*)owner, 0)) + return false; + ((Pet *)target)->SetFreeTalentPoints(tp); + owner->ToPlayer()->SendTalentsInfoData(true); + return true; + } + } + + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; +} + +//Enable On\OFF all taxi paths +bool ChatHandler::HandleTaxiCheatCommand(const char* args) +{ + if (!*args) + { + SendSysMessage(LANG_USE_BOL); + SetSentErrorMessage(true); + return false; + } + + std::string argstr = (char*)args; + + Player *chr = getSelectedPlayer(); + if (!chr) + { + chr=m_session->GetPlayer(); + } + + // check online security + else if (HasLowerSecurity(chr, 0)) + return false; + + if (argstr == "on") + { + chr->SetTaxiCheater(true); + PSendSysMessage(LANG_YOU_GIVE_TAXIS, GetNameLink(chr).c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_ADDED, GetNameLink().c_str()); + return true; + } + + if (argstr == "off") + { + chr->SetTaxiCheater(false); + PSendSysMessage(LANG_YOU_REMOVE_TAXIS, GetNameLink(chr).c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_TAXIS_REMOVED, GetNameLink().c_str()); + + return true; + } + + SendSysMessage(LANG_USE_BOL); + SetSentErrorMessage(true); + return false; +} + +//Edit Player Aspeed +bool ChatHandler::HandleModifyASpeedCommand(const char* args) +{ + if (!*args) + return false; + + float ASpeed = (float)atof((char*)args); + + if (ASpeed > 50.0f || ASpeed < 0.1f) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + std::string chrNameLink = GetNameLink(chr); + + if (chr->isInFlight()) + { + PSendSysMessage(LANG_CHAR_IN_FLIGHT,chrNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + + PSendSysMessage(LANG_YOU_CHANGE_ASPEED, ASpeed, chrNameLink.c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_ASPEED_CHANGED, GetNameLink().c_str(), ASpeed); + + chr->SetSpeed(MOVE_WALK, ASpeed,true); + chr->SetSpeed(MOVE_RUN, ASpeed,true); + chr->SetSpeed(MOVE_SWIM, ASpeed,true); + //chr->SetSpeed(MOVE_TURN, ASpeed,true); + chr->SetSpeed(MOVE_FLIGHT, ASpeed,true); + return true; +} + +//Edit Player Speed +bool ChatHandler::HandleModifySpeedCommand(const char* args) +{ + if (!*args) + return false; + + float Speed = (float)atof((char*)args); + + if (Speed > 50.0f || Speed < 0.1f) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + std::string chrNameLink = GetNameLink(chr); + + if (chr->isInFlight()) + { + PSendSysMessage(LANG_CHAR_IN_FLIGHT,chrNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + + PSendSysMessage(LANG_YOU_CHANGE_SPEED, Speed, chrNameLink.c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_SPEED_CHANGED, GetNameLink().c_str(), Speed); + + chr->SetSpeed(MOVE_RUN,Speed,true); + + return true; +} + +//Edit Player Swim Speed +bool ChatHandler::HandleModifySwimCommand(const char* args) +{ + if (!*args) + return false; + + float Swim = (float)atof((char*)args); + + if (Swim > 50.0f || Swim < 0.1f) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + std::string chrNameLink = GetNameLink(chr); + + if (chr->isInFlight()) + { + PSendSysMessage(LANG_CHAR_IN_FLIGHT,chrNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + + PSendSysMessage(LANG_YOU_CHANGE_SWIM_SPEED, Swim, chrNameLink.c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_SWIM_SPEED_CHANGED, GetNameLink().c_str(), Swim); + + chr->SetSpeed(MOVE_SWIM,Swim,true); + + return true; +} + +//Edit Player Walk Speed +bool ChatHandler::HandleModifyBWalkCommand(const char* args) +{ + if (!*args) + return false; + + float BSpeed = (float)atof((char*)args); + + if (BSpeed > 50.0f || BSpeed < 0.1f) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + std::string chrNameLink = GetNameLink(chr); + + if (chr->isInFlight()) + { + PSendSysMessage(LANG_CHAR_IN_FLIGHT,chrNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + + PSendSysMessage(LANG_YOU_CHANGE_BACK_SPEED, BSpeed, chrNameLink.c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_BACK_SPEED_CHANGED, GetNameLink().c_str(), BSpeed); + + chr->SetSpeed(MOVE_RUN_BACK,BSpeed,true); + + return true; +} + +//Edit Player Fly +bool ChatHandler::HandleModifyFlyCommand(const char* args) +{ + if (!*args) + return false; + + float FSpeed = (float)atof((char*)args); + + if (FSpeed > 50.0f || FSpeed < 0.1f) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + PSendSysMessage(LANG_YOU_CHANGE_FLY_SPEED, FSpeed, GetNameLink(chr).c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_FLY_SPEED_CHANGED, GetNameLink().c_str(), FSpeed); + + chr->SetSpeed(MOVE_FLIGHT,FSpeed,true); + + return true; +} + +//Edit Player Scale +bool ChatHandler::HandleModifyScaleCommand(const char* args) +{ + if (!*args) + return false; + + float Scale = (float)atof((char*)args); + if (Scale > 10.0f || Scale < 0.1f) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + PSendSysMessage(LANG_YOU_CHANGE_SIZE, Scale, GetNameLink(chr).c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_SIZE_CHANGED, GetNameLink().c_str(), Scale); + + chr->SetFloatValue(OBJECT_FIELD_SCALE_X, Scale); + + return true; +} + +//Enable Player mount +bool ChatHandler::HandleModifyMountCommand(const char* args) +{ + if (!*args) + return false; + + uint16 mId = 1147; + float speed = (float)15; + uint32 num = 0; + + num = atoi((char*)args); + switch(num) + { + case 1: + mId=14340; + break; + case 2: + mId=4806; + break; + case 3: + mId=6471; + break; + case 4: + mId=12345; + break; + case 5: + mId=6472; + break; + case 6: + mId=6473; + break; + case 7: + mId=10670; + break; + case 8: + mId=10719; + break; + case 9: + mId=10671; + break; + case 10: + mId=10672; + break; + case 11: + mId=10720; + break; + case 12: + mId=14349; + break; + case 13: + mId=11641; + break; + case 14: + mId=12244; + break; + case 15: + mId=12242; + break; + case 16: + mId=14578; + break; + case 17: + mId=14579; + break; + case 18: + mId=14349; + break; + case 19: + mId=12245; + break; + case 20: + mId=14335; + break; + case 21: + mId=207; + break; + case 22: + mId=2328; + break; + case 23: + mId=2327; + break; + case 24: + mId=2326; + break; + case 25: + mId=14573; + break; + case 26: + mId=14574; + break; + case 27: + mId=14575; + break; + case 28: + mId=604; + break; + case 29: + mId=1166; + break; + case 30: + mId=2402; + break; + case 31: + mId=2410; + break; + case 32: + mId=2409; + break; + case 33: + mId=2408; + break; + case 34: + mId=2405; + break; + case 35: + mId=14337; + break; + case 36: + mId=6569; + break; + case 37: + mId=10661; + break; + case 38: + mId=10666; + break; + case 39: + mId=9473; + break; + case 40: + mId=9476; + break; + case 41: + mId=9474; + break; + case 42: + mId=14374; + break; + case 43: + mId=14376; + break; + case 44: + mId=14377; + break; + case 45: + mId=2404; + break; + case 46: + mId=2784; + break; + case 47: + mId=2787; + break; + case 48: + mId=2785; + break; + case 49: + mId=2736; + break; + case 50: + mId=2786; + break; + case 51: + mId=14347; + break; + case 52: + mId=14346; + break; + case 53: + mId=14576; + break; + case 54: + mId=9695; + break; + case 55: + mId=9991; + break; + case 56: + mId=6448; + break; + case 57: + mId=6444; + break; + case 58: + mId=6080; + break; + case 59: + mId=6447; + break; + case 60: + mId=4805; + break; + case 61: + mId=9714; + break; + case 62: + mId=6448; + break; + case 63: + mId=6442; + break; + case 64: + mId=14632; + break; + case 65: + mId=14332; + break; + case 66: + mId=14331; + break; + case 67: + mId=8469; + break; + case 68: + mId=2830; + break; + case 69: + mId=2346; + break; + default: + SendSysMessage(LANG_NO_MOUNT); + SetSentErrorMessage(true); + return false; + } + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + PSendSysMessage(LANG_YOU_GIVE_MOUNT, GetNameLink(chr).c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_MOUNT_GIVED, GetNameLink().c_str()); + + chr->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP); + chr->Mount(mId); + + WorldPacket data(SMSG_FORCE_RUN_SPEED_CHANGE, (8+4+1+4)); + data.append(chr->GetPackGUID()); + data << (uint32)0; + data << (uint8)0; //new 2.1.0 + data << float(speed); + chr->SendMessageToSet(&data, true); + + data.Initialize(SMSG_FORCE_SWIM_SPEED_CHANGE, (8+4+4)); + data.append(chr->GetPackGUID()); + data << (uint32)0; + data << float(speed); + chr->SendMessageToSet(&data, true); + + return true; +} + +//Edit Player money +bool ChatHandler::HandleModifyMoneyCommand(const char* args) +{ + if (!*args) + return false; + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(chr, 0)) + return false; + + int32 addmoney = atoi((char*)args); + + uint32 moneyuser = chr->GetMoney(); + + if (addmoney < 0) + { + int32 newmoney = int32(moneyuser) + addmoney; + + sLog.outDetail(GetTrinityString(LANG_CURRENT_MONEY), moneyuser, addmoney, newmoney); + if (newmoney <= 0) + { + PSendSysMessage(LANG_YOU_TAKE_ALL_MONEY, GetNameLink(chr).c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_ALL_MONEY_GONE, GetNameLink().c_str()); + + chr->SetMoney(0); + } + else + { + if (newmoney > MAX_MONEY_AMOUNT) + newmoney = MAX_MONEY_AMOUNT; + + PSendSysMessage(LANG_YOU_TAKE_MONEY, abs(addmoney), GetNameLink(chr).c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_MONEY_TAKEN, GetNameLink().c_str(), abs(addmoney)); + chr->SetMoney(newmoney); + } + } + else + { + PSendSysMessage(LANG_YOU_GIVE_MONEY, addmoney, GetNameLink(chr).c_str()); + if (needReportToTarget(chr)) + ChatHandler(chr).PSendSysMessage(LANG_YOURS_MONEY_GIVEN, GetNameLink().c_str(), addmoney); + + if (addmoney >=MAX_MONEY_AMOUNT) + chr->SetMoney(MAX_MONEY_AMOUNT); + else + chr->ModifyMoney(addmoney); + } + + sLog.outDetail(GetTrinityString(LANG_NEW_MONEY), moneyuser, addmoney, chr->GetMoney()); + + return true; +} + +//Edit Unit field +bool ChatHandler::HandleModifyBitCommand(const char* args) +{ + if (!*args) + return false; + + Unit *unit = getSelectedUnit(); + if (!unit) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (unit->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity(unit->ToPlayer(), 0)) + return false; + + char* pField = strtok((char*)args, " "); + if (!pField) + return false; + + char* pBit = strtok(NULL, " "); + if (!pBit) + return false; + + uint16 field = atoi(pField); + uint32 bit = atoi(pBit); + + if (field < OBJECT_END || field >= unit->GetValuesCount()) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + if (bit < 1 || bit > 32) + { + SendSysMessage(LANG_BAD_VALUE); + SetSentErrorMessage(true); + return false; + } + + if (unit->HasFlag(field, (1<<(bit-1)))) + { + unit->RemoveFlag(field, (1<<(bit-1))); + PSendSysMessage(LANG_REMOVE_BIT, bit, field); + } + else + { + unit->SetFlag(field, (1<<(bit-1))); + PSendSysMessage(LANG_SET_BIT, bit, field); + } + return true; +} + +bool ChatHandler::HandleModifyHonorCommand (const char* args) +{ + if (!*args) + return false; + + Player *target = getSelectedPlayer(); + if (!target) + { + SendSysMessage(LANG_PLAYER_NOT_FOUND); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(target, 0)) + return false; + + int32 amount = (uint32)atoi(args); + + target->ModifyHonorPoints(amount); + + PSendSysMessage(LANG_COMMAND_MODIFY_HONOR, GetNameLink(target).c_str(), target->GetHonorPoints()); + + return true; +} + +bool ChatHandler::HandleTeleCommand(const char * args) +{ + if (!*args) + return false; + + Player* _player = m_session->GetPlayer(); + + // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r + GameTele const* tele = extractGameTeleFromLink((char*)args); + + if (!tele) + { + SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); + SetSentErrorMessage(true); + return false; + } + + if (_player->isInCombat()) + { + SendSysMessage(LANG_YOU_IN_COMBAT); + SetSentErrorMessage(true); + return false; + } + + MapEntry const * me = sMapStore.LookupEntry(tele->mapId); + if (!me || me->IsBattleGroundOrArena()) + { + SendSysMessage(LANG_CANNOT_TELE_TO_BG); + SetSentErrorMessage(true); + return false; + } + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + _player->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation); + return true; +} + +bool ChatHandler::HandleLookupAreaCommand(const char* args) +{ + if (!*args) + return false; + + std::string namepart = args; + std::wstring wnamepart; + + if (!Utf8toWStr (namepart,wnamepart)) + return false; + + bool found = false; + + // converting string that we try to find to lower case + wstrToLower (wnamepart); + + // Search in AreaTable.dbc + for (uint32 areaflag = 0; areaflag < sAreaStore.GetNumRows (); ++areaflag) + { + AreaTableEntry const *areaEntry = sAreaStore.LookupEntry (areaflag); + if (areaEntry) + { + int loc = GetSessionDbcLocale (); + std::string name = areaEntry->area_name[loc]; + if (name.empty()) + continue; + + if (!Utf8FitTo (name, wnamepart)) + { + loc = 0; + for (; loc < MAX_LOCALE; ++loc) + { + if (loc == GetSessionDbcLocale ()) + continue; + + name = areaEntry->area_name[loc]; + if (name.empty ()) + continue; + + if (Utf8FitTo (name, wnamepart)) + break; + } + } + + if (loc < MAX_LOCALE) + { + // send area in "id - [name]" format + std::ostringstream ss; + if (m_session) + ss << areaEntry->ID << " - |cffffffff|Harea:" << areaEntry->ID << "|h[" << name << " " << localeNames[loc]<< "]|h|r"; + else + ss << areaEntry->ID << " - " << name << " " << localeNames[loc]; + + SendSysMessage (ss.str ().c_str()); + + if (!found) + found = true; + } + } + } + + if (!found) + SendSysMessage (LANG_COMMAND_NOAREAFOUND); + + return true; +} + +//Find tele in game_tele order by name +bool ChatHandler::HandleLookupTeleCommand(const char * args) +{ + if (!*args) + { + SendSysMessage(LANG_COMMAND_TELE_PARAMETER); + SetSentErrorMessage(true); + return false; + } + + char const* str = strtok((char*)args, " "); + if (!str) + return false; + + std::string namepart = str; + std::wstring wnamepart; + + if (!Utf8toWStr(namepart,wnamepart)) + return false; + + // converting string that we try to find to lower case + wstrToLower(wnamepart); + + std::ostringstream reply; + + GameTeleMap const & teleMap = objmgr.GetGameTeleMap(); + for (GameTeleMap::const_iterator itr = teleMap.begin(); itr != teleMap.end(); ++itr) + { + GameTele const* tele = &itr->second; + + if (tele->wnameLow.find(wnamepart) == std::wstring::npos) + continue; + + if (m_session) + reply << " |cffffffff|Htele:" << itr->first << "|h[" << tele->name << "]|h|r\n"; + else + reply << " " << itr->first << " " << tele->name << "\n"; + } + + if (reply.str().empty()) + SendSysMessage(LANG_COMMAND_TELE_NOLOCATION); + else + PSendSysMessage(LANG_COMMAND_TELE_LOCATION,reply.str().c_str()); + + return true; +} + +//Enable\Dissable accept whispers (for GM) +bool ChatHandler::HandleWhispersCommand(const char* args) +{ + if (!*args) + { + PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, m_session->GetPlayer()->isAcceptWhispers() ? GetTrinityString(LANG_ON) : GetTrinityString(LANG_OFF)); + return true; + } + + std::string argstr = (char*)args; + // whisper on + if (argstr == "on") + { + m_session->GetPlayer()->SetAcceptWhispers(true); + SendSysMessage(LANG_COMMAND_WHISPERON); + return true; + } + + // whisper off + if (argstr == "off") + { + m_session->GetPlayer()->SetAcceptWhispers(false); + SendSysMessage(LANG_COMMAND_WHISPEROFF); + return true; + } + + SendSysMessage(LANG_USE_BOL); + SetSentErrorMessage(true); + return false; +} + +//Save all players in the world +bool ChatHandler::HandleSaveAllCommand(const char* /*args*/) +{ + ObjectAccessor::Instance().SaveAllPlayers(); + SendSysMessage(LANG_PLAYERS_SAVED); + return true; +} + +//Send mail by command +bool ChatHandler::HandleSendMailCommand(const char* args) +{ + // format: name "subject text" "mail text" + Player* target; + uint64 target_guid; + std::string target_name; + if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) + return false; + + char* tail1 = strtok(NULL, ""); + if (!tail1) + return false; + + char* msgSubject = extractQuotedArg(tail1); + if (!msgSubject) + return false; + + char* tail2 = strtok(NULL, ""); + if (!tail2) + return false; + + char* msgText = extractQuotedArg(tail2); + if (!msgText) + return false; + + // msgSubject, msgText isn't NUL after prev. check + std::string subject = msgSubject; + std::string text = msgText; + + // from console show not existed sender + MailSender sender(MAIL_NORMAL,m_session ? m_session->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM); + + MailDraft(subject, text) + .SendMailTo(MailReceiver(target,GUID_LOPART(target_guid)),sender); + + std::string nameLink = playerLink(target_name); + PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str()); + return true; +} + +// teleport player to given game_tele.entry +bool ChatHandler::HandleTeleNameCommand(const char * args) +{ + char* nameStr; + char* teleStr; + extractOptFirstArg((char*)args,&nameStr,&teleStr); + if (!teleStr) + return false; + + Player* target; + uint64 target_guid; + std::string target_name; + if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name)) + return false; + + // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r + GameTele const* tele = extractGameTeleFromLink(teleStr); + if (!tele) + { + SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); + SetSentErrorMessage(true); + return false; + } + +/* MapEntry const * me = sMapStore.LookupEntry(tele->mapId); + if (!me || me->IsBattleGroundOrArena()) + { + SendSysMessage(LANG_CANNOT_TELE_TO_BG); + SetSentErrorMessage(true); + return false; + } + + Player *chr = objmgr.GetPlayer(name.c_str());*/ + + if (target) + { + // check online security + if (HasLowerSecurity(target, 0)) + return false; + + std::string chrNameLink = playerLink(target_name); + + if (target->IsBeingTeleported() == true) + { + PSendSysMessage(LANG_IS_TELEPORTED, chrNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + + PSendSysMessage(LANG_TELEPORTING_TO, chrNameLink.c_str(),"", tele->name.c_str()); + if (needReportToTarget(target)) + ChatHandler(target).PSendSysMessage(LANG_TELEPORTED_TO_BY, GetNameLink().c_str()); + + // stop flight if need + if (target->isInFlight()) + { + target->GetMotionMaster()->MovementExpired(); + target->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + target->SaveRecallPosition(); + + target->TeleportTo(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation); + } + else + { + // check offline security + if (HasLowerSecurity(NULL, target_guid)) + return false; + + std::string nameLink = playerLink(target_name); + + PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), GetTrinityString(LANG_OFFLINE), tele->name.c_str()); + Player::SavePositionInDB(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation, + MapManager::Instance().GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),target_guid); + } + + return true; +} + +//Teleport group to given game_tele.entry +bool ChatHandler::HandleTeleGroupCommand(const char * args) +{ + if (!*args) + return false; + + Player *player = getSelectedPlayer(); + if (!player) + { + SendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + // check online security + if (HasLowerSecurity(player, 0)) + return false; + + // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r + GameTele const* tele = extractGameTeleFromLink((char*)args); + if (!tele) + { + SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); + SetSentErrorMessage(true); + return false; + } + + MapEntry const * me = sMapStore.LookupEntry(tele->mapId); + if (!me || me->IsBattleGroundOrArena()) + { + SendSysMessage(LANG_CANNOT_TELE_TO_BG); + SetSentErrorMessage(true); + return false; + } + + std::string nameLink = GetNameLink(player); + + Group *grp = player->GetGroup(); + if (!grp) + { + PSendSysMessage(LANG_NOT_IN_GROUP,nameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + + for (GroupReference *itr = grp->GetFirstMember(); itr != NULL; itr = itr->next()) + { + Player *pl = itr->getSource(); + + if (!pl || !pl->GetSession()) + continue; + + // check online security + if (HasLowerSecurity(pl, 0)) + return false; + + std::string plNameLink = GetNameLink(pl); + + if (pl->IsBeingTeleported()) + { + PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str()); + continue; + } + + PSendSysMessage(LANG_TELEPORTING_TO, plNameLink.c_str(),"", tele->name.c_str()); + if (needReportToTarget(pl)) + ChatHandler(pl).PSendSysMessage(LANG_TELEPORTED_TO_BY, nameLink.c_str()); + + // stop flight if need + if (pl->isInFlight()) + { + pl->GetMotionMaster()->MovementExpired(); + pl->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + pl->SaveRecallPosition(); + + pl->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation); + } + + return true; +} + +//Summon group of player +bool ChatHandler::HandleGroupgoCommand(const char* args) +{ + Player* target; + if (!extractPlayerTarget((char*)args,&target)) + return false; + + // check online security + if (HasLowerSecurity(target, 0)) + return false; + + Group *grp = target->GetGroup(); + + std::string nameLink = GetNameLink(target); + + if (!grp) + { + PSendSysMessage(LANG_NOT_IN_GROUP,nameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + + Map* gmMap = m_session->GetPlayer()->GetMap(); + bool to_instance = gmMap->Instanceable(); + + // we are in instance, and can summon only player in our group with us as lead + if (to_instance && ( + !m_session->GetPlayer()->GetGroup() || (grp->GetLeaderGUID() != m_session->GetPlayer()->GetGUID()) || + (m_session->GetPlayer()->GetGroup()->GetLeaderGUID() != m_session->GetPlayer()->GetGUID()))) + // the last check is a bit excessive, but let it be, just in case + { + SendSysMessage(LANG_CANNOT_SUMMON_TO_INST); + SetSentErrorMessage(true); + return false; + } + + for (GroupReference *itr = grp->GetFirstMember(); itr != NULL; itr = itr->next()) + { + Player *pl = itr->getSource(); + + if (!pl || pl == m_session->GetPlayer() || !pl->GetSession()) + continue; + + // check online security + if (HasLowerSecurity(pl, 0)) + return false; + + std::string plNameLink = GetNameLink(pl); + + if (pl->IsBeingTeleported() == true) + { + PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + + if (to_instance) + { + Map* plMap = pl->GetMap(); + + if (plMap->Instanceable() && plMap->GetInstanceId() != gmMap->GetInstanceId()) + { + // cannot summon from instance to instance + PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,plNameLink.c_str()); + SetSentErrorMessage(true); + return false; + } + } + + PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(),""); + if (needReportToTarget(pl)) + ChatHandler(pl).PSendSysMessage(LANG_SUMMONED_BY, GetNameLink().c_str()); + + // stop flight if need + if (pl->isInFlight()) + { + pl->GetMotionMaster()->MovementExpired(); + pl->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + pl->SaveRecallPosition(); + + // before GM + float x,y,z; + m_session->GetPlayer()->GetClosePoint(x,y,z,pl->GetObjectSize()); + pl->TeleportTo(m_session->GetPlayer()->GetMapId(),x,y,z,pl->GetOrientation()); + } + + return true; +} + +bool ChatHandler::HandleGoTaxinodeCommand(const char* args) +{ + Player* _player = m_session->GetPlayer(); + + if (!*args) + return false; + + char* cNodeId = extractKeyFromLink((char*)args,"Htaxinode"); + if (!cNodeId) + return false; + + int32 i_nodeId = atoi(cNodeId); + if (!i_nodeId) + return false; + + TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(i_nodeId); + if (!node) + { + PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND,i_nodeId); + SetSentErrorMessage(true); + return false; + } + + if ((node->x == 0.0f && node->y == 0.0f && node->z == 0.0f) || + !MapManager::IsValidMapCoord(node->map_id,node->x,node->y,node->z)) + { + PSendSysMessage(LANG_INVALID_TARGET_COORD,node->x,node->y,node->map_id); + SetSentErrorMessage(true); + return false; + } + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + _player->TeleportTo(node->map_id, node->x, node->y, node->z, _player->GetOrientation()); + return true; +} + +//teleport at coordinates +bool ChatHandler::HandleGoXYCommand(const char* args) +{ + if (!*args) + return false; + + Player* _player = m_session->GetPlayer(); + + char* px = strtok((char*)args, " "); + char* py = strtok(NULL, " "); + char* pmapid = strtok(NULL, " "); + + if (!px || !py) + return false; + + float x = (float)atof(px); + float y = (float)atof(py); + uint32 mapid; + if (pmapid) + mapid = (uint32)atoi(pmapid); + else mapid = _player->GetMapId(); + + if (!MapManager::IsValidMapCoord(mapid,x,y)) + { + PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); + SetSentErrorMessage(true); + return false; + } + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + Map const *map = MapManager::Instance().CreateBaseMap(mapid); + float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y)); + + _player->TeleportTo(mapid, x, y, z, _player->GetOrientation()); + + return true; +} + +//teleport at coordinates, including Z +bool ChatHandler::HandleGoXYZCommand(const char* args) +{ + if (!*args) + return false; + + Player* _player = m_session->GetPlayer(); + + char* px = strtok((char*)args, " "); + char* py = strtok(NULL, " "); + char* pz = strtok(NULL, " "); + char* pmapid = strtok(NULL, " "); + + if (!px || !py || !pz) + return false; + + float x = (float)atof(px); + float y = (float)atof(py); + float z = (float)atof(pz); + uint32 mapid; + if (pmapid) + mapid = (uint32)atoi(pmapid); + else + mapid = _player->GetMapId(); + + if (!MapManager::IsValidMapCoord(mapid,x,y,z)) + { + PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); + SetSentErrorMessage(true); + return false; + } + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + _player->TeleportTo(mapid, x, y, z, _player->GetOrientation()); + + return true; +} + +//teleport at coordinates +bool ChatHandler::HandleGoZoneXYCommand(const char* args) +{ + if (!*args) + return false; + + Player* _player = m_session->GetPlayer(); + + char* px = strtok((char*)args, " "); + char* py = strtok(NULL, " "); + char* tail = strtok(NULL,""); + + char* cAreaId = extractKeyFromLink(tail,"Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r + + if (!px || !py) + return false; + + float x = (float)atof(px); + float y = (float)atof(py); + + // prevent accept wrong numeric args + if ((x == 0.0f && *px != '0') || (y == 0.0f && *py != '0')) + return false; + + uint32 areaid = cAreaId ? (uint32)atoi(cAreaId) : _player->GetZoneId(); + + AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaid); + + if (x<0 || x>100 || y<0 || y>100 || !areaEntry) + { + PSendSysMessage(LANG_INVALID_ZONE_COORD,x,y,areaid); + SetSentErrorMessage(true); + return false; + } + + // update to parent zone if exist (client map show only zones without parents) + AreaTableEntry const* zoneEntry = areaEntry->zone ? GetAreaEntryByAreaID(areaEntry->zone) : areaEntry; + + Map const *map = MapManager::Instance().CreateBaseMap(zoneEntry->mapid); + + if (map->Instanceable()) + { + PSendSysMessage(LANG_INVALID_ZONE_MAP,areaEntry->ID,areaEntry->area_name[GetSessionDbcLocale()],map->GetId(),map->GetMapName()); + SetSentErrorMessage(true); + return false; + } + + Zone2MapCoordinates(x,y,zoneEntry->ID); + + if (!MapManager::IsValidMapCoord(zoneEntry->mapid,x,y)) + { + PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,zoneEntry->mapid); + SetSentErrorMessage(true); + return false; + } + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y)); + _player->TeleportTo(zoneEntry->mapid, x, y, z, _player->GetOrientation()); + + return true; +} + +//teleport to grid +bool ChatHandler::HandleGoGridCommand(const char* args) +{ + if (!*args) return false; + Player* _player = m_session->GetPlayer(); + + char* px = strtok((char*)args, " "); + char* py = strtok(NULL, " "); + char* pmapid = strtok(NULL, " "); + + if (!px || !py) + return false; + + float grid_x = (float)atof(px); + float grid_y = (float)atof(py); + uint32 mapid; + if (pmapid) + mapid = (uint32)atoi(pmapid); + else mapid = _player->GetMapId(); + + // center of grid + float x = (grid_x-CENTER_GRID_ID+0.5f)*SIZE_OF_GRIDS; + float y = (grid_y-CENTER_GRID_ID+0.5f)*SIZE_OF_GRIDS; + + if (!MapManager::IsValidMapCoord(mapid,x,y)) + { + PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); + SetSentErrorMessage(true); + return false; + } + + // stop flight if need + if (_player->isInFlight()) + { + _player->GetMotionMaster()->MovementExpired(); + _player->CleanupAfterTaxiFlight(); + } + // save only in non-flight case + else + _player->SaveRecallPosition(); + + Map const *map = MapManager::Instance().CreateBaseMap(mapid); + float z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y)); + _player->TeleportTo(mapid, x, y, z, _player->GetOrientation()); + + return true; +} + +bool ChatHandler::HandleModifyDrunkCommand(const char* args) +{ + if (!*args) return false; + + uint32 drunklevel = (uint32)atoi(args); + if (drunklevel > 100) + drunklevel = 100; + + uint16 drunkMod = drunklevel * 0xFFFF / 100; + + m_session->GetPlayer()->SetDrunkValue(drunkMod); + + return true; +} + |