diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
| commit | 8e288dd6731ed608d8285f9f966783ee9b46eebf (patch) | |
| tree | a0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/Chat | |
| parent | 7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff) | |
| parent | 050d56ac21fff48d260908e72e430f212e1d770d (diff) | |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/Chat')
| -rw-r--r-- | src/server/game/Chat/Channels/Channel.cpp | 94 | ||||
| -rw-r--r-- | src/server/game/Chat/Channels/Channel.h | 70 | ||||
| -rw-r--r-- | src/server/game/Chat/Chat.cpp | 74 | ||||
| -rw-r--r-- | src/server/game/Chat/Chat.h | 24 |
4 files changed, 131 insertions, 131 deletions
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index 3f6a40d825d..654ce8da2b9 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -32,7 +32,7 @@ Channel::Channel(std::string const& name, uint32 channelId, uint32 team): _flags(0), _channelId(channelId), _Team(team), - _ownerGUID(0), + _ownerGUID(), _name(name), _password("") { @@ -80,10 +80,10 @@ Channel::Channel(std::string const& name, uint32 channelId, uint32 team): Tokenizer tokens(db_BannedList, ' '); for (Tokenizer::const_iterator i = tokens.begin(); i != tokens.end(); ++i) { - uint64 banned_guid = atol(*i); + ObjectGuid banned_guid(uint64(strtoull(*i, NULL, 10))); if (banned_guid) { - TC_LOG_DEBUG("chat.system", "Channel(%s) loaded bannedStore guid:" UI64FMTD "", name.c_str(), banned_guid); + TC_LOG_DEBUG("chat.system", "Channel(%s) loaded bannedStore %s", name.c_str(), banned_guid.ToString().c_str()); bannedStore.insert(banned_guid); } } @@ -110,7 +110,7 @@ void Channel::UpdateChannelInDB() const std::ostringstream banlist; BannedContainer::const_iterator iter; for (iter = bannedStore.begin(); iter != bannedStore.end(); ++iter) - banlist << (*iter) << ' '; + banlist << iter->GetRawValue() << ' '; std::string banListStr = banlist.str(); @@ -149,7 +149,7 @@ void Channel::CleanOldChannelsInDB() void Channel::JoinChannel(Player* player, std::string const& pass) { - uint64 guid = player->GetGUID(); + ObjectGuid guid = player->GetGUID(); if (IsOn(guid)) { // Do not send error message for built-in channels @@ -227,7 +227,7 @@ void Channel::JoinChannel(Player* player, std::string const& pass) void Channel::LeaveChannel(Player* player, bool send) { - uint64 guid = player->GetGUID(); + ObjectGuid guid = player->GetGUID(); if (!IsOn(guid)) { if (send) @@ -269,7 +269,7 @@ void Channel::LeaveChannel(Player* player, bool send) // If the channel owner left and there are still playersStore inside, pick a new owner if (changeowner && _ownership && !playersStore.empty()) { - uint64 newowner = playersStore.begin()->second.player; + ObjectGuid newowner = playersStore.begin()->second.player; playersStore[newowner].SetModerator(true); SetOwner(newowner); } @@ -278,7 +278,7 @@ void Channel::LeaveChannel(Player* player, bool send) void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban) { - uint64 good = player->GetGUID(); + ObjectGuid good = player->GetGUID(); if (!IsOn(good)) { @@ -297,7 +297,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b } Player* bad = sObjectAccessor->FindPlayerByName(badname); - uint64 victim = bad ? bad->GetGUID() : 0; + ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty; if (!victim || !IsOn(victim)) { WorldPacket data; @@ -340,7 +340,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b if (changeowner && _ownership && !playersStore.empty()) { - uint64 newowner = good; + ObjectGuid newowner = good; playersStore[newowner].SetModerator(true); SetOwner(newowner); } @@ -348,7 +348,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b void Channel::UnBan(Player const* player, std::string const& badname) { - uint64 good = player->GetGUID(); + ObjectGuid good = player->GetGUID(); if (!IsOn(good)) { @@ -367,7 +367,7 @@ void Channel::UnBan(Player const* player, std::string const& badname) } Player* bad = sObjectAccessor->FindPlayerByName(badname); - uint64 victim = bad ? bad->GetGUID(): 0; + ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty; if (!victim || !IsBanned(victim)) { @@ -388,7 +388,7 @@ void Channel::UnBan(Player const* player, std::string const& badname) void Channel::Password(Player const* player, std::string const& pass) { - uint64 guid = player->GetGUID(); + ObjectGuid guid = player->GetGUID(); ChatHandler chat(player->GetSession()); if (!IsOn(guid)) @@ -418,7 +418,7 @@ void Channel::Password(Player const* player, std::string const& pass) void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bool set) { - uint64 guid = player->GetGUID(); + ObjectGuid guid = player->GetGUID(); if (!IsOn(guid)) { @@ -440,7 +440,7 @@ void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bo return; Player* newp = sObjectAccessor->FindPlayerByName(p2n); - uint64 victim = newp ? newp->GetGUID() : 0; + ObjectGuid victim = newp ? newp->GetGUID() : ObjectGuid::Empty; if (!victim || !IsOn(victim) || (player->GetTeam() != newp->GetTeam() && @@ -469,7 +469,7 @@ void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bo void Channel::SetOwner(Player const* player, std::string const& newname) { - uint64 guid = player->GetGUID(); + ObjectGuid guid = player->GetGUID(); if (!IsOn(guid)) { @@ -488,7 +488,7 @@ void Channel::SetOwner(Player const* player, std::string const& newname) } Player* newp = sObjectAccessor->FindPlayerByName(newname); - uint64 victim = newp ? newp->GetGUID() : 0; + ObjectGuid victim = newp ? newp->GetGUID() : ObjectGuid::Empty; if (!victim || !IsOn(victim) || (player->GetTeam() != newp->GetTeam() && @@ -505,7 +505,7 @@ void Channel::SetOwner(Player const* player, std::string const& newname) SetOwner(victim); } -void Channel::SendWhoOwner(uint64 guid) +void Channel::SendWhoOwner(ObjectGuid guid) { WorldPacket data; if (IsOn(guid)) @@ -517,7 +517,7 @@ void Channel::SendWhoOwner(uint64 guid) void Channel::List(Player const* player) { - uint64 guid = player->GetGUID(); + ObjectGuid guid = player->GetGUID(); if (!IsOn(guid)) { @@ -565,7 +565,7 @@ void Channel::List(Player const* player) void Channel::Announce(Player const* player) { - uint64 guid = player->GetGUID(); + ObjectGuid guid = player->GetGUID(); if (!IsOn(guid)) { @@ -595,7 +595,7 @@ void Channel::Announce(Player const* player) UpdateChannelInDB(); } -void Channel::Say(uint64 guid, std::string const& what, uint32 lang) +void Channel::Say(ObjectGuid guid, std::string const& what, uint32 lang) { if (what.empty()) return; @@ -626,12 +626,12 @@ void Channel::Say(uint64 guid, std::string const& what, uint32 lang) else ChatHandler::BuildChatPacket(data, CHAT_MSG_CHANNEL, Language(lang), guid, guid, what, 0, "", "", 0, false, _name); - SendToAll(&data, !playersStore[guid].IsModerator() ? guid : false); + SendToAll(&data, !playersStore[guid].IsModerator() ? guid : ObjectGuid::Empty); } void Channel::Invite(Player const* player, std::string const& newname) { - uint64 guid = player->GetGUID(); + ObjectGuid guid = player->GetGUID(); if (!IsOn(guid)) { @@ -676,7 +676,7 @@ void Channel::Invite(Player const* player, std::string const& newname) return; } - if (!newp->GetSocial()->HasIgnore(GUID_LOPART(guid))) + if (!newp->GetSocial()->HasIgnore(guid.GetCounter())) { WorldPacket data; MakeInvite(&data, guid); @@ -689,7 +689,7 @@ void Channel::Invite(Player const* player, std::string const& newname) SendToOne(&data, guid); } -void Channel::SetOwner(uint64 guid, bool exclaim) +void Channel::SetOwner(ObjectGuid guid, bool exclaim) { if (_ownerGUID) { @@ -720,15 +720,15 @@ void Channel::SetOwner(uint64 guid, bool exclaim) } } -void Channel::SendToAll(WorldPacket* data, uint64 guid) +void Channel::SendToAll(WorldPacket* data, ObjectGuid guid) { for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i) if (Player* player = ObjectAccessor::FindPlayer(i->first)) - if (!guid || !player->GetSocial()->HasIgnore(GUID_LOPART(guid))) + if (!guid || !player->GetSocial()->HasIgnore(guid.GetCounter())) player->GetSession()->SendPacket(data); } -void Channel::SendToAllButOne(WorldPacket* data, uint64 who) +void Channel::SendToAllButOne(WorldPacket* data, ObjectGuid who) { for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i) if (i->first != who) @@ -736,18 +736,18 @@ void Channel::SendToAllButOne(WorldPacket* data, uint64 who) player->GetSession()->SendPacket(data); } -void Channel::SendToOne(WorldPacket* data, uint64 who) +void Channel::SendToOne(WorldPacket* data, ObjectGuid who) { if (Player* player = ObjectAccessor::FindPlayer(who)) player->GetSession()->SendPacket(data); } -void Channel::Voice(uint64 /*guid1*/, uint64 /*guid2*/) +void Channel::Voice(ObjectGuid /*guid1*/, ObjectGuid /*guid2*/) { } -void Channel::DeVoice(uint64 /*guid1*/, uint64 /*guid2*/) +void Channel::DeVoice(ObjectGuid /*guid1*/, ObjectGuid /*guid2*/) { } @@ -759,13 +759,13 @@ void Channel::MakeNotifyPacket(WorldPacket* data, uint8 notify_type) *data << _name; } -void Channel::MakeJoined(WorldPacket* data, uint64 guid) +void Channel::MakeJoined(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_JOINED_NOTICE); *data << uint64(guid); } -void Channel::MakeLeft(WorldPacket* data, uint64 guid) +void Channel::MakeLeft(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_LEFT_NOTICE); *data << uint64(guid); @@ -801,13 +801,13 @@ void Channel::MakeNotModerator(WorldPacket* data) MakeNotifyPacket(data, CHAT_NOT_MODERATOR_NOTICE); } -void Channel::MakePasswordChanged(WorldPacket* data, uint64 guid) +void Channel::MakePasswordChanged(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_PASSWORD_CHANGED_NOTICE); *data << uint64(guid); } -void Channel::MakeOwnerChanged(WorldPacket* data, uint64 guid) +void Channel::MakeOwnerChanged(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_OWNER_CHANGED_NOTICE); *data << uint64(guid); @@ -835,7 +835,7 @@ void Channel::MakeChannelOwner(WorldPacket* data) *data << ((IsConstant() || !_ownerGUID) ? "Nobody" : name); } -void Channel::MakeModeChange(WorldPacket* data, uint64 guid, uint8 oldflags) +void Channel::MakeModeChange(WorldPacket* data, ObjectGuid guid, uint8 oldflags) { MakeNotifyPacket(data, CHAT_MODE_CHANGE_NOTICE); *data << uint64(guid); @@ -843,13 +843,13 @@ void Channel::MakeModeChange(WorldPacket* data, uint64 guid, uint8 oldflags) *data << uint8(GetPlayerFlags(guid)); } -void Channel::MakeAnnouncementsOn(WorldPacket* data, uint64 guid) +void Channel::MakeAnnouncementsOn(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_ON_NOTICE); *data << uint64(guid); } -void Channel::MakeAnnouncementsOff(WorldPacket* data, uint64 guid) +void Channel::MakeAnnouncementsOff(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_OFF_NOTICE); *data << uint64(guid); @@ -860,7 +860,7 @@ void Channel::MakeMuted(WorldPacket* data) MakeNotifyPacket(data, CHAT_MUTED_NOTICE); } -void Channel::MakePlayerKicked(WorldPacket* data, uint64 bad, uint64 good) +void Channel::MakePlayerKicked(WorldPacket* data, ObjectGuid bad, ObjectGuid good) { MakeNotifyPacket(data, CHAT_PLAYER_KICKED_NOTICE); *data << uint64(bad); @@ -872,14 +872,14 @@ void Channel::MakeBanned(WorldPacket* data) MakeNotifyPacket(data, CHAT_BANNED_NOTICE); } -void Channel::MakePlayerBanned(WorldPacket* data, uint64 bad, uint64 good) +void Channel::MakePlayerBanned(WorldPacket* data, ObjectGuid bad, ObjectGuid good) { MakeNotifyPacket(data, CHAT_PLAYER_BANNED_NOTICE); *data << uint64(bad); *data << uint64(good); } -void Channel::MakePlayerUnbanned(WorldPacket* data, uint64 bad, uint64 good) +void Channel::MakePlayerUnbanned(WorldPacket* data, ObjectGuid bad, ObjectGuid good) { MakeNotifyPacket(data, CHAT_PLAYER_UNBANNED_NOTICE); *data << uint64(bad); @@ -892,13 +892,13 @@ void Channel::MakePlayerNotBanned(WorldPacket* data, const std::string &name) *data << name; } -void Channel::MakePlayerAlreadyMember(WorldPacket* data, uint64 guid) +void Channel::MakePlayerAlreadyMember(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_PLAYER_ALREADY_MEMBER_NOTICE); *data << uint64(guid); } -void Channel::MakeInvite(WorldPacket* data, uint64 guid) +void Channel::MakeInvite(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_INVITE_NOTICE); *data << uint64(guid); @@ -951,19 +951,19 @@ void Channel::MakeNotInLfg(WorldPacket* data) MakeNotifyPacket(data, CHAT_NOT_IN_LFG_NOTICE); } -void Channel::MakeVoiceOn(WorldPacket* data, uint64 guid) +void Channel::MakeVoiceOn(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_VOICE_ON_NOTICE); *data << uint64(guid); } -void Channel::MakeVoiceOff(WorldPacket* data, uint64 guid) +void Channel::MakeVoiceOff(WorldPacket* data, ObjectGuid guid) { MakeNotifyPacket(data, CHAT_VOICE_OFF_NOTICE); *data << uint64(guid); } -void Channel::JoinNotify(uint64 guid) +void Channel::JoinNotify(ObjectGuid guid) { WorldPacket data(IsConstant() ? SMSG_USERLIST_ADD : SMSG_USERLIST_UPDATE, 8 + 1 + 1 + 4 + GetName().size()); data << uint64(guid); @@ -978,7 +978,7 @@ void Channel::JoinNotify(uint64 guid) SendToAll(&data); } -void Channel::LeaveNotify(uint64 guid) +void Channel::LeaveNotify(ObjectGuid guid) { WorldPacket data(SMSG_USERLIST_REMOVE, 8 + 1 + 4 + GetName().size()); data << uint64(guid); diff --git a/src/server/game/Chat/Channels/Channel.h b/src/server/game/Chat/Channels/Channel.h index 877c1e826c9..6489c8b47ad 100644 --- a/src/server/game/Chat/Channels/Channel.h +++ b/src/server/game/Chat/Channels/Channel.h @@ -122,7 +122,7 @@ class Channel { struct PlayerInfo { - uint64 player; + ObjectGuid player; uint8 flags; bool HasFlag(uint8 flag) const { return (flags & flag) != 0; } @@ -169,21 +169,21 @@ class Channel void UnBan(Player const* player, std::string const& badname); void Password(Player const* player, std::string const& pass); void SetMode(Player const* player, std::string const& p2n, bool mod, bool set); - void SetOwner(uint64 guid, bool exclaim = true); + void SetOwner(ObjectGuid guid, bool exclaim = true); void SetOwner(Player const* player, std::string const& name); - void SendWhoOwner(uint64 guid); + void SendWhoOwner(ObjectGuid guid); void SetModerator(Player const* player, std::string const& newname) { SetMode(player, newname, true, true); } void UnsetModerator(Player const* player, std::string const& newname) { SetMode(player, newname, true, false); } void SetMute(Player const* player, std::string const& newname) { SetMode(player, newname, false, true); } void UnsetMute(Player const* player, std::string const& newname) { SetMode(player, newname, false, false); } void List(Player const* player); void Announce(Player const* player); - void Say(uint64 guid, std::string const& what, uint32 lang); + void Say(ObjectGuid guid, std::string const& what, uint32 lang); void Invite(Player const* player, std::string const& newp); - void Voice(uint64 guid1, uint64 guid2); - void DeVoice(uint64 guid1, uint64 guid2); - void JoinNotify(uint64 guid); // invisible notify - void LeaveNotify(uint64 guid); // invisible notify + void Voice(ObjectGuid guid1, ObjectGuid guid2); + void DeVoice(ObjectGuid guid1, ObjectGuid guid2); + void JoinNotify(ObjectGuid guid); // invisible notify + void LeaveNotify(ObjectGuid guid); // invisible notify void SetOwnership(bool ownership) { _ownership = ownership; }; static void CleanOldChannelsInDB(); @@ -191,29 +191,29 @@ class Channel // initial packet data (notify type and channel name) void MakeNotifyPacket(WorldPacket* data, uint8 notify_type); // type specific packet data - void MakeJoined(WorldPacket* data, uint64 guid); //+ 0x00 - void MakeLeft(WorldPacket* data, uint64 guid); //+ 0x01 + void MakeJoined(WorldPacket* data, ObjectGuid guid); //+ 0x00 + void MakeLeft(WorldPacket* data, ObjectGuid guid); //+ 0x01 void MakeYouJoined(WorldPacket* data); //+ 0x02 void MakeYouLeft(WorldPacket* data); //+ 0x03 void MakeWrongPassword(WorldPacket* data); //? 0x04 void MakeNotMember(WorldPacket* data); //? 0x05 void MakeNotModerator(WorldPacket* data); //? 0x06 - void MakePasswordChanged(WorldPacket* data, uint64 guid); //+ 0x07 - void MakeOwnerChanged(WorldPacket* data, uint64 guid); //? 0x08 - void MakePlayerNotFound(WorldPacket* data, std::string const& name); //+ 0x09 + void MakePasswordChanged(WorldPacket* data, ObjectGuid guid); //+ 0x07 + void MakeOwnerChanged(WorldPacket* data, ObjectGuid guid); //? 0x08 + void MakePlayerNotFound(WorldPacket* data, std::string const& name); //+ 0x09 void MakeNotOwner(WorldPacket* data); //? 0x0A void MakeChannelOwner(WorldPacket* data); //? 0x0B - void MakeModeChange(WorldPacket* data, uint64 guid, uint8 oldflags); //+ 0x0C - void MakeAnnouncementsOn(WorldPacket* data, uint64 guid); //+ 0x0D - void MakeAnnouncementsOff(WorldPacket* data, uint64 guid); //+ 0x0E + void MakeModeChange(WorldPacket* data, ObjectGuid guid, uint8 oldflags);//+ 0x0C + void MakeAnnouncementsOn(WorldPacket* data, ObjectGuid guid); //+ 0x0D + void MakeAnnouncementsOff(WorldPacket* data, ObjectGuid guid); //+ 0x0E void MakeMuted(WorldPacket* data); //? 0x11 - void MakePlayerKicked(WorldPacket* data, uint64 bad, uint64 good); //? 0x12 + void MakePlayerKicked(WorldPacket* data, ObjectGuid bad, ObjectGuid good);//? 0x12 void MakeBanned(WorldPacket* data); //? 0x13 - void MakePlayerBanned(WorldPacket* data, uint64 bad, uint64 good); //? 0x14 - void MakePlayerUnbanned(WorldPacket* data, uint64 bad, uint64 good); //? 0x15 - void MakePlayerNotBanned(WorldPacket* data, std::string const& name); //? 0x16 - void MakePlayerAlreadyMember(WorldPacket* data, uint64 guid); //+ 0x17 - void MakeInvite(WorldPacket* data, uint64 guid); //? 0x18 + void MakePlayerBanned(WorldPacket* data, ObjectGuid bad, ObjectGuid good);//? 0x14 + void MakePlayerUnbanned(WorldPacket* data, ObjectGuid bad, ObjectGuid good);//? 0x15 + void MakePlayerNotBanned(WorldPacket* data, std::string const& name); //? 0x16 + void MakePlayerAlreadyMember(WorldPacket* data, ObjectGuid guid); //+ 0x17 + void MakeInvite(WorldPacket* data, ObjectGuid guid); //? 0x18 void MakeInviteWrongFaction(WorldPacket* data); //? 0x19 void MakeWrongFaction(WorldPacket* data); //? 0x1A void MakeInvalidName(WorldPacket* data); //? 0x1B @@ -223,26 +223,26 @@ class Channel void MakeThrottled(WorldPacket* data); //? 0x1F void MakeNotInArea(WorldPacket* data); //? 0x20 void MakeNotInLfg(WorldPacket* data); //? 0x21 - void MakeVoiceOn(WorldPacket* data, uint64 guid); //+ 0x22 - void MakeVoiceOff(WorldPacket* data, uint64 guid); //+ 0x23 + void MakeVoiceOn(WorldPacket* data, ObjectGuid guid); //+ 0x22 + void MakeVoiceOff(WorldPacket* data, ObjectGuid guid); //+ 0x23 - void SendToAll(WorldPacket* data, uint64 guid = 0); - void SendToAllButOne(WorldPacket* data, uint64 who); - void SendToOne(WorldPacket* data, uint64 who); + void SendToAll(WorldPacket* data, ObjectGuid guid = ObjectGuid::Empty); + void SendToAllButOne(WorldPacket* data, ObjectGuid who); + void SendToOne(WorldPacket* data, ObjectGuid who); - bool IsOn(uint64 who) const { return playersStore.find(who) != playersStore.end(); } - bool IsBanned(uint64 guid) const { return bannedStore.find(guid) != bannedStore.end(); } + bool IsOn(ObjectGuid who) const { return playersStore.find(who) != playersStore.end(); } + bool IsBanned(ObjectGuid guid) const { return bannedStore.find(guid) != bannedStore.end(); } void UpdateChannelInDB() const; void UpdateChannelUseageInDB() const; - uint8 GetPlayerFlags(uint64 guid) const + uint8 GetPlayerFlags(ObjectGuid guid) const { PlayerContainer::const_iterator itr = playersStore.find(guid); return itr != playersStore.end() ? itr->second.flags : 0; } - void SetModerator(uint64 guid, bool set) + void SetModerator(ObjectGuid guid, bool set) { if (playersStore[guid].IsModerator() != set) { @@ -255,7 +255,7 @@ class Channel } } - void SetMute(uint64 guid, bool set) + void SetMute(ObjectGuid guid, bool set) { if (playersStore[guid].IsMuted() != set) { @@ -268,8 +268,8 @@ class Channel } } - typedef std::map<uint64, PlayerInfo> PlayerContainer; - typedef std::set<uint64> BannedContainer; + typedef std::map<ObjectGuid, PlayerInfo> PlayerContainer; + typedef GuidSet BannedContainer; bool _announce; bool _ownership; @@ -277,7 +277,7 @@ class Channel uint8 _flags; uint32 _channelId; uint32 _Team; - uint64 _ownerGUID; + ObjectGuid _ownerGUID; std::string _name; std::string _password; PlayerContainer playersStore; diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index be2d0ecb726..ace13989efb 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -104,7 +104,7 @@ ChatCommand* ChatHandler::getCommandTable() return commandTableCache; } -std::string ChatHandler::PGetParseString(int32 entry, ...) const +std::string ChatHandler::PGetParseString(uint32 entry, ...) const { const char *format = GetTrinityString(entry); char str[1024]; @@ -115,7 +115,7 @@ std::string ChatHandler::PGetParseString(int32 entry, ...) const return std::string(str); } -const char *ChatHandler::GetTrinityString(int32 entry) const +char const* ChatHandler::GetTrinityString(uint32 entry) const { return m_session->GetTrinityString(entry); } @@ -125,7 +125,7 @@ bool ChatHandler::isAvailable(ChatCommand const& cmd) const return HasPermission(cmd.Permission); } -bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong) +bool ChatHandler::HasLowerSecurity(Player* target, ObjectGuid guid, bool strong) { WorldSession* target_session = NULL; uint32 target_account = 0; @@ -253,12 +253,12 @@ void ChatHandler::SendGlobalGMSysMessage(const char *str) free(buf); } -void ChatHandler::SendSysMessage(int32 entry) +void ChatHandler::SendSysMessage(uint32 entry) { SendSysMessage(GetTrinityString(entry)); } -void ChatHandler::PSendSysMessage(int32 entry, ...) +void ChatHandler::PSendSysMessage(uint32 entry, ...) { const char *format = GetTrinityString(entry); va_list ap; @@ -345,7 +345,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, st Player* player = m_session->GetPlayer(); if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity())) { - uint64 guid = player->GetTarget(); + ObjectGuid guid = player->GetTarget(); uint32 areaId = player->GetAreaId(); std::string areaName = "Unknown"; std::string zoneName = "Unknown"; @@ -356,14 +356,14 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, st zoneName = zone->area_name; } - sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (Guid: %u) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected %s: %s (GUID: %u)]", - fullcmd.c_str(), player->GetName().c_str(), GUID_LOPART(player->GetGUID()), + sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (%s) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected: %s (%s)]", + fullcmd.c_str(), player->GetName().c_str(), player->GetGUID().ToString().c_str(), m_session->GetAccountId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), player->GetMap() ? player->GetMap()->GetMapName() : "Unknown", - areaId, areaName.c_str(), zoneName.c_str(), GetLogNameForGuid(guid), + areaId, areaName.c_str(), zoneName.c_str(), (player->GetSelectedUnit()) ? player->GetSelectedUnit()->GetName().c_str() : "", - GUID_LOPART(guid)); + guid.ToString().c_str()); } } // some commands have custom error messages. Don't send the default one in these cases. @@ -628,7 +628,7 @@ bool ChatHandler::ShowHelpForCommand(ChatCommand* table, const char* cmd) return ShowHelpForSubCommands(table, "", cmd); } -size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, Language language, uint64 senderGUID, uint64 receiverGUID, std::string const& message, uint8 chatTag, +size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, Language language, ObjectGuid senderGUID, ObjectGuid receiverGUID, std::string const& message, uint8 chatTag, std::string const& senderName /*= ""*/, std::string const& receiverName /*= ""*/, uint32 achievementId /*= 0*/, bool gmMessage /*= false*/, std::string const& channelName /*= ""*/, std::string const& addonPrefix /*= ""*/) @@ -653,7 +653,7 @@ size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, Languag data << senderName; receiverGUIDPos = data.wpos(); data << uint64(receiverGUID); - if (receiverGUID && !IS_PLAYER_GUID(receiverGUID) && !IS_PET_GUID(receiverGUID)) + if (receiverGUID && !receiverGUID.IsPlayer() && !receiverGUID.IsPet()) { data << uint32(receiverName.length() + 1); data << receiverName; @@ -675,7 +675,7 @@ size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, Languag case CHAT_MSG_BG_SYSTEM_HORDE: receiverGUIDPos = data.wpos(); data << uint64(receiverGUID); - if (receiverGUID && !IS_PLAYER_GUID(receiverGUID)) + if (receiverGUID && !receiverGUID.IsPlayer()) { data << uint32(receiverName.length() + 1); data << receiverName; @@ -730,11 +730,11 @@ size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, Languag size_t ChatHandler::BuildChatPacket(WorldPacket& data, ChatMsg chatType, Language language, WorldObject const* sender, WorldObject const* receiver, std::string const& message, uint32 achievementId /*= 0*/, std::string const& channelName /*= ""*/, LocaleConstant locale /*= DEFAULT_LOCALE*/, std::string const& addonPrefix /*= ""*/) { - uint64 senderGUID = 0; + ObjectGuid senderGUID; std::string senderName = ""; uint8 chatTag = 0; bool gmMessage = false; - uint64 receiverGUID = 0; + ObjectGuid receiverGUID; std::string receiverName = ""; if (sender) { @@ -761,7 +761,7 @@ Player* ChatHandler::getSelectedPlayer() if (!m_session) return NULL; - uint64 selected = m_session->GetPlayer()->GetTarget(); + ObjectGuid selected = m_session->GetPlayer()->GetTarget(); if (!selected) return m_session->GetPlayer(); @@ -784,9 +784,9 @@ WorldObject* ChatHandler::getSelectedObject() if (!m_session) return NULL; - uint64 guid = m_session->GetPlayer()->GetTarget(); + ObjectGuid guid = m_session->GetPlayer()->GetTarget(); - if (guid == 0) + if (!guid) return GetNearbyGameObject(); return ObjectAccessor::GetUnit(*m_session->GetPlayer(), guid); @@ -805,7 +805,7 @@ Player* ChatHandler::getSelectedPlayerOrSelf() if (!m_session) return NULL; - uint64 selected = m_session->GetPlayer()->GetTarget(); + ObjectGuid selected = m_session->GetPlayer()->GetTarget(); if (!selected) return m_session->GetPlayer(); @@ -950,7 +950,7 @@ GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid Player* pl = m_session->GetPlayer(); - GameObject* obj = pl->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT)); + GameObject* obj = pl->GetMap()->GetGameObject(ObjectGuid(HIGHGUID_GAMEOBJECT, entry, lowguid)); if (!obj && sObjectMgr->GetGOData(lowguid)) // guid is DB guid of object { @@ -1071,7 +1071,7 @@ static char const* const guidKeys[] = nullptr }; -uint64 ChatHandler::extractGuidFromLink(char* text) +ObjectGuid ChatHandler::extractGuidFromLink(char* text) { int type = 0; @@ -1080,7 +1080,7 @@ uint64 ChatHandler::extractGuidFromLink(char* text) // |color|Hplayer:name|h[name]|h|r char* idS = extractKeyFromLink(text, guidKeys, &type); if (!idS) - return 0; + return ObjectGuid::Empty; switch (type) { @@ -1088,38 +1088,38 @@ uint64 ChatHandler::extractGuidFromLink(char* text) { std::string name = idS; if (!normalizePlayerName(name)) - return 0; + return ObjectGuid::Empty; if (Player* player = sObjectAccessor->FindPlayerByName(name)) return player->GetGUID(); - if (uint64 guid = sObjectMgr->GetPlayerGUIDByName(name)) + if (ObjectGuid guid = sObjectMgr->GetPlayerGUIDByName(name)) return guid; - return 0; + return ObjectGuid::Empty; } case SPELL_LINK_CREATURE: { uint32 lowguid = (uint32)atol(idS); if (CreatureData const* data = sObjectMgr->GetCreatureData(lowguid)) - return MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT); + return ObjectGuid(HIGHGUID_UNIT, data->id, lowguid); else - return 0; + return ObjectGuid::Empty; } case SPELL_LINK_GAMEOBJECT: { uint32 lowguid = (uint32)atol(idS); if (GameObjectData const* data = sObjectMgr->GetGOData(lowguid)) - return MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_GAMEOBJECT); + return ObjectGuid(HIGHGUID_GAMEOBJECT, data->id, lowguid); else - return 0; + return ObjectGuid::Empty; } } // unknown type? - return 0; + return ObjectGuid::Empty; } std::string ChatHandler::extractPlayerNameFromLink(char* text) @@ -1136,7 +1136,7 @@ std::string ChatHandler::extractPlayerNameFromLink(char* text) return name; } -bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* player_guid /*=NULL*/, std::string* player_name /*= NULL*/) +bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* player_guid /*=NULL*/, std::string* player_name /*= NULL*/) { if (args && *args) { @@ -1155,7 +1155,7 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* playe *player = pl; // if need guid value from DB (in name case for check player existence) - uint64 guid = !pl && (player_guid || player_name) ? sObjectMgr->GetPlayerGUIDByName(name) : 0; + ObjectGuid guid = !pl && (player_guid || player_name) ? sObjectMgr->GetPlayerGUIDByName(name) : ObjectGuid::Empty; // if allowed player guid (if no then only online players allowed) if (player_guid) @@ -1172,7 +1172,7 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* playe *player = pl; // if allowed player guid (if no then only online players allowed) if (player_guid) - *player_guid = pl ? pl->GetGUID() : 0; + *player_guid = pl ? pl->GetGUID() : ObjectGuid::Empty; if (player_name) *player_name = pl ? pl->GetName() : ""; @@ -1268,7 +1268,7 @@ std::string ChatHandler::GetNameLink(Player* chr) const return playerLink(chr->GetName()); } -const char *CliHandler::GetTrinityString(int32 entry) const +char const* CliHandler::GetTrinityString(uint32 entry) const { return sObjectMgr->GetTrinityStringForDBCLocale(entry); } @@ -1295,10 +1295,10 @@ bool CliHandler::needReportToTarget(Player* /*chr*/) const return true; } -bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &player, Group* &group, uint64 &guid, bool offline) +bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player*& player, Group*& group, ObjectGuid& guid, bool offline) { - player = NULL; - guid = 0; + player = NULL; + guid.Clear(); if (cname) { diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h index 58bc11f786f..deae5d6e937 100644 --- a/src/server/game/Chat/Chat.h +++ b/src/server/game/Chat/Chat.h @@ -54,7 +54,7 @@ class ChatHandler virtual ~ChatHandler() { } // Builds chat packet and returns receiver guid position in the packet to substitute in whisper builders - static size_t BuildChatPacket(WorldPacket& data, ChatMsg chatType, Language language, uint64 senderGUID, uint64 receiverGUID, std::string const& message, uint8 chatTag, + static size_t BuildChatPacket(WorldPacket& data, ChatMsg chatType, Language language, ObjectGuid senderGUID, ObjectGuid receiverGUID, std::string const& message, uint8 chatTag, std::string const& senderName = "", std::string const& receiverName = "", uint32 achievementId = 0, bool gmMessage = false, std::string const& channelName = "", std::string const& addonPrefix = ""); @@ -65,13 +65,13 @@ class ChatHandler static char* LineFromMessage(char*& pos) { char* start = strtok(pos, "\n"); pos = NULL; return start; } // function with different implementation for chat/console - virtual const char *GetTrinityString(int32 entry) const; - virtual void SendSysMessage(const char *str); + virtual char const* GetTrinityString(uint32 entry) const; + virtual void SendSysMessage(char const* str); - void SendSysMessage(int32 entry); - void PSendSysMessage(const char *format, ...) ATTR_PRINTF(2, 3); - void PSendSysMessage(int32 entry, ...); - std::string PGetParseString(int32 entry, ...) const; + void SendSysMessage(uint32 entry); + void PSendSysMessage(char const* format, ...) ATTR_PRINTF(2, 3); + void PSendSysMessage(uint32 entry, ...); + std::string PGetParseString(uint32 entry, ...) const; bool ParseCommands(const char* text); @@ -90,7 +90,7 @@ class ChatHandler virtual LocaleConstant GetSessionDbcLocale() const; virtual int GetSessionDbLocaleIndex() const; - bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false); + bool HasLowerSecurity(Player* target, ObjectGuid guid, bool strong = false); bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false); void SendGlobalGMSysMessage(const char *str); @@ -109,12 +109,12 @@ class ChatHandler char* extractQuotedArg(char* args); uint32 extractSpellIdFromLink(char* text); - uint64 extractGuidFromLink(char* text); + ObjectGuid extractGuidFromLink(char* text); GameTele const* extractGameTeleFromLink(char* text); - bool GetPlayerGroupAndGUIDByName(const char* cname, Player* &player, Group* &group, uint64 &guid, bool offline = false); + bool GetPlayerGroupAndGUIDByName(const char* cname, Player*& player, Group*& group, ObjectGuid& guid, bool offline = false); std::string extractPlayerNameFromLink(char* text); // select by arg (name/link) or in-game selection online/offline player or self if a creature is selected - bool extractPlayerTarget(char* args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL); + bool extractPlayerTarget(char* args, Player** player, ObjectGuid* player_guid = NULL, std::string* player_name = NULL); std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; } std::string GetNameLink(Player* chr) const; @@ -148,7 +148,7 @@ class CliHandler : public ChatHandler explicit CliHandler(void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) { } // overwrite functions - const char *GetTrinityString(int32 entry) const override; + char const* GetTrinityString(uint32 entry) const override; bool isAvailable(ChatCommand const& cmd) const override; bool HasPermission(uint32 /*permission*/) const override { return true; } void SendSysMessage(const char *str) override; |
