diff options
| author | XTZGZoReX <none@none> | 2010-08-08 05:25:45 +0200 |
|---|---|---|
| committer | XTZGZoReX <none@none> | 2010-08-08 05:25:45 +0200 |
| commit | 9083271a2f29326ae91a3239b972ca63513169f6 (patch) | |
| tree | 4b28f5c0c3cb4d447140743bd413402a7c685f8d /src/server/game/Chat | |
| parent | 93fc24ece91443225bbecf9f3cb59658194dcbf3 (diff) | |
* Some singleton renames for consistency:
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Chat')
| -rw-r--r-- | src/server/game/Chat/Channels/Channel.cpp | 42 | ||||
| -rw-r--r-- | src/server/game/Chat/Chat.cpp | 44 | ||||
| -rw-r--r-- | src/server/game/Chat/Commands/Debugcmds.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Chat/Commands/Level0.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Chat/Commands/Level1.cpp | 74 | ||||
| -rw-r--r-- | src/server/game/Chat/Commands/Level2.cpp | 108 | ||||
| -rw-r--r-- | src/server/game/Chat/Commands/Level3.cpp | 238 |
7 files changed, 257 insertions, 257 deletions
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index 0217b88956f..10912ab4882 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -156,7 +156,7 @@ void Channel::Join(uint64 p, const char *pass) return; } - Player *plr = objmgr.GetPlayer(p); + Player *plr = sObjectMgr.GetPlayer(p); if (plr) { @@ -216,7 +216,7 @@ void Channel::Leave(uint64 p, bool send) } else { - Player *plr = objmgr.GetPlayer(p); + Player *plr = sObjectMgr.GetPlayer(p); if (send) { @@ -252,7 +252,7 @@ void Channel::Leave(uint64 p, bool send) void Channel::KickOrBan(uint64 good, const char *badname, bool ban) { AccountTypes sec = SEC_PLAYER; - Player *gplr = objmgr.GetPlayer(good); + Player *gplr = sObjectMgr.GetPlayer(good); if (gplr) sec = gplr->GetSession()->GetSecurity(); @@ -270,7 +270,7 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban) } else { - Player *bad = objmgr.GetPlayer(badname); + Player *bad = sObjectMgr.GetPlayer(badname); if (bad == NULL || !IsOn(bad->GetGUID())) { WorldPacket data; @@ -316,7 +316,7 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban) void Channel::UnBan(uint64 good, const char *badname) { uint32 sec = 0; - Player *gplr = objmgr.GetPlayer(good); + Player *gplr = sObjectMgr.GetPlayer(good); if (gplr) sec = gplr->GetSession()->GetSecurity(); @@ -334,7 +334,7 @@ void Channel::UnBan(uint64 good, const char *badname) } else { - Player *bad = objmgr.GetPlayer(badname); + Player *bad = sObjectMgr.GetPlayer(badname); if (bad == NULL || !IsBanned(bad->GetGUID())) { WorldPacket data; @@ -358,7 +358,7 @@ void Channel::Password(uint64 p, const char *pass) { std::string plName; uint32 sec = 0; - Player *plr = objmgr.GetPlayer(p); + Player *plr = sObjectMgr.GetPlayer(p); if (plr) sec = plr->GetSession()->GetSecurity(); @@ -396,7 +396,7 @@ void Channel::Password(uint64 p, const char *pass) void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set) { - Player *plr = objmgr.GetPlayer(p); + Player *plr = sObjectMgr.GetPlayer(p); if (!plr) return; @@ -416,7 +416,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set) } else { - Player *newp = objmgr.GetPlayer(p2n); + Player *newp = sObjectMgr.GetPlayer(p2n); if (!newp) { WorldPacket data; @@ -464,7 +464,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set) void Channel::SetOwner(uint64 p, const char *newname) { - Player *plr = objmgr.GetPlayer(p); + Player *plr = sObjectMgr.GetPlayer(p); if (!plr) return; @@ -486,7 +486,7 @@ void Channel::SetOwner(uint64 p, const char *newname) return; } - Player *newp = objmgr.GetPlayer(newname); + Player *newp = sObjectMgr.GetPlayer(newname); if (newp == NULL || !IsOn(newp->GetGUID())) { WorldPacket data; @@ -548,7 +548,7 @@ void Channel::List(Player* player) uint32 count = 0; for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) { - Player *plr = objmgr.GetPlayer(i->first); + Player *plr = sObjectMgr.GetPlayer(i->first); // PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters // MODERATOR, GAME MASTER, ADMINISTRATOR can see all @@ -570,7 +570,7 @@ void Channel::List(Player* player) void Channel::Announce(uint64 p) { uint32 sec = 0; - Player *plr = objmgr.GetPlayer(p); + Player *plr = sObjectMgr.GetPlayer(p); if (plr) sec = plr->GetSession()->GetSecurity(); @@ -605,7 +605,7 @@ void Channel::Announce(uint64 p) void Channel::Moderate(uint64 p) { uint32 sec = 0; - Player *plr = objmgr.GetPlayer(p); + Player *plr = sObjectMgr.GetPlayer(p); if (plr) sec = plr->GetSession()->GetSecurity(); @@ -644,7 +644,7 @@ void Channel::Say(uint64 p, const char *what, uint32 lang) lang = LANG_UNIVERSAL; uint32 sec = 0; - Player *plr = objmgr.GetPlayer(p); + Player *plr = sObjectMgr.GetPlayer(p); if (plr) sec = plr->GetSession()->GetSecurity(); @@ -695,7 +695,7 @@ void Channel::Invite(uint64 p, const char *newname) return; } - Player *newp = objmgr.GetPlayer(newname); + Player *newp = sObjectMgr.GetPlayer(newname); if (!newp) { WorldPacket data; @@ -712,7 +712,7 @@ void Channel::Invite(uint64 p, const char *newname) return; } - Player *plr = objmgr.GetPlayer(p); + Player *plr = sObjectMgr.GetPlayer(p); if (!plr) return; @@ -779,7 +779,7 @@ void Channel::SendToAll(WorldPacket *data, uint64 p) { for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) { - Player *plr = objmgr.GetPlayer(i->first); + Player *plr = sObjectMgr.GetPlayer(i->first); if (plr) { if (!p || !plr->GetSocial()->HasIgnore(GUID_LOPART(p))) @@ -794,7 +794,7 @@ void Channel::SendToAllButOne(WorldPacket *data, uint64 who) { if (i->first != who) { - Player *plr = objmgr.GetPlayer(i->first); + Player *plr = sObjectMgr.GetPlayer(i->first); if (plr) plr->GetSession()->SendPacket(data); } @@ -803,7 +803,7 @@ void Channel::SendToAllButOne(WorldPacket *data, uint64 who) void Channel::SendToOne(WorldPacket *data, uint64 who) { - Player *plr = objmgr.GetPlayer(who); + Player *plr = sObjectMgr.GetPlayer(who); if (plr) plr->GetSession()->SendPacket(data); } @@ -907,7 +907,7 @@ void Channel::MakeChannelOwner(WorldPacket *data) { std::string name = ""; - if (!objmgr.GetPlayerNameByGUID(m_ownerGUID, name) || name.empty()) + if (!sObjectMgr.GetPlayerNameByGUID(m_ownerGUID, name) || name.empty()) name = "PLAYER_NOT_FOUND"; MakeNotifyPacket(data, CHAT_CHANNEL_OWNER_NOTICE); diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index d3e153e3a89..eea17aa8f0c 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -815,7 +815,7 @@ bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong) if (target) target_session = target->GetSession(); else if (guid) - target_account = objmgr.GetPlayerAccountIdByGUID(guid); + target_account = sObjectMgr.GetPlayerAccountIdByGUID(guid); if (!target_session && !target_account) { @@ -842,7 +842,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac if (target) target_sec = target->GetSecurity(); else if (target_account) - target_sec = accmgr.GetSecurity(target_account); + target_sec = sAccountMgr.GetSecurity(target_account); else return true; // caller must report error for (target == NULL && target_account == 0) @@ -1316,7 +1316,7 @@ valid examples: // read item entry reader.getline(buffer, 256, ':'); - linkedItem= objmgr.GetItemPrototype(atoi(buffer)); + linkedItem= sObjectMgr.GetItemPrototype(atoi(buffer)); if (!linkedItem) { #ifdef TRINITY_DEBUG @@ -1395,7 +1395,7 @@ valid examples: c = reader.peek(); } - linkedQuest = objmgr.GetQuestTemplate(questid); + linkedQuest = sObjectMgr.GetQuestTemplate(questid); if (!linkedQuest) { @@ -1566,7 +1566,7 @@ valid examples: if (linkedSpell->Attributes & SPELL_ATTR_TRADESPELL) { // lookup skillid - SkillLineAbilityMapBounds bounds = spellmgr.GetSkillLineAbilityMapBounds(linkedSpell->Id); + SkillLineAbilityMapBounds bounds = sSpellMgr.GetSkillLineAbilityMapBounds(linkedSpell->Id); if (bounds.first == bounds.second) { return false; @@ -1613,7 +1613,7 @@ valid examples: { if (linkedQuest->GetTitle() != buffer) { - QuestLocale const *ql = objmgr.GetQuestLocale(linkedQuest->GetQuestId()); + QuestLocale const *ql = sObjectMgr.GetQuestLocale(linkedQuest->GetQuestId()); if (!ql) { @@ -1654,12 +1654,12 @@ valid examples: if (expectedName != buffer) { - ItemLocale const *il = objmgr.GetItemLocale(linkedItem->ItemId); + ItemLocale const *il = sObjectMgr.GetItemLocale(linkedItem->ItemId); bool foundName = false; for (uint8 i=LOCALE_koKR; i<MAX_LOCALE; ++i) { - int8 dbIndex = objmgr.GetIndexForLocale(LocaleConstant(i)); + int8 dbIndex = sObjectMgr.GetIndexForLocale(LocaleConstant(i)); if (dbIndex == -1 || il == NULL || dbIndex >= il->Name.size()) // using strange database/client combinations can lead to this case expectedName = linkedItem->Name1; @@ -1911,7 +1911,7 @@ Player * ChatHandler::getSelectedPlayer() if (guid == 0) return m_session->GetPlayer(); - return objmgr.GetPlayer(guid); + return sObjectMgr.GetPlayer(guid); } Unit* ChatHandler::getSelectedUnit() @@ -2114,7 +2114,7 @@ GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid GameObject* obj = pl->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid, entry, HIGHGUID_GAMEOBJECT)); - if (!obj && objmgr.GetGOData(lowguid)) // guid is DB guid of object + if (!obj && sObjectMgr.GetGOData(lowguid)) // guid is DB guid of object { // search near player then CellPair p(Trinity::ComputeCellPair(pl->GetPositionX(), pl->GetPositionY())); @@ -2214,9 +2214,9 @@ GameTele const* ChatHandler::extractGameTeleFromLink(char* text) // id case (explicit or from shift link) if (cId[0] >= '0' || cId[0] >= '9') if (uint32 id = atoi(cId)) - return objmgr.GetGameTele(id); + return sObjectMgr.GetGameTele(id); - return objmgr.GetGameTele(cId); + return sObjectMgr.GetGameTele(cId); } enum GuidLinkType @@ -2253,10 +2253,10 @@ uint64 ChatHandler::extractGuidFromLink(char* text) if (!normalizePlayerName(name)) return 0; - if (Player* player = objmgr.GetPlayer(name.c_str())) + if (Player* player = sObjectMgr.GetPlayer(name.c_str())) return player->GetGUID(); - if (uint64 guid = objmgr.GetPlayerGUIDByName(name)) + if (uint64 guid = sObjectMgr.GetPlayerGUIDByName(name)) return guid; return 0; @@ -2265,7 +2265,7 @@ uint64 ChatHandler::extractGuidFromLink(char* text) { uint32 lowguid = (uint32)atol(idS); - if (CreatureData const* data = objmgr.GetCreatureData(lowguid)) + if (CreatureData const* data = sObjectMgr.GetCreatureData(lowguid)) return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT); else return 0; @@ -2274,7 +2274,7 @@ uint64 ChatHandler::extractGuidFromLink(char* text) { uint32 lowguid = (uint32)atol(idS); - if (GameObjectData const* data = objmgr.GetGOData(lowguid)) + if (GameObjectData const* data = sObjectMgr.GetGOData(lowguid)) return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT); else return 0; @@ -2311,14 +2311,14 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* playe return false; } - Player* pl = objmgr.GetPlayer(name.c_str()); + Player* pl = sObjectMgr.GetPlayer(name.c_str()); // if allowed player pointer if (player) *player = pl; // if need guid value from DB (in name case for check player existence) - uint64 guid = !pl && (player_guid || player_name) ? objmgr.GetPlayerGUIDByName(name) : 0; + uint64 guid = !pl && (player_guid || player_name) ? sObjectMgr.GetPlayerGUIDByName(name) : 0; // if allowed player guid (if no then only online players allowed) if (player_guid) @@ -2404,7 +2404,7 @@ int ChatHandler::GetSessionDbLocaleIndex() const const char *CliHandler::GetTrinityString(int32 entry) const { - return objmgr.GetTrinityStringForDBCLocale(entry); + return sObjectMgr.GetTrinityStringForDBCLocale(entry); } bool CliHandler::isAvailable(ChatCommand const& cmd) const @@ -2446,9 +2446,9 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, G return false; } - plr = objmgr.GetPlayer(name.c_str()); + plr = sObjectMgr.GetPlayer(name.c_str()); if (offline) - guid = objmgr.GetPlayerGUIDByName(name.c_str()); + guid = sObjectMgr.GetPlayerGUIDByName(name.c_str()); } } @@ -2480,5 +2480,5 @@ LocaleConstant CliHandler::GetSessionDbcLocale() const int CliHandler::GetSessionDbLocaleIndex() const { - return objmgr.GetDBCLocaleIndex(); + return sObjectMgr.GetDBCLocaleIndex(); } diff --git a/src/server/game/Chat/Commands/Debugcmds.cpp b/src/server/game/Chat/Commands/Debugcmds.cpp index 4a4df8eb853..a7d53b15c08 100644 --- a/src/server/game/Chat/Commands/Debugcmds.cpp +++ b/src/server/game/Chat/Commands/Debugcmds.cpp @@ -777,7 +777,7 @@ bool ChatHandler::HandleDebugSpawnVehicle(const char* args) uint32 id = (uint32)atoi(i); - CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry); + CreatureInfo const *ci = sObjectMgr.GetCreatureTemplate(entry); if (!ci) return false; @@ -791,7 +791,7 @@ bool ChatHandler::HandleDebugSpawnVehicle(const char* args) Map *map = m_session->GetPlayer()->GetMap(); - if (!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, m_session->GetPlayer()->GetPhaseMask(), entry, id, m_session->GetPlayer()->GetTeam(), x, y, z, o)) + if (!v->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, m_session->GetPlayer()->GetPhaseMask(), entry, id, m_session->GetPlayer()->GetTeam(), x, y, z, o)) { delete v; return false; diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp index ff266caa328..6e4e969e017 100644 --- a/src/server/game/Chat/Commands/Level0.cpp +++ b/src/server/game/Chat/Commands/Level0.cpp @@ -205,7 +205,7 @@ bool ChatHandler::HandleAccountPasswordCommand(const char* args) std::string password_new = new_pass; std::string password_new_c = new_pass_c; - if (!accmgr.CheckPassword(m_session->GetAccountId(), password_old)) + if (!sAccountMgr.CheckPassword(m_session->GetAccountId(), password_old)) { SendSysMessage(LANG_COMMAND_WRONGOLDPASSWORD); SetSentErrorMessage(true); @@ -219,7 +219,7 @@ bool ChatHandler::HandleAccountPasswordCommand(const char* args) return false; } - AccountOpResult result = accmgr.ChangePassword(m_session->GetAccountId(), password_new); + AccountOpResult result = sAccountMgr.ChangePassword(m_session->GetAccountId(), password_new); switch(result) { case AOR_OK: diff --git a/src/server/game/Chat/Commands/Level1.cpp b/src/server/game/Chat/Commands/Level1.cpp index 1b383d00f09..731d8fac035 100644 --- a/src/server/game/Chat/Commands/Level1.cpp +++ b/src/server/game/Chat/Commands/Level1.cpp @@ -129,7 +129,7 @@ bool ChatHandler::HandleNpcWhisperCommand(const char* args) uint64 receiver_guid= atol(receiver_str); // check online security - if (HasLowerSecurity(objmgr.GetPlayer(receiver_guid), 0)) + if (HasLowerSecurity(sObjectMgr.GetPlayer(receiver_guid), 0)) return false; pCreature->MonsterWhisper(text,receiver_guid); @@ -302,7 +302,7 @@ std::string ChatHandler::PGetParseString(int32 entry, ...) bool ChatHandler::HandleGMTicketListCommand(const char* /*args*/) { SendSysMessage(LANG_COMMAND_TICKETSHOWLIST); - for (GmTicketList::iterator itr = objmgr.m_GMTicketList.begin(); itr != objmgr.m_GMTicketList.end(); ++itr) + for (GmTicketList::iterator itr = sObjectMgr.m_GMTicketList.begin(); itr != sObjectMgr.m_GMTicketList.end(); ++itr) { if ((*itr)->closed != 0) continue; @@ -312,7 +312,7 @@ bool ChatHandler::HandleGMTicketListCommand(const char* /*args*/) ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, (*itr)->name.c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - (*itr)->createtime, true, false)).c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - (*itr)->timestamp, true, false)).c_str()); - if (objmgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname)) + if (sObjectMgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname)) { ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); } @@ -324,9 +324,9 @@ bool ChatHandler::HandleGMTicketListCommand(const char* /*args*/) bool ChatHandler::HandleGMTicketListOnlineCommand(const char* /*args*/) { SendSysMessage(LANG_COMMAND_TICKETSHOWONLINELIST); - for (GmTicketList::iterator itr = objmgr.m_GMTicketList.begin(); itr != objmgr.m_GMTicketList.end(); ++itr) + for (GmTicketList::iterator itr = sObjectMgr.m_GMTicketList.begin(); itr != sObjectMgr.m_GMTicketList.end(); ++itr) { - if ((*itr)->closed != 0 || !objmgr.GetPlayer((*itr)->playerGuid)) + if ((*itr)->closed != 0 || !sObjectMgr.GetPlayer((*itr)->playerGuid)) continue; std::string gmname; @@ -335,7 +335,7 @@ bool ChatHandler::HandleGMTicketListOnlineCommand(const char* /*args*/) ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, (*itr)->name.c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - (*itr)->createtime, true, false)).c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - (*itr)->timestamp, true, false)).c_str()); - if (objmgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname)) + if (sObjectMgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname)) { ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); } @@ -347,7 +347,7 @@ bool ChatHandler::HandleGMTicketListOnlineCommand(const char* /*args*/) bool ChatHandler::HandleGMTicketListClosedCommand(const char* /*args*/) { SendSysMessage(LANG_COMMAND_TICKETSHOWCLOSEDLIST); - for (GmTicketList::iterator itr = objmgr.m_GMTicketList.begin(); itr != objmgr.m_GMTicketList.end(); ++itr) + for (GmTicketList::iterator itr = sObjectMgr.m_GMTicketList.begin(); itr != sObjectMgr.m_GMTicketList.end(); ++itr) { if ((*itr)->closed == 0) continue; @@ -358,7 +358,7 @@ bool ChatHandler::HandleGMTicketListClosedCommand(const char* /*args*/) ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, (*itr)->name.c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - (*itr)->createtime, true, false)).c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - (*itr)->timestamp, true, false)).c_str()); - if (objmgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname)) + if (sObjectMgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname)) { ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); } @@ -373,7 +373,7 @@ bool ChatHandler::HandleGMTicketGetByIdCommand(const char* args) return false; uint64 tguid = atoi(args); - GM_Ticket *ticket = objmgr.GetGMTicket(tguid); + GM_Ticket *ticket = sObjectMgr.GetGMTicket(tguid); if (!ticket || ticket->closed != 0) { SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); @@ -386,7 +386,7 @@ bool ChatHandler::HandleGMTicketGetByIdCommand(const char* args) ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - ticket->createtime, true, false)).c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - ticket->timestamp, true, false)).c_str()); - if (objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname)) + if (sObjectMgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname)) { ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); } @@ -407,14 +407,14 @@ bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args) std::string name = (char*)args; normalizePlayerName(name); - Player *plr = objmgr.GetPlayer(name.c_str()); + Player *plr = sObjectMgr.GetPlayer(name.c_str()); if (!plr) { SendSysMessage(LANG_NO_PLAYERS_FOUND); return true; } - GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(plr->GetGUID()); + GM_Ticket *ticket = sObjectMgr.GetGMTicketByPlayer(plr->GetGUID()); if (!ticket) { SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); @@ -427,7 +427,7 @@ bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args) ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGECREATE, (secsToTimeString(time(NULL) - ticket->createtime, true, false)).c_str()); ss << PGetParseString(LANG_COMMAND_TICKETLISTAGE, (secsToTimeString(time(NULL) - ticket->timestamp, true, false)).c_str()); - if (objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname)) + if (sObjectMgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname)) { ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); } @@ -446,7 +446,7 @@ bool ChatHandler::HandleGMTicketCloseByIdCommand(const char* args) return false; uint64 tguid = atoi(args); - GM_Ticket *ticket = objmgr.GetGMTicket(tguid); + GM_Ticket *ticket = sObjectMgr.GetGMTicket(tguid); if (!ticket || ticket->closed != 0) { SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); @@ -462,8 +462,8 @@ bool ChatHandler::HandleGMTicketCloseByIdCommand(const char* args) ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); ss << PGetParseString(LANG_COMMAND_TICKETCLOSED, m_session->GetPlayer()->GetName()); SendGlobalGMSysMessage(ss.str().c_str()); - Player *plr = objmgr.GetPlayer(ticket->playerGuid); - objmgr.RemoveGMTicket(ticket, m_session->GetPlayer()->GetGUID()); + Player *plr = sObjectMgr.GetPlayer(ticket->playerGuid); + sObjectMgr.RemoveGMTicket(ticket, m_session->GetPlayer()->GetGUID()); if (!plr || !plr->IsInWorld()) return true; @@ -492,7 +492,7 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args) return false; Player *cplr = m_session->GetPlayer(); - GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid); + GM_Ticket *ticket = sObjectMgr.GetGMTicket(ticketGuid); if (!ticket || ticket->closed != 0) { @@ -500,9 +500,9 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args) return true; } - uint64 tarGUID = objmgr.GetPlayerGUIDByName(targm.c_str()); - uint64 accid = objmgr.GetPlayerAccountIdByGUID(tarGUID); - uint32 gmlevel = accmgr.GetSecurity(accid, realmID); + uint64 tarGUID = sObjectMgr.GetPlayerGUIDByName(targm.c_str()); + uint64 accid = sObjectMgr.GetPlayerAccountIdByGUID(tarGUID); + uint32 gmlevel = sAccountMgr.GetSecurity(accid, realmID); if (!tarGUID || gmlevel == SEC_PLAYER) { @@ -517,7 +517,7 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args) } std::string gmname; - objmgr.GetPlayerNameByGUID(tarGUID, gmname); + sObjectMgr.GetPlayerNameByGUID(tarGUID, gmname); if (ticket->assignedToGM != 0 && ticket->assignedToGM != cplr->GetGUID()) { PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->guid, gmname.c_str()); @@ -525,7 +525,7 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args) } ticket->assignedToGM = tarGUID; - objmgr.AddOrUpdateGMTicket(*ticket); + sObjectMgr.AddOrUpdateGMTicket(*ticket); std::stringstream ss; ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid); ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); @@ -541,7 +541,7 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) uint64 ticketGuid = atoi(args); Player *cplr = m_session->GetPlayer(); - GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid); + GM_Ticket *ticket = sObjectMgr.GetGMTicket(ticketGuid); if (!ticket|| ticket->closed != 0) { @@ -555,8 +555,8 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) } std::string gmname; - objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname); - Player *plr = objmgr.GetPlayer(ticket->assignedToGM); + sObjectMgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname); + Player *plr = sObjectMgr.GetPlayer(ticket->assignedToGM); if (plr && plr->IsInWorld() && plr->GetSession()->GetSecurity() > cplr->GetSession()->GetSecurity()) { SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); @@ -570,7 +570,7 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) ss << PGetParseString(LANG_COMMAND_TICKETLISTUNASSIGNED, cplr->GetName()); SendGlobalGMSysMessage(ss.str().c_str()); ticket->assignedToGM = 0; - objmgr.AddOrUpdateGMTicket(*ticket); + sObjectMgr.AddOrUpdateGMTicket(*ticket); return true; } @@ -587,7 +587,7 @@ bool ChatHandler::HandleGMTicketCommentCommand(const char* args) return false; Player *cplr = m_session->GetPlayer(); - GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid); + GM_Ticket *ticket = sObjectMgr.GetGMTicket(ticketGuid); if (!ticket || ticket->closed != 0) { @@ -601,13 +601,13 @@ bool ChatHandler::HandleGMTicketCommentCommand(const char* args) } std::string gmname; - objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname); + sObjectMgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname); ticket->comment = comment; - objmgr.AddOrUpdateGMTicket(*ticket); + sObjectMgr.AddOrUpdateGMTicket(*ticket); std::stringstream ss; ss << PGetParseString(LANG_COMMAND_TICKETLISTGUID, ticket->guid); ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); - if (objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname)) + if (sObjectMgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname)) { ss << PGetParseString(LANG_COMMAND_TICKETLISTASSIGNEDTO, gmname.c_str()); } @@ -621,7 +621,7 @@ bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args) if (!*args) return false; uint64 ticketGuid = atoi(args); - GM_Ticket *ticket = objmgr.GetGMTicket(ticketGuid); + GM_Ticket *ticket = sObjectMgr.GetGMTicket(ticketGuid); if (!ticket) { @@ -639,8 +639,8 @@ bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args) ss << PGetParseString(LANG_COMMAND_TICKETLISTNAME, ticket->name.c_str()); ss << PGetParseString(LANG_COMMAND_TICKETDELETED, m_session->GetPlayer()->GetName()); SendGlobalGMSysMessage(ss.str().c_str()); - Player *plr = objmgr.GetPlayer(ticket->playerGuid); - objmgr.RemoveGMTicket(ticket, -1, true); + Player *plr = sObjectMgr.GetPlayer(ticket->playerGuid); + sObjectMgr.RemoveGMTicket(ticket, -1, true); if (plr && plr->IsInWorld()) { // Force abandon ticket @@ -655,7 +655,7 @@ bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args) bool ChatHandler::HandleGMTicketReloadCommand(const char*) { - objmgr.LoadGMTickets(); + sObjectMgr.LoadGMTickets(); return true; } @@ -994,7 +994,7 @@ bool ChatHandler::HandleGonameCommand(const char* args) // if no bind exists, create a solo bind InstanceGroupBind *gBind = group ? group->GetBoundInstance(target) : NULL; // if no bind exists, create a solo bind if (!gBind) - if (InstanceSave *save = sInstanceSaveManager.GetInstanceSave(target->GetInstanceId())) + if (InstanceSave *save = sInstanceSaveMgr.GetInstanceSave(target->GetInstanceId())) _player->BindToInstance(save, !save->CanReset()); } @@ -2327,7 +2327,7 @@ bool ChatHandler::HandleLookupTeleCommand(const char * args) std::ostringstream reply; - GameTeleMap const & teleMap = objmgr.GetGameTeleMap(); + GameTeleMap const & teleMap = sObjectMgr.GetGameTeleMap(); for (GameTeleMap::const_iterator itr = teleMap.begin(); itr != teleMap.end(); ++itr) { GameTele const* tele = &itr->second; @@ -2461,7 +2461,7 @@ bool ChatHandler::HandleTeleNameCommand(const char * args) return false; } - Player *chr = objmgr.GetPlayer(name.c_str());*/ + Player *chr = sObjectMgr.GetPlayer(name.c_str());*/ if (target) { diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp index 77880355352..cdbdcfb2051 100644 --- a/src/server/game/Chat/Commands/Level2.cpp +++ b/src/server/game/Chat/Commands/Level2.cpp @@ -65,7 +65,7 @@ bool ChatHandler::HandleMuteCommand(const char* args) if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name)) return false; - uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid); + uint32 account_id = target ? target->GetSession()->GetAccountId() : sObjectMgr.GetPlayerAccountIdByGUID(target_guid); // find only player from same account if any if (!target) @@ -104,7 +104,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args) if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) return false; - uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid); + uint32 account_id = target ? target->GetSession()->GetAccountId() : sObjectMgr.GetPlayerAccountIdByGUID(target_guid); // find only player from same account if any if (!target) @@ -152,7 +152,7 @@ bool ChatHandler::HandleGoTicketCommand(const char * args) if (!ticket_id) return false; - GM_Ticket *ticket = objmgr.GetGMTicket(ticket_id); + GM_Ticket *ticket = sObjectMgr.GetGMTicket(ticket_id); if (!ticket) { SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); @@ -394,7 +394,7 @@ bool ChatHandler::HandleGoObjectCommand(const char* args) int mapid; // by DB guid - if (GameObjectData const* go_data = objmgr.GetGOData(guid)) + if (GameObjectData const* go_data = sObjectMgr.GetGOData(guid)) { x = go_data->posX; y = go_data->posY; @@ -434,7 +434,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args) { Player* pl = m_session->GetPlayer(); QueryResult_AutoPtr result; - GameEventMgr::ActiveEvents const& activeEventsList = gameeventmgr.GetActiveEventList(); + GameEventMgr::ActiveEvents const& activeEventsList = sGameEventMgr.GetActiveEventList(); if (*args) { // number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r @@ -507,8 +507,8 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args) o = fields[5].GetFloat(); mapid = fields[6].GetUInt16(); phase = fields[7].GetUInt16(); - pool_id = poolhandler.IsPartOfAPool<GameObject>(lowguid); - if (!pool_id || poolhandler.IsSpawnedObject<GameObject>(lowguid)) + pool_id = sPoolMgr.IsPartOfAPool<GameObject>(lowguid); + if (!pool_id || sPoolMgr.IsSpawnedObject<GameObject>(lowguid)) found = true; } while (result->NextRow() && (!found)); @@ -518,7 +518,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args) return false; } - GameObjectInfo const* goI = objmgr.GetGameObjectInfo(id); + GameObjectInfo const* goI = sObjectMgr.GetGameObjectInfo(id); if (!goI) { @@ -559,7 +559,7 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args) GameObject* obj = NULL; // by DB guid - if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) + if (GameObjectData const* go_data = sObjectMgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); if (!obj) @@ -607,7 +607,7 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args) GameObject* obj = NULL; // by DB guid - if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) + if (GameObjectData const* go_data = sObjectMgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); if (!obj) @@ -658,7 +658,7 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args) GameObject* obj = NULL; // by DB guid - if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) + if (GameObjectData const* go_data = sObjectMgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); if (!obj) @@ -725,7 +725,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args) char* spawntimeSecs = strtok(NULL, " "); - const GameObjectInfo *gInfo = objmgr.GetGameObjectInfo(id); + const GameObjectInfo *gInfo = sObjectMgr.GetGameObjectInfo(id); if (!gInfo) { @@ -751,7 +751,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args) Map *map = chr->GetMap(); GameObject* pGameObj = new GameObject; - uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT); + uint32 db_lowGUID = sObjectMgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT); if (!pGameObj->Create(db_lowGUID, gInfo->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { @@ -781,7 +781,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args) map->Add(pGameObj); // TODO: is it really necessary to add both the real and DB table guid here ? - objmgr.AddGameobjectToGrid(db_lowGUID, objmgr.GetGOData(db_lowGUID)); + sObjectMgr.AddGameobjectToGrid(db_lowGUID, sObjectMgr.GetGOData(db_lowGUID)); PSendSysMessage(LANG_GAMEOBJECT_ADD,id,gInfo->name,db_lowGUID,x,y,z); return true; @@ -802,7 +802,7 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args) GameObject* obj = NULL; // by DB guid - if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) + if (GameObjectData const* go_data = sObjectMgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); if (!obj) @@ -850,7 +850,7 @@ bool ChatHandler::HandleGameObjectNearCommand(const char* args) float z = fields[4].GetFloat(); int mapid = fields[5].GetUInt16(); - GameObjectInfo const * gInfo = objmgr.GetGameObjectInfo(entry); + GameObjectInfo const * gInfo = sObjectMgr.GetGameObjectInfo(entry); if (!gInfo) continue; @@ -1028,7 +1028,7 @@ bool ChatHandler::HandleNpcAddCommand(const char* args) } Creature* pCreature = new Creature; - if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o)) + if (!pCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o)) { delete pCreature; return false; @@ -1042,7 +1042,7 @@ bool ChatHandler::HandleNpcAddCommand(const char* args) pCreature->LoadFromDB(db_guid, map); map->Add(pCreature); - objmgr.AddCreatureToGrid(db_guid, objmgr.GetCreatureData(db_guid)); + sObjectMgr.AddCreatureToGrid(db_guid, sObjectMgr.GetCreatureData(db_guid)); return true; } @@ -1079,15 +1079,15 @@ bool ChatHandler::HandleNpcAddVendorItemCommand(const char* args) uint32 vendor_entry = vendor ? vendor->GetEntry() : 0; - if (!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer())) + if (!sObjectMgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer())) { SetSentErrorMessage(true); return false; } - objmgr.AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost); + sObjectMgr.AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost); - ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); + ItemPrototype const* pProto = sObjectMgr.GetItemPrototype(itemId); PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,pProto->Name1,maxcount,incrtime,extendedcost); return true; @@ -1116,14 +1116,14 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args) } uint32 itemId = atol(pitem); - if (!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId)) + if (!sObjectMgr.RemoveVendorItem(vendor->GetEntry(),itemId)) { PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId); SetSentErrorMessage(true); return false; } - ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); + ItemPrototype const* pProto = sObjectMgr.GetItemPrototype(itemId); PSendSysMessage(LANG_ITEM_DELETED_FROM_LIST,itemId,pProto->Name1); return true; @@ -1150,7 +1150,7 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args) // attempt check creature existence by DB data if (!pCreature) { - CreatureData const* data = objmgr.GetCreatureData(lowguid); + CreatureData const* data = sObjectMgr.GetCreatureData(lowguid); if (!data) { PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); @@ -1218,7 +1218,7 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args) { if (((Pet*)pCreature)->getPetType() == HUNTER_PET) { - pCreature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(lvl)/4); + pCreature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, sObjectMgr.GetXPForLevel(lvl)/4); pCreature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); } ((Pet*)pCreature)->GivePetLevel(lvl); @@ -1275,7 +1275,7 @@ bool ChatHandler::HandleNpcDeleteCommand(const char* args) if (!lowguid) return false; - if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid)) + if (CreatureData const* cr_data = sObjectMgr.GetCreatureData(lowguid)) unit = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(lowguid, cr_data->id, HIGHGUID_UNIT)); } else @@ -1322,7 +1322,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) // Attempting creature load from DB data if (!pCreature) { - CreatureData const* data = objmgr.GetCreatureData(lowguid); + CreatureData const* data = sObjectMgr.GetCreatureData(lowguid); if (!data) { PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); @@ -1356,7 +1356,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) if (pCreature) { - if (CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow())) + if (CreatureData const* data = sObjectMgr.GetCreatureData(pCreature->GetDBTableGUIDLow())) { const_cast<CreatureData*>(data)->posX = x; const_cast<CreatureData*>(data)->posY = y; @@ -1462,7 +1462,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) // attempt check creature existence by DB data if (!pCreature) { - CreatureData const* data = objmgr.GetCreatureData(lowguid); + CreatureData const* data = sObjectMgr.GetCreatureData(lowguid); if (!data) { PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); @@ -1882,7 +1882,7 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/) } pCreature->SetName(args); - uint32 idname = objmgr.AddCreatureTemplate(pCreature->GetName()); + uint32 idname = sObjectMgr.AddCreatureTemplate(pCreature->GetName()); pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); pCreature->SaveToDB(); @@ -1929,7 +1929,7 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/) return true; } - uint32 idname = objmgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID)); + uint32 idname = sObjectMgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID)); pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); pCreature->SaveToDB(); @@ -2070,7 +2070,7 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) return false; } - Player* player = objmgr.GetPlayer(kickName); + Player* player = sObjectMgr.GetPlayer(kickName); if (!player) { SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -2162,7 +2162,7 @@ bool ChatHandler::HandleGOInfoCommand(const char* args) else entry = atoi((char*)args); - GameObjectInfo const* goinfo = objmgr.GetGameObjectInfo(entry); + GameObjectInfo const* goinfo = sObjectMgr.GetGameObjectInfo(entry); if (!goinfo) return false; @@ -2861,7 +2861,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) wpCreature->AddObjectToRemoveList(); // re-create Creature* wpCreature2 = new Creature; - if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation())) + if (!wpCreature2->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation())) { PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); delete wpCreature2; @@ -3066,7 +3066,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) float o = chr->GetOrientation(); Creature* wpCreature = new Creature; - if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) + if (!wpCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete wpCreature; @@ -3118,7 +3118,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) Map *map = chr->GetMap(); Creature* pCreature = new Creature; - if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) + if (!pCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT),map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete pCreature; @@ -3166,7 +3166,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) Map *map = chr->GetMap(); Creature* pCreature = new Creature; - if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) + if (!pCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); delete pCreature; @@ -3422,8 +3422,8 @@ bool ChatHandler::HandleLookupEventCommand(const char* args) bool found = false; - GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); - GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); + GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap(); + GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList(); for (uint32 id = 0; id < events.size(); ++id) { @@ -3457,8 +3457,8 @@ bool ChatHandler::HandleEventActiveListCommand(const char* /*args*/) { uint32 counter = 0; - GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); - GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); + GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap(); + GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList(); char const* active = GetTrinityString(LANG_ACTIVE); @@ -3493,7 +3493,7 @@ bool ChatHandler::HandleEventInfoCommand(const char* args) uint32 event_id = atoi(cId); - GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); + GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap(); if (event_id >=events.size()) { @@ -3510,14 +3510,14 @@ bool ChatHandler::HandleEventInfoCommand(const char* args) return false; } - GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); + GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList(); bool active = activeEvents.find(event_id) != activeEvents.end(); char const* activeStr = active ? GetTrinityString(LANG_ACTIVE) : ""; std::string startTimeStr = TimeToTimestampStr(eventData.start); std::string endTimeStr = TimeToTimestampStr(eventData.end); - uint32 delay = gameeventmgr.NextCheck(event_id); + uint32 delay = sGameEventMgr.NextCheck(event_id); time_t nextTime = time(NULL)+delay; std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-"; @@ -3542,7 +3542,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args) int32 event_id = atoi(cId); - GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); + GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap(); if (event_id < 1 || event_id >=events.size()) { @@ -3559,7 +3559,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args) return false; } - GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); + GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList(); if (activeEvents.find(event_id) != activeEvents.end()) { PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id); @@ -3567,7 +3567,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args) return false; } - gameeventmgr.StartEvent(event_id,true); + sGameEventMgr.StartEvent(event_id,true); return true; } @@ -3583,7 +3583,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args) int32 event_id = atoi(cId); - GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); + GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap(); if (event_id < 1 || event_id >=events.size()) { @@ -3600,7 +3600,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args) return false; } - GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); + GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr.GetActiveEventList(); if (activeEvents.find(event_id) == activeEvents.end()) { @@ -3609,7 +3609,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args) return false; } - gameeventmgr.StopEvent(event_id,true); + sGameEventMgr.StopEvent(event_id,true); return true; } @@ -3931,7 +3931,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* /*args*/) return false; } - CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creatureTarget->GetEntry()); + CreatureInfo const* cInfo = sObjectMgr.GetCreatureTemplate(creatureTarget->GetEntry()); // Creatures with family 0 crashes the server if (cInfo->family == 0) { @@ -3978,7 +3978,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* /*args*/) // prepare visual effect for levelup pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1); - pet->GetCharmInfo()->SetPetNumber(objmgr.GeneratePetNumber(), true); + pet->GetCharmInfo()->SetPetNumber(sObjectMgr.GeneratePetNumber(), true); // this enables pet details window (Shift+P) pet->InitPetCreateSpells(); pet->SetHealth(pet->GetMaxHealth()); @@ -4102,7 +4102,7 @@ bool ChatHandler::HandleActivateObjectCommand(const char *args) GameObject* obj = NULL; // by DB guid - if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) + if (GameObjectData const* go_data = sObjectMgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); if (!obj) @@ -4241,7 +4241,7 @@ bool ChatHandler::HandleNpcSetLinkCommand(const char* args) return false; } - if (!objmgr.SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid)) + if (!sObjectMgr.SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid)) { PSendSysMessage("Selected creature can't link with guid '%u'", linkguid); SetSentErrorMessage(true); diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 57813285632..3b27218e606 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -126,7 +126,7 @@ bool ChatHandler::HandleReloadAllQuestCommand(const char* /*args*/) HandleReloadQuestTemplateCommand("a"); sLog.outString("Re-Loading Quests Relations..."); - objmgr.LoadQuestRelations(); + sObjectMgr.LoadQuestRelations(); SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded."); return true; } @@ -210,7 +210,7 @@ bool ChatHandler::HandleReloadConfigCommand(const char* /*args*/) bool ChatHandler::HandleReloadAccessRequirementCommand(const char*) { sLog.outString("Re-Loading Access Requirement definitions..."); - objmgr.LoadAccessRequirements(); + sObjectMgr.LoadAccessRequirements(); SendGlobalGMSysMessage("DB table `access_requirement` reloaded."); return true; } @@ -218,7 +218,7 @@ bool ChatHandler::HandleReloadAccessRequirementCommand(const char*) bool ChatHandler::HandleReloadAchievementCriteriaDataCommand(const char*) { sLog.outString("Re-Loading Additional Achievement Criteria Data..."); - achievementmgr.LoadAchievementCriteriaData(); + sAchievementMgr.LoadAchievementCriteriaData(); SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded."); return true; } @@ -226,7 +226,7 @@ bool ChatHandler::HandleReloadAchievementCriteriaDataCommand(const char*) bool ChatHandler::HandleReloadAchievementRewardCommand(const char*) { sLog.outString("Re-Loading Achievement Reward Data..."); - achievementmgr.LoadRewards(); + sAchievementMgr.LoadRewards(); SendGlobalGMSysMessage("DB table `achievement_reward` reloaded."); return true; } @@ -234,7 +234,7 @@ bool ChatHandler::HandleReloadAchievementRewardCommand(const char*) bool ChatHandler::HandleReloadAreaTriggerTavernCommand(const char*) { sLog.outString("Re-Loading Tavern Area Triggers..."); - objmgr.LoadTavernAreaTriggers(); + sObjectMgr.LoadTavernAreaTriggers(); SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded."); return true; } @@ -242,7 +242,7 @@ bool ChatHandler::HandleReloadAreaTriggerTavernCommand(const char*) bool ChatHandler::HandleReloadAreaTriggerTeleportCommand(const char*) { sLog.outString("Re-Loading AreaTrigger teleport definitions..."); - objmgr.LoadAreaTriggerTeleports(); + sObjectMgr.LoadAreaTriggerTeleports(); SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded."); return true; } @@ -265,7 +265,7 @@ bool ChatHandler::HandleReloadCommandCommand(const char*) bool ChatHandler::HandleReloadOnKillReputationCommand(const char*) { sLog.outString("Re-Loading creature award reputation definitions..."); - objmgr.LoadReputationOnKill(); + sObjectMgr.LoadReputationOnKill(); SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded."); return true; } @@ -403,9 +403,9 @@ bool ChatHandler::HandleReloadCreatureTemplateCommand(const char* args) const_cast<CreatureInfo*>(cInfo)->equipmentId = fields[79].GetUInt32(); const_cast<CreatureInfo*>(cInfo)->MechanicImmuneMask = fields[80].GetUInt32(); const_cast<CreatureInfo*>(cInfo)->flags_extra = fields[81].GetUInt32(); - const_cast<CreatureInfo*>(cInfo)->ScriptID = objmgr.GetScriptId(fields[82].GetString()); + const_cast<CreatureInfo*>(cInfo)->ScriptID = sObjectMgr.GetScriptId(fields[82].GetString()); - objmgr.CheckCreatureTemplate(cInfo); + sObjectMgr.CheckCreatureTemplate(cInfo); SendGlobalGMSysMessage("Creature template reloaded."); return true; @@ -414,7 +414,7 @@ bool ChatHandler::HandleReloadCreatureTemplateCommand(const char* args) bool ChatHandler::HandleReloadCreatureQuestRelationsCommand(const char*) { sLog.outString("Loading Quests Relations... (`creature_questrelation`)"); - objmgr.LoadCreatureQuestRelations(); + sObjectMgr.LoadCreatureQuestRelations(); SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded."); return true; } @@ -422,7 +422,7 @@ bool ChatHandler::HandleReloadCreatureQuestRelationsCommand(const char*) bool ChatHandler::HandleReloadCreatureLinkedRespawnCommand(const char * /*args*/) { sLog.outString("Loading Linked Respawns... (`creature_linked_respawn`)"); - objmgr.LoadCreatureLinkedRespawn(); + sObjectMgr.LoadCreatureLinkedRespawn(); SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded."); return true; } @@ -430,7 +430,7 @@ bool ChatHandler::HandleReloadCreatureLinkedRespawnCommand(const char * /*args*/ bool ChatHandler::HandleReloadCreatureQuestInvRelationsCommand(const char*) { sLog.outString("Loading Quests Relations... (`creature_involvedrelation`)"); - objmgr.LoadCreatureInvolvedRelations(); + sObjectMgr.LoadCreatureInvolvedRelations(); SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded."); return true; } @@ -438,7 +438,7 @@ bool ChatHandler::HandleReloadCreatureQuestInvRelationsCommand(const char*) bool ChatHandler::HandleReloadGossipMenuCommand(const char*) { sLog.outString("Re-Loading `gossip_menu` Table!"); - objmgr.LoadGossipMenu(); + sObjectMgr.LoadGossipMenu(); SendGlobalGMSysMessage("DB table `gossip_menu` reloaded."); sConditionMgr.LoadConditions(true); return true; @@ -447,7 +447,7 @@ bool ChatHandler::HandleReloadGossipMenuCommand(const char*) bool ChatHandler::HandleReloadGossipMenuOptionCommand(const char*) { sLog.outString("Re-Loading `gossip_menu_option` Table!"); - objmgr.LoadGossipMenuItems(); + sObjectMgr.LoadGossipMenuItems(); SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded."); sConditionMgr.LoadConditions(true); return true; @@ -456,7 +456,7 @@ bool ChatHandler::HandleReloadGossipMenuOptionCommand(const char*) bool ChatHandler::HandleReloadGOQuestRelationsCommand(const char*) { sLog.outString("Loading Quests Relations... (`gameobject_questrelation`)"); - objmgr.LoadGameobjectQuestRelations(); + sObjectMgr.LoadGameobjectQuestRelations(); SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded."); return true; } @@ -464,7 +464,7 @@ bool ChatHandler::HandleReloadGOQuestRelationsCommand(const char*) bool ChatHandler::HandleReloadGOQuestInvRelationsCommand(const char*) { sLog.outString("Loading Quests Relations... (`gameobject_involvedrelation`)"); - objmgr.LoadGameobjectInvolvedRelations(); + sObjectMgr.LoadGameobjectInvolvedRelations(); SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded."); return true; } @@ -472,7 +472,7 @@ bool ChatHandler::HandleReloadGOQuestInvRelationsCommand(const char*) bool ChatHandler::HandleReloadQuestAreaTriggersCommand(const char*) { sLog.outString("Re-Loading Quest Area Triggers..."); - objmgr.LoadQuestAreaTriggers(); + sObjectMgr.LoadQuestAreaTriggers(); SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded."); return true; } @@ -480,12 +480,12 @@ bool ChatHandler::HandleReloadQuestAreaTriggersCommand(const char*) bool ChatHandler::HandleReloadQuestTemplateCommand(const char*) { sLog.outString("Re-Loading Quest Templates..."); - objmgr.LoadQuests(); + sObjectMgr.LoadQuests(); SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded."); /// dependent also from `gameobject` but this table not reloaded anyway sLog.outString("Re-Loading GameObjects for quests..."); - objmgr.LoadGameObjectForQuests(); + sObjectMgr.LoadGameObjectForQuests(); SendGlobalGMSysMessage("Data GameObjects for quests reloaded."); return true; } @@ -612,7 +612,7 @@ bool ChatHandler::HandleReloadLootTemplatesSpellCommand(const char*) bool ChatHandler::HandleReloadTrinityStringCommand(const char*) { sLog.outString("Re-Loading trinity_string Table!"); - objmgr.LoadTrinityStrings(); + sObjectMgr.LoadTrinityStrings(); SendGlobalGMSysMessage("DB table `trinity_string` reloaded."); return true; } @@ -620,7 +620,7 @@ bool ChatHandler::HandleReloadTrinityStringCommand(const char*) bool ChatHandler::HandleReloadNpcGossipCommand(const char*) { sLog.outString("Re-Loading `npc_gossip` Table!"); - objmgr.LoadNpcTextId(); + sObjectMgr.LoadNpcTextId(); SendGlobalGMSysMessage("DB table `npc_gossip` reloaded."); return true; } @@ -628,7 +628,7 @@ bool ChatHandler::HandleReloadNpcGossipCommand(const char*) bool ChatHandler::HandleReloadNpcTrainerCommand(const char*) { sLog.outString("Re-Loading `npc_trainer` Table!"); - objmgr.LoadTrainerSpell(); + sObjectMgr.LoadTrainerSpell(); SendGlobalGMSysMessage("DB table `npc_trainer` reloaded."); return true; } @@ -636,7 +636,7 @@ bool ChatHandler::HandleReloadNpcTrainerCommand(const char*) bool ChatHandler::HandleReloadNpcVendorCommand(const char*) { sLog.outString("Re-Loading `npc_vendor` Table!"); - objmgr.LoadVendors(); + sObjectMgr.LoadVendors(); SendGlobalGMSysMessage("DB table `npc_vendor` reloaded."); return true; } @@ -644,7 +644,7 @@ bool ChatHandler::HandleReloadNpcVendorCommand(const char*) bool ChatHandler::HandleReloadPointsOfInterestCommand(const char*) { sLog.outString("Re-Loading `points_of_interest` Table!"); - objmgr.LoadPointsOfInterest(); + sObjectMgr.LoadPointsOfInterest(); SendGlobalGMSysMessage("DB table `points_of_interest` reloaded."); return true; } @@ -652,7 +652,7 @@ bool ChatHandler::HandleReloadPointsOfInterestCommand(const char*) bool ChatHandler::HandleReloadSpellClickSpellsCommand(const char*) { sLog.outString("Re-Loading `npc_spellclick_spells` Table!"); - objmgr.LoadNPCSpellClickSpells(); + sObjectMgr.LoadNPCSpellClickSpells(); SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded."); return true; } @@ -660,7 +660,7 @@ bool ChatHandler::HandleReloadSpellClickSpellsCommand(const char*) bool ChatHandler::HandleReloadReservedNameCommand(const char*) { sLog.outString("Loading ReservedNames... (`reserved_name`)"); - objmgr.LoadReservedPlayersNames(); + sObjectMgr.LoadReservedPlayersNames(); SendGlobalGMSysMessage("DB table `reserved_name` (player reserved names) reloaded."); return true; } @@ -668,7 +668,7 @@ bool ChatHandler::HandleReloadReservedNameCommand(const char*) bool ChatHandler::HandleReloadReputationRewardRateCommand(const char*) { sLog.outString( "Re-Loading `reputation_reward_rate` Table!" ); - objmgr.LoadReputationRewardRate(); + sObjectMgr.LoadReputationRewardRate(); SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded."); return true; } @@ -676,7 +676,7 @@ bool ChatHandler::HandleReloadReputationRewardRateCommand(const char*) bool ChatHandler::HandleReloadReputationSpilloverTemplateCommand(const char*) { sLog.outString( "Re-Loading `reputation_spillover_template` Table!" ); - objmgr.LoadReputationSpilloverTemplate(); + sObjectMgr.LoadReputationSpilloverTemplate(); SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded."); return true; } @@ -700,7 +700,7 @@ bool ChatHandler::HandleReloadSkillExtraItemTemplateCommand(const char* /*args*/ bool ChatHandler::HandleReloadSkillFishingBaseLevelCommand(const char* /*args*/) { sLog.outString("Re-Loading Skill Fishing base level requirements..."); - objmgr.LoadFishingBaseSkillLevel(); + sObjectMgr.LoadFishingBaseSkillLevel(); SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded."); return true; } @@ -708,7 +708,7 @@ bool ChatHandler::HandleReloadSkillFishingBaseLevelCommand(const char* /*args*/) bool ChatHandler::HandleReloadSpellAreaCommand(const char*) { sLog.outString("Re-Loading SpellArea Data..."); - spellmgr.LoadSpellAreas(); + sSpellMgr.LoadSpellAreas(); SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded."); return true; } @@ -716,7 +716,7 @@ bool ChatHandler::HandleReloadSpellAreaCommand(const char*) bool ChatHandler::HandleReloadSpellRequiredCommand(const char*) { sLog.outString("Re-Loading Spell Required Data... "); - spellmgr.LoadSpellRequired(); + sSpellMgr.LoadSpellRequired(); SendGlobalGMSysMessage("DB table `spell_required` reloaded."); return true; } @@ -724,7 +724,7 @@ bool ChatHandler::HandleReloadSpellRequiredCommand(const char*) bool ChatHandler::HandleReloadSpellGroupsCommand(const char*) { sLog.outString("Re-Loading Spell Groups..."); - spellmgr.LoadSpellGroups(); + sSpellMgr.LoadSpellGroups(); SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded."); return true; } @@ -732,7 +732,7 @@ bool ChatHandler::HandleReloadSpellGroupsCommand(const char*) bool ChatHandler::HandleReloadSpellLearnSpellCommand(const char*) { sLog.outString("Re-Loading Spell Learn Spells..."); - spellmgr.LoadSpellLearnSpells(); + sSpellMgr.LoadSpellLearnSpells(); SendGlobalGMSysMessage("DB table `spell_learn_spell` reloaded."); return true; } @@ -740,7 +740,7 @@ bool ChatHandler::HandleReloadSpellLearnSpellCommand(const char*) bool ChatHandler::HandleReloadSpellLinkedSpellCommand(const char*) { sLog.outString("Re-Loading Spell Linked Spells..."); - spellmgr.LoadSpellLinked(); + sSpellMgr.LoadSpellLinked(); SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded."); return true; } @@ -748,7 +748,7 @@ bool ChatHandler::HandleReloadSpellLinkedSpellCommand(const char*) bool ChatHandler::HandleReloadSpellProcEventCommand(const char*) { sLog.outString("Re-Loading Spell Proc Event conditions..."); - spellmgr.LoadSpellProcEvents(); + sSpellMgr.LoadSpellProcEvents(); SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded."); return true; } @@ -756,7 +756,7 @@ bool ChatHandler::HandleReloadSpellProcEventCommand(const char*) bool ChatHandler::HandleReloadSpellBonusesCommand(const char*) { sLog.outString("Re-Loading Spell Bonus Data..."); - spellmgr.LoadSpellBonusess(); + sSpellMgr.LoadSpellBonusess(); SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); return true; } @@ -764,7 +764,7 @@ bool ChatHandler::HandleReloadSpellBonusesCommand(const char*) bool ChatHandler::HandleReloadSpellTargetPositionCommand(const char*) { sLog.outString("Re-Loading Spell target coordinates..."); - spellmgr.LoadSpellTargetPositions(); + sSpellMgr.LoadSpellTargetPositions(); SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded."); return true; } @@ -772,7 +772,7 @@ bool ChatHandler::HandleReloadSpellTargetPositionCommand(const char*) bool ChatHandler::HandleReloadSpellThreatsCommand(const char*) { sLog.outString("Re-Loading Aggro Spells Definitions..."); - spellmgr.LoadSpellThreats(); + sSpellMgr.LoadSpellThreats(); SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded."); return true; } @@ -780,7 +780,7 @@ bool ChatHandler::HandleReloadSpellThreatsCommand(const char*) bool ChatHandler::HandleReloadSpellGroupStackRulesCommand(const char*) { sLog.outString("Re-Loading Spell Group Stack Rules..."); - spellmgr.LoadSpellGroupStackRules(); + sSpellMgr.LoadSpellGroupStackRules(); SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded."); return true; } @@ -788,7 +788,7 @@ bool ChatHandler::HandleReloadSpellGroupStackRulesCommand(const char*) bool ChatHandler::HandleReloadSpellPetAurasCommand(const char*) { sLog.outString("Re-Loading Spell pet auras..."); - spellmgr.LoadSpellPetAuras(); + sSpellMgr.LoadSpellPetAuras(); SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded."); return true; } @@ -796,7 +796,7 @@ bool ChatHandler::HandleReloadSpellPetAurasCommand(const char*) bool ChatHandler::HandleReloadPageTextsCommand(const char*) { sLog.outString("Re-Loading Page Texts..."); - objmgr.LoadPageTexts(); + sObjectMgr.LoadPageTexts(); SendGlobalGMSysMessage("DB table `page_texts` reloaded."); return true; } @@ -829,7 +829,7 @@ bool ChatHandler::HandleReloadGameObjectScriptsCommand(const char* arg) if (*arg != 'a') sLog.outString("Re-Loading Scripts from `gameobject_scripts`..."); - objmgr.LoadGameObjectScripts(); + sObjectMgr.LoadGameObjectScripts(); if (*arg != 'a') SendGlobalGMSysMessage("DB table `gameobject_scripts` reloaded."); @@ -849,7 +849,7 @@ bool ChatHandler::HandleReloadEventScriptsCommand(const char* arg) if (*arg != 'a') sLog.outString("Re-Loading Scripts from `event_scripts`..."); - objmgr.LoadEventScripts(); + sObjectMgr.LoadEventScripts(); if (*arg != 'a') SendGlobalGMSysMessage("DB table `event_scripts` reloaded."); @@ -869,7 +869,7 @@ bool ChatHandler::HandleReloadWpScriptsCommand(const char* arg) if (*arg != 'a') sLog.outString("Re-Loading Scripts from `waypoint_scripts`..."); - objmgr.LoadWaypointScripts(); + sObjectMgr.LoadWaypointScripts(); if (*arg != 'a') SendGlobalGMSysMessage("DB table `waypoint_scripts` reloaded."); @@ -881,7 +881,7 @@ bool ChatHandler::HandleReloadEventAITextsCommand(const char* /*args*/) { sLog.outString("Re-Loading Texts from `creature_ai_texts`..."); - CreatureEAI_Mgr.LoadCreatureEventAI_Texts(); + sEventAIMgr.LoadCreatureEventAI_Texts(); SendGlobalGMSysMessage("DB table `creature_ai_texts` reloaded."); return true; } @@ -889,7 +889,7 @@ bool ChatHandler::HandleReloadEventAITextsCommand(const char* /*args*/) bool ChatHandler::HandleReloadEventAISummonsCommand(const char* /*args*/) { sLog.outString("Re-Loading Summons from `creature_ai_summons`..."); - CreatureEAI_Mgr.LoadCreatureEventAI_Summons(); + sEventAIMgr.LoadCreatureEventAI_Summons(); SendGlobalGMSysMessage("DB table `creature_ai_summons` reloaded."); return true; } @@ -897,7 +897,7 @@ bool ChatHandler::HandleReloadEventAISummonsCommand(const char* /*args*/) bool ChatHandler::HandleReloadEventAIScriptsCommand(const char* /*args*/) { sLog.outString("Re-Loading Scripts from `creature_ai_scripts`..."); - CreatureEAI_Mgr.LoadCreatureEventAI_Scripts(); + sEventAIMgr.LoadCreatureEventAI_Scripts(); SendGlobalGMSysMessage("DB table `creature_ai_scripts` reloaded."); return true; } @@ -914,7 +914,7 @@ bool ChatHandler::HandleReloadQuestEndScriptsCommand(const char* arg) if (*arg != 'a') sLog.outString("Re-Loading Scripts from `quest_end_scripts`..."); - objmgr.LoadQuestEndScripts(); + sObjectMgr.LoadQuestEndScripts(); if (*arg != 'a') SendGlobalGMSysMessage("DB table `quest_end_scripts` reloaded."); @@ -934,7 +934,7 @@ bool ChatHandler::HandleReloadQuestStartScriptsCommand(const char* arg) if (*arg != 'a') sLog.outString("Re-Loading Scripts from `quest_start_scripts`..."); - objmgr.LoadQuestStartScripts(); + sObjectMgr.LoadQuestStartScripts(); if (*arg != 'a') SendGlobalGMSysMessage("DB table `quest_start_scripts` reloaded."); @@ -954,7 +954,7 @@ bool ChatHandler::HandleReloadSpellScriptsCommand(const char* arg) if (*arg != 'a') sLog.outString("Re-Loading Scripts from `spell_scripts`..."); - objmgr.LoadSpellScripts(); + sObjectMgr.LoadSpellScripts(); if (*arg != 'a') SendGlobalGMSysMessage("DB table `spell_scripts` reloaded."); @@ -965,7 +965,7 @@ bool ChatHandler::HandleReloadSpellScriptsCommand(const char* arg) bool ChatHandler::HandleReloadDbScriptStringCommand(const char* /*arg*/) { sLog.outString("Re-Loading Script strings from `db_script_string`..."); - objmgr.LoadDbScriptStrings(); + sObjectMgr.LoadDbScriptStrings(); SendGlobalGMSysMessage("DB table `db_script_string` reloaded."); return true; } @@ -974,7 +974,7 @@ bool ChatHandler::HandleReloadGameGraveyardZoneCommand(const char* /*arg*/) { sLog.outString("Re-Loading Graveyard-zone links..."); - objmgr.LoadGraveyardZones(); + sObjectMgr.LoadGraveyardZones(); SendGlobalGMSysMessage("DB table `game_graveyard_zone` reloaded."); @@ -985,7 +985,7 @@ bool ChatHandler::HandleReloadGameTeleCommand(const char* /*arg*/) { sLog.outString("Re-Loading Game Tele coordinates..."); - objmgr.LoadGameTele(); + sObjectMgr.LoadGameTele(); SendGlobalGMSysMessage("DB table `game_tele` reloaded."); @@ -1005,7 +1005,7 @@ bool ChatHandler::HandleReloadDisablesCommand(const char* /*arg*/) bool ChatHandler::HandleReloadLocalesAchievementRewardCommand(const char*) { sLog.outString("Re-Loading Locales Achievement Reward Data..."); - achievementmgr.LoadRewardLocales(); + sAchievementMgr.LoadRewardLocales(); SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded."); return true; } @@ -1013,7 +1013,7 @@ bool ChatHandler::HandleReloadLocalesAchievementRewardCommand(const char*) bool ChatHandler::HandleReloadLocalesCreatureCommand(const char* /*arg*/) { sLog.outString("Re-Loading Locales Creature ..."); - objmgr.LoadCreatureLocales(); + sObjectMgr.LoadCreatureLocales(); SendGlobalGMSysMessage("DB table `locales_creature` reloaded."); return true; } @@ -1021,7 +1021,7 @@ bool ChatHandler::HandleReloadLocalesCreatureCommand(const char* /*arg*/) bool ChatHandler::HandleReloadLocalesGameobjectCommand(const char* /*arg*/) { sLog.outString("Re-Loading Locales Gameobject ... "); - objmgr.LoadGameObjectLocales(); + sObjectMgr.LoadGameObjectLocales(); SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded."); return true; } @@ -1029,7 +1029,7 @@ bool ChatHandler::HandleReloadLocalesGameobjectCommand(const char* /*arg*/) bool ChatHandler::HandleReloadLocalesItemCommand(const char* /*arg*/) { sLog.outString("Re-Loading Locales Item ... "); - objmgr.LoadItemLocales(); + sObjectMgr.LoadItemLocales(); SendGlobalGMSysMessage("DB table `locales_item` reloaded."); return true; } @@ -1037,7 +1037,7 @@ bool ChatHandler::HandleReloadLocalesItemCommand(const char* /*arg*/) bool ChatHandler::HandleReloadLocalesItemSetNameCommand(const char* /*arg*/) { sLog.outString("Re-Loading Locales Item set name... "); - objmgr.LoadItemSetNameLocales(); + sObjectMgr.LoadItemSetNameLocales(); SendGlobalGMSysMessage("DB table `locales_item_set_name` reloaded."); return true; } @@ -1045,7 +1045,7 @@ bool ChatHandler::HandleReloadLocalesItemSetNameCommand(const char* /*arg*/) bool ChatHandler::HandleReloadLocalesNpcTextCommand(const char* /*arg*/) { sLog.outString("Re-Loading Locales NPC Text ... "); - objmgr.LoadNpcTextLocales(); + sObjectMgr.LoadNpcTextLocales(); SendGlobalGMSysMessage("DB table `locales_npc_text` reloaded."); return true; } @@ -1053,7 +1053,7 @@ bool ChatHandler::HandleReloadLocalesNpcTextCommand(const char* /*arg*/) bool ChatHandler::HandleReloadLocalesPageTextCommand(const char* /*arg*/) { sLog.outString("Re-Loading Locales Page Text ... "); - objmgr.LoadPageTextLocales(); + sObjectMgr.LoadPageTextLocales(); SendGlobalGMSysMessage("DB table `locales_page_text` reloaded."); return true; } @@ -1061,7 +1061,7 @@ bool ChatHandler::HandleReloadLocalesPageTextCommand(const char* /*arg*/) bool ChatHandler::HandleReloadLocalesPointsOfInterestCommand(const char* /*arg*/) { sLog.outString("Re-Loading Locales Points Of Interest ... "); - objmgr.LoadPointOfInterestLocales(); + sObjectMgr.LoadPointOfInterestLocales(); SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded."); return true; } @@ -1069,7 +1069,7 @@ bool ChatHandler::HandleReloadLocalesPointsOfInterestCommand(const char* /*arg*/ bool ChatHandler::HandleReloadLocalesQuestCommand(const char* /*arg*/) { sLog.outString("Re-Loading Locales Quest ... "); - objmgr.LoadQuestLocales(); + sObjectMgr.LoadQuestLocales(); SendGlobalGMSysMessage("DB table `locales_quest` reloaded."); return true; } @@ -1077,7 +1077,7 @@ bool ChatHandler::HandleReloadLocalesQuestCommand(const char* /*arg*/) bool ChatHandler::HandleReloadMailLevelRewardCommand(const char* /*arg*/) { sLog.outString("Re-Loading Player level dependent mail rewards..."); - objmgr.LoadMailLevelRewards(); + sObjectMgr.LoadMailLevelRewards(); SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded."); return true; } @@ -1086,8 +1086,8 @@ bool ChatHandler::HandleReloadAuctionsCommand(const char * /*args*/) { ///- Reload dynamic data tables from the database sLog.outString("Re-Loading Auctions..."); - auctionmgr.LoadAuctionItems(); - auctionmgr.LoadAuctions(); + sAuctionMgr.LoadAuctionItems(); + sAuctionMgr.LoadAuctions(); SendGlobalGMSysMessage("Auctions reloaded."); return true; } @@ -1147,13 +1147,13 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char *args) } // m_session == NULL only for console - targetAccountId = (isAccountNameGiven) ? accmgr.GetId(targetAccountName) : getSelectedPlayer()->GetSession()->GetAccountId(); + targetAccountId = (isAccountNameGiven) ? sAccountMgr.GetId(targetAccountName) : getSelectedPlayer()->GetSession()->GetAccountId(); int32 gmRealmID = (isAccountNameGiven) ? atoi(arg3) : atoi(arg2); - uint32 plSecurity = m_session ? accmgr.GetSecurity(m_session->GetAccountId(), gmRealmID) : SEC_CONSOLE; + uint32 plSecurity = m_session ? sAccountMgr.GetSecurity(m_session->GetAccountId(), gmRealmID) : SEC_CONSOLE; // can set security level only for target with less security and to less security that we have // This is also reject self apply in fact - targetSecurity = accmgr.GetSecurity(targetAccountId, gmRealmID); + targetSecurity = sAccountMgr.GetSecurity(targetAccountId, gmRealmID); if (targetSecurity >= plSecurity || gm >= plSecurity) { SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); @@ -1215,7 +1215,7 @@ bool ChatHandler::HandleAccountSetPasswordCommand(const char *args) return false; } - uint32 targetAccountId = accmgr.GetId(account_name); + uint32 targetAccountId = sAccountMgr.GetId(account_name); if (!targetAccountId) { PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str()); @@ -1235,7 +1235,7 @@ bool ChatHandler::HandleAccountSetPasswordCommand(const char *args) return false; } - AccountOpResult result = accmgr.ChangePassword(targetAccountId, szPassword1); + AccountOpResult result = sAccountMgr.ChangePassword(targetAccountId, szPassword1); switch (result) { @@ -1356,7 +1356,7 @@ bool ChatHandler::HandleUnLearnCommand(const char *args) } if (allRanks) - spell_id = spellmgr.GetFirstSpellInChain (spell_id); + spell_id = sSpellMgr.GetFirstSpellInChain (spell_id); if (target->HasSpell(spell_id)) target->removeSpell(spell_id,false,!allRanks); @@ -2104,7 +2104,7 @@ bool ChatHandler::HandleLearnAllMySpellsCommand(const char* /*args*/) continue; // skip spells with first rank learned as talent (and all talents then also) - uint32 first_rank = spellmgr.GetFirstSpellInChain(spellInfo->Id); + uint32 first_rank = sSpellMgr.GetFirstSpellInChain(spellInfo->Id); if (GetTalentSpellCost(first_rank) > 0) continue; @@ -2309,7 +2309,7 @@ bool ChatHandler::HandleLearnCommand(const char *args) else targetPlayer->learnSpell(spell, false); - uint32 first_spell = spellmgr.GetFirstSpellInChain(spell); + uint32 first_spell = sSpellMgr.GetFirstSpellInChain(spell); if (GetTalentSpellCost(first_spell)) targetPlayer->SendTalentsInfoData(false); @@ -2368,7 +2368,7 @@ bool ChatHandler::HandleAddItemCommand(const char *args) sLog.outDetail(GetTrinityString(LANG_ADDITEM), itemId, count); - ItemPrototype const *pProto = objmgr.GetItemPrototype(itemId); + ItemPrototype const *pProto = sObjectMgr.GetItemPrototype(itemId); if (!pProto) { PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId); @@ -2507,7 +2507,7 @@ bool ChatHandler::HandleListItemCommand(const char *args) return false; } - ItemPrototype const* itemProto = objmgr.GetItemPrototype(item_id); + ItemPrototype const* itemProto = sObjectMgr.GetItemPrototype(item_id); if (!itemProto) { PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, item_id); @@ -2712,7 +2712,7 @@ bool ChatHandler::HandleListObjectCommand(const char *args) return false; } - GameObjectInfo const * gInfo = objmgr.GetGameObjectInfo(go_id); + GameObjectInfo const * gInfo = sObjectMgr.GetGameObjectInfo(go_id); if (!gInfo) { PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, go_id); @@ -2778,7 +2778,7 @@ bool ChatHandler::HandleGameObjectStateCommand(const char *args) GameObject* gobj = NULL; - if (GameObjectData const* goData = objmgr.GetGOData(lowguid)) + if (GameObjectData const* goData = sObjectMgr.GetGOData(lowguid)) gobj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid, goData->id); if (!gobj) @@ -2842,7 +2842,7 @@ bool ChatHandler::HandleListCreatureCommand(const char *args) return false; } - CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(cr_id); + CreatureInfo const* cInfo = sObjectMgr.GetCreatureTemplate(cr_id); if (!cInfo) { PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, cr_id); @@ -2921,7 +2921,7 @@ bool ChatHandler::HandleLookupItemCommand(const char *args) int loc_idx = GetSessionDbLocaleIndex(); if (loc_idx >= 0) { - ItemLocale const *il = objmgr.GetItemLocale(pProto->ItemId); + ItemLocale const *il = sObjectMgr.GetItemLocale(pProto->ItemId); if (il) { if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty()) @@ -3167,7 +3167,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args) // unit32 used to prevent interpreting uint8 as char at output // find rank of learned spell for learning spell, or talent rank - uint32 rank = talentCost ? talentCost : spellmgr.GetSpellRank(learn ? spellInfo->EffectTriggerSpell[0] : id); + uint32 rank = talentCost ? talentCost : sSpellMgr.GetSpellRank(learn ? spellInfo->EffectTriggerSpell[0] : id); // send spell in "id - [name, rank N] [talent] [passive] [learn] [known]" format std::ostringstream ss; @@ -3227,7 +3227,7 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args) bool found = false; - ObjectMgr::QuestMap const& qTemplates = objmgr.GetQuestTemplates(); + ObjectMgr::QuestMap const& qTemplates = sObjectMgr.GetQuestTemplates(); for (ObjectMgr::QuestMap::const_iterator iter = qTemplates.begin(); iter != qTemplates.end(); ++iter) { Quest * qinfo = iter->second; @@ -3235,7 +3235,7 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args) int loc_idx = GetSessionDbLocaleIndex(); if (loc_idx >= 0) { - QuestLocale const *il = objmgr.GetQuestLocale(qinfo->GetQuestId()); + QuestLocale const *il = sObjectMgr.GetQuestLocale(qinfo->GetQuestId()); if (il) { if (il->Title.size() > loc_idx && !il->Title[loc_idx].empty()) @@ -3339,7 +3339,7 @@ bool ChatHandler::HandleLookupCreatureCommand(const char *args) int loc_idx = GetSessionDbLocaleIndex(); if (loc_idx >= 0) { - CreatureLocale const *cl = objmgr.GetCreatureLocale (id); + CreatureLocale const *cl = sObjectMgr.GetCreatureLocale (id); if (cl) { if (cl->Name.size() > loc_idx && !cl->Name[loc_idx].empty ()) @@ -3409,7 +3409,7 @@ bool ChatHandler::HandleLookupObjectCommand(const char *args) int loc_idx = GetSessionDbLocaleIndex(); if (loc_idx >= 0) { - GameObjectLocale const *gl = objmgr.GetGameObjectLocale(id); + GameObjectLocale const *gl = sObjectMgr.GetGameObjectLocale(id); if (gl) { if (gl->Name.size() > loc_idx && !gl->Name[loc_idx].empty()) @@ -3761,7 +3761,7 @@ bool ChatHandler::HandleGuildCreateCommand(const char *args) return false; } - objmgr.AddGuild (guild); + sObjectMgr.AddGuild (guild); return true; } @@ -3784,7 +3784,7 @@ bool ChatHandler::HandleGuildInviteCommand(const char *args) return false; std::string glName = guildStr; - Guild* targetGuild = objmgr.GetGuildByName (glName); + Guild* targetGuild = sObjectMgr.GetGuildByName (glName); if (!targetGuild) return false; @@ -3806,7 +3806,7 @@ bool ChatHandler::HandleGuildUninviteCommand(const char *args) if (!glId) return false; - Guild* targetGuild = objmgr.GetGuildById (glId); + Guild* targetGuild = sObjectMgr.GetGuildById (glId); if (!targetGuild) return false; @@ -3832,7 +3832,7 @@ bool ChatHandler::HandleGuildRankCommand(const char *args) if (!glId) return false; - Guild* targetGuild = objmgr.GetGuildById (glId); + Guild* targetGuild = sObjectMgr.GetGuildById (glId); if (!targetGuild) return false; @@ -3855,7 +3855,7 @@ bool ChatHandler::HandleGuildDeleteCommand(const char *args) std::string gld = guildStr; - Guild* targetGuild = objmgr.GetGuildByName (gld); + Guild* targetGuild = sObjectMgr.GetGuildByName (gld); if (!targetGuild) return false; @@ -4137,7 +4137,7 @@ bool ChatHandler::HandleLinkGraveCommand(const char *args) return false; } - if (objmgr.AddGraveYardLink(g_id,zoneId,g_team)) + if (sObjectMgr.AddGraveYardLink(g_id,zoneId,g_team)) PSendSysMessage(LANG_COMMAND_GRAVEYARDLINKED, g_id,zoneId); else PSendSysMessage(LANG_COMMAND_GRAVEYARDALRLINKED, g_id,zoneId); @@ -4163,14 +4163,14 @@ bool ChatHandler::HandleNearGraveCommand(const char *args) Player* player = m_session->GetPlayer(); uint32 zone_id = player->GetZoneId(); - WorldSafeLocsEntry const* graveyard = objmgr.GetClosestGraveYard( + WorldSafeLocsEntry const* graveyard = sObjectMgr.GetClosestGraveYard( player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(),player->GetMapId(),g_team); if (graveyard) { uint32 g_id = graveyard->ID; - GraveYardData const* data = objmgr.FindGraveYardData(g_id,zone_id); + GraveYardData const* data = sObjectMgr.FindGraveYardData(g_id,zone_id); if (!data) { PSendSysMessage(LANG_COMMAND_GRAVEYARDERROR,g_id); @@ -4287,7 +4287,7 @@ bool ChatHandler::HandleNpcInfoCommand(const char* /*args*/) PSendSysMessage(LANG_NPCINFO_POSITION,float(target->GetPositionX()), float(target->GetPositionY()), float(target->GetPositionZ())); if (const CreatureData* const linked = target->GetLinkedRespawnCreatureData()) if (CreatureInfo const *master = GetCreatureInfo(linked->id)) - PSendSysMessage(LANG_NPCINFO_LINKGUID, objmgr.GetLinkedRespawnGuid(target->GetDBTableGUIDLow()), linked->id, master->Name); + PSendSysMessage(LANG_NPCINFO_LINKGUID, sObjectMgr.GetLinkedRespawnGuid(target->GetDBTableGUIDLow()), linked->id, master->Name); if ((npcflags & UNIT_NPC_FLAG_VENDOR)) { @@ -4356,7 +4356,7 @@ bool ChatHandler::HandleNpcAddWeaponCommand(const char* /*args*/) uint32 ItemID = atoi(pItemID); uint32 SlotID = atoi(pSlotID); - ItemPrototype* tmpItem = objmgr.GetItemPrototype(ItemID); + ItemPrototype* tmpItem = sObjectMgr.GetItemPrototype(ItemID); bool added = false; if (tmpItem) @@ -4717,7 +4717,7 @@ bool ChatHandler::HandleTeleAddCommand(const char * args) std::string name = args; - if (objmgr.GetGameTele(name)) + if (sObjectMgr.GetGameTele(name)) { SendSysMessage(LANG_COMMAND_TP_ALREADYEXIST); SetSentErrorMessage(true); @@ -4732,7 +4732,7 @@ bool ChatHandler::HandleTeleAddCommand(const char * args) tele.mapId = player->GetMapId(); tele.name = name; - if (objmgr.AddGameTele(tele)) + if (sObjectMgr.AddGameTele(tele)) { SendSysMessage(LANG_COMMAND_TP_ADDED); } @@ -4753,7 +4753,7 @@ bool ChatHandler::HandleTeleDelCommand(const char * args) std::string name = args; - if (!objmgr.DeleteGameTele(name)) + if (!sObjectMgr.DeleteGameTele(name)) { SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); SetSentErrorMessage(true); @@ -5237,7 +5237,7 @@ bool ChatHandler::HandleQuestAdd(const char *args) uint32 entry = atol(cId); - Quest const* pQuest = objmgr.GetQuestTemplate(entry); + Quest const* pQuest = sObjectMgr.GetQuestTemplate(entry); if (!pQuest) { @@ -5291,7 +5291,7 @@ bool ChatHandler::HandleQuestRemove(const char *args) uint32 entry = atol(cId); - Quest const* pQuest = objmgr.GetQuestTemplate(entry); + Quest const* pQuest = sObjectMgr.GetQuestTemplate(entry); if (!pQuest) { @@ -5341,7 +5341,7 @@ bool ChatHandler::HandleQuestComplete(const char *args) uint32 entry = atol(cId); - Quest const* pQuest = objmgr.GetQuestTemplate(entry); + Quest const* pQuest = sObjectMgr.GetQuestTemplate(entry); // If player doesn't have the quest if (!pQuest || player->GetQuestStatus(entry) == QUEST_STATUS_NONE) @@ -5383,7 +5383,7 @@ bool ChatHandler::HandleQuestComplete(const char *args) } else if (creature > 0) { - if (CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creature)) + if (CreatureInfo const* cInfo = sObjectMgr.GetCreatureTemplate(creature)) for (uint16 z = 0; z < creaturecount; ++z) player->KilledMonster(cInfo,0); } @@ -5586,7 +5586,7 @@ bool ChatHandler::HandleBanInfoAccountCommand(const char *args) return false; } - uint32 accountid = accmgr.GetId(account_name); + uint32 accountid = sAccountMgr.GetId(account_name); if (!accountid) { PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str()); @@ -5603,10 +5603,10 @@ bool ChatHandler::HandleBanInfoCharacterCommand(const char *args) if (!extractPlayerTarget((char*)args,&target,&target_guid)) return false; - uint32 accountid = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid); + uint32 accountid = target ? target->GetSession()->GetAccountId() : sObjectMgr.GetPlayerAccountIdByGUID(target_guid); std::string accountname; - if (!accmgr.GetName(accountid,accountname)) + if (!sAccountMgr.GetName(accountid,accountname)) { PSendSysMessage(LANG_BANINFO_NOCHARACTER); return true; @@ -5763,7 +5763,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult_AutoPtr result) account_name = fields[1].GetCppString(); // "character" case, name need extract from another DB else - accmgr.GetName (account_id,account_name); + sAccountMgr.GetName (account_id,account_name); // No SQL injection. id is uint32. QueryResult_AutoPtr banInfo = LoginDatabase.PQuery("SELECT bandate,unbandate,bannedby,banreason FROM account_banned WHERE id = %u ORDER BY unbandate", account_id); @@ -5952,7 +5952,7 @@ bool ChatHandler::HandlePDumpLoadCommand(const char *args) return false; } - uint32 account_id = accmgr.GetId(account_name); + uint32 account_id = sAccountMgr.GetId(account_name); if (!account_id) { account_id = atoi(account); // use original string @@ -5964,7 +5964,7 @@ bool ChatHandler::HandlePDumpLoadCommand(const char *args) } } - if (!accmgr.GetName(account_id,account_name)) + if (!sAccountMgr.GetName(account_id,account_name)) { PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str()); SetSentErrorMessage(true); @@ -6008,7 +6008,7 @@ bool ChatHandler::HandlePDumpLoadCommand(const char *args) return false; } - if (objmgr.GetPlayerAccountIdByGUID(guid)) + if (sObjectMgr.GetPlayerAccountIdByGUID(guid)) { PSendSysMessage(LANG_CHARACTER_GUID_IN_USE,guid); SetSentErrorMessage(true); @@ -6067,10 +6067,10 @@ bool ChatHandler::HandlePDumpWriteCommand(const char *args) return false; } - guid = objmgr.GetPlayerGUIDByName(name); + guid = sObjectMgr.GetPlayerGUIDByName(name); } - if (!objmgr.GetPlayerAccountIdByGUID(guid)) + if (!sObjectMgr.GetPlayerAccountIdByGUID(guid)) { PSendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); @@ -6558,9 +6558,9 @@ bool ChatHandler::HandleInstanceStatsCommand(const char* /*args*/) { PSendSysMessage("instances loaded: %d", sMapMgr.GetNumInstances()); PSendSysMessage("players in instances: %d", sMapMgr.GetNumPlayersInInstances()); - PSendSysMessage("instance saves: %d", sInstanceSaveManager.GetNumInstanceSaves()); - PSendSysMessage("players bound: %d", sInstanceSaveManager.GetNumBoundPlayersTotal()); - PSendSysMessage("groups bound: %d", sInstanceSaveManager.GetNumBoundGroupsTotal()); + PSendSysMessage("instance saves: %d", sInstanceSaveMgr.GetNumInstanceSaves()); + PSendSysMessage("players bound: %d", sInstanceSaveMgr.GetNumBoundPlayersTotal()); + PSendSysMessage("groups bound: %d", sInstanceSaveMgr.GetNumBoundGroupsTotal()); return true; } @@ -6664,7 +6664,7 @@ bool ChatHandler::HandleAccountSetAddonCommand(const char *args) return false; account_id = player->GetSession()->GetAccountId(); - accmgr.GetName(account_id,account_name); + sAccountMgr.GetName(account_id,account_name); szExp = szAcc; } else @@ -6678,7 +6678,7 @@ bool ChatHandler::HandleAccountSetAddonCommand(const char *args) return false; } - account_id = accmgr.GetId(account_name); + account_id = sAccountMgr.GetId(account_name); if (!account_id) { PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str()); @@ -6756,7 +6756,7 @@ bool ChatHandler::HandleSendItemsCommand(const char *args) if (!item_id) return false; - ItemPrototype const* item_proto = objmgr.GetItemPrototype(item_id); + ItemPrototype const* item_proto = sObjectMgr.GetItemPrototype(item_id); if (!item_proto) { PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, item_id); @@ -6909,7 +6909,7 @@ bool ChatHandler::HandleModifyGenderCommand(const char *args) return false; } - PlayerInfo const* info = objmgr.GetPlayerInfo(player->getRace(), player->getClass()); + PlayerInfo const* info = sObjectMgr.GetPlayerInfo(player->getRace(), player->getClass()); if (!info) return false; @@ -7024,7 +7024,7 @@ bool ChatHandler::HandleFreezeCommand(const char *args) { name = TargetName; normalizePlayerName(name); - player = objmgr.GetPlayer(name.c_str()); //get player by name + player = sObjectMgr.GetPlayer(name.c_str()); //get player by name } if (!player) @@ -7090,7 +7090,7 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args) { name = TargetName; normalizePlayerName(name); - player = objmgr.GetPlayer(name.c_str()); //get player by name + player = sObjectMgr.GetPlayer(name.c_str()); //get player by name } //effect |
