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authorShauren <none@none>2010-12-23 23:25:44 +0100
committerShauren <none@none>2010-12-23 23:25:44 +0100
commit928443d8993869dfbf3adceabe4ba0b3cfe0edef (patch)
treeb30f1385e6f2dd8d95357590593aa2988b094593 /src/server/game/Chat
parent95daf7998fc3b772fdcd70087c12db80bd5a031a (diff)
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Chat')
-rwxr-xr-xsrc/server/game/Chat/Channels/Channel.cpp30
-rwxr-xr-xsrc/server/game/Chat/Channels/ChannelMgr.cpp2
-rwxr-xr-xsrc/server/game/Chat/Chat.cpp56
-rwxr-xr-xsrc/server/game/Chat/Commands/Level0.cpp20
-rwxr-xr-xsrc/server/game/Chat/Commands/Level1.cpp28
-rwxr-xr-xsrc/server/game/Chat/Commands/Level2.cpp18
-rwxr-xr-xsrc/server/game/Chat/Commands/Level3.cpp96
7 files changed, 125 insertions, 125 deletions
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index 35541e82642..de028c3ad80 100755
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -52,7 +52,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
m_flags |= CHANNEL_FLAG_CUSTOM;
// If storing custom channels in the db is enabled either load or save the channel
- if (sWorld.getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
+ if (sWorld->getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
{
PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_CHANNEL);
stmt->setString(0, name);
@@ -76,7 +76,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
uint64 banned_guid = atol(*iter);
if (banned_guid)
{
- sLog.outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid);
+ sLog->outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid);
banned.insert(banned_guid);
}
}
@@ -88,7 +88,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
stmt->setString(0, name);
stmt->setUInt32(1, m_Team);
CharacterDatabase.Execute(stmt);
- sLog.outDebug("Channel(%s) saved in database", name.c_str());
+ sLog->outDebug("Channel(%s) saved in database", name.c_str());
}
m_IsSaved = true;
@@ -116,7 +116,7 @@ void Channel::UpdateChannelInDB() const
stmt->setUInt32(5, m_Team);
CharacterDatabase.Execute(stmt);
- sLog.outDebug("Channel(%s) updated in database", m_name.c_str());
+ sLog->outDebug("Channel(%s) updated in database", m_name.c_str());
}
}
@@ -131,13 +131,13 @@ void Channel::UpdateChannelUseageInDB() const
void Channel::CleanOldChannelsInDB()
{
- if (sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0)
+ if (sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_CHANNEL);
- stmt->setUInt32(0, sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION)*DAY);
+ stmt->setUInt32(0, sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION)*DAY);
CharacterDatabase.Execute(stmt);
- sLog.outDebug("Cleaned out unused custom chat channels.");
+ sLog->outDebug("Cleaned out unused custom chat channels.");
}
}
@@ -174,7 +174,7 @@ void Channel::Join(uint64 p, const char *pass)
if (plr)
{
if (HasFlag(CHANNEL_FLAG_LFG) &&
- sWorld.getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup())
+ sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup())
{
MakeNotInLfg(&data);
SendToOne(&data, p);
@@ -184,7 +184,7 @@ void Channel::Join(uint64 p, const char *pass)
plr->JoinedChannel(this);
}
- if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
+ if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
MakeJoined(&data, p);
SendToAll(&data);
@@ -246,7 +246,7 @@ void Channel::Leave(uint64 p, bool send)
bool changeowner = players[p].IsOwner();
players.erase(p);
- if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
+ if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
WorldPacket data;
MakeLeft(&data, p);
@@ -455,7 +455,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
// allow make moderator from another team only if both is GMs
// at this moment this only way to show channel post for GM from another team
if ((plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) &&
- plr->GetTeam() != newp->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ plr->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
@@ -511,7 +511,7 @@ void Channel::SetOwner(uint64 p, const char *newname)
return;
}
- if (newp->GetTeam() != plr->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ if (newp->GetTeam() != plr->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
@@ -559,7 +559,7 @@ void Channel::List(Player* player)
size_t pos = data.wpos();
data << uint32(0); // size of list, placeholder
- uint32 gmLevelInWhoList = sWorld.getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
+ uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
uint32 count = 0;
for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
@@ -621,7 +621,7 @@ void Channel::Say(uint64 p, const char *what, uint32 lang)
{
if (!what)
return;
- if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
lang = LANG_UNIVERSAL;
Player *plr = sObjectMgr->GetPlayer(p);
@@ -688,7 +688,7 @@ void Channel::Invite(uint64 p, const char *newname)
if (!plr)
return;
- if (newp->GetTeam() != plr->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ if (newp->GetTeam() != plr->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakeInviteWrongFaction(&data);
diff --git a/src/server/game/Chat/Channels/ChannelMgr.cpp b/src/server/game/Chat/Channels/ChannelMgr.cpp
index c0400b91160..2d617aa8294 100755
--- a/src/server/game/Chat/Channels/ChannelMgr.cpp
+++ b/src/server/game/Chat/Channels/ChannelMgr.cpp
@@ -22,7 +22,7 @@
ChannelMgr* channelMgr(uint32 team)
{
- if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
return ACE_Singleton<AllianceChannelMgr, ACE_Null_Mutex>::instance(); // cross-faction
if (team == ALLIANCE)
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 6d6d282ebe2..c962a2f96d7 100755
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -523,7 +523,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac
return false;
// ignore only for non-players for non strong checks (when allow apply command at least to same sec level)
- if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld.getBoolConfig(CONFIG_GM_LOWER_SECURITY))
+ if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld->getBoolConfig(CONFIG_GM_LOWER_SECURITY))
return false;
if (target)
@@ -598,7 +598,7 @@ void ChatHandler::SendGlobalSysMessage(const char *str)
while (char* line = LineFromMessage(pos))
{
FillSystemMessageData(&data, line);
- sWorld.SendGlobalMessage(&data);
+ sWorld->SendGlobalMessage(&data);
}
free(buf);
@@ -616,7 +616,7 @@ void ChatHandler::SendGlobalGMSysMessage(const char *str)
while (char* line = LineFromMessage(pos))
{
FillSystemMessageData(&data, line);
- sWorld.SendGlobalGMMessage(&data);
+ sWorld->SendGlobalGMMessage(&data);
}
free(buf);
}
@@ -716,7 +716,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, co
{
Player* p = m_session->GetPlayer();
uint64 sel_guid = p->GetSelection();
- sLog.outCommand(m_session->GetAccountId(),"Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected %s: %s (GUID: %u)]",
+ sLog->outCommand(m_session->GetAccountId(),"Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected %s: %s (GUID: %u)]",
fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(),
GetLogNameForGuid(sel_guid), (p->GetSelectedUnit()) ? p->GetSelectedUnit()->GetName() : "", GUID_LOPART(sel_guid));
}
@@ -768,12 +768,12 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text,
// expected subcommand by full name DB content
else if (*text)
{
- sLog.outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str());
+ sLog->outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str());
return false;
}
if (table[i].SecurityLevel != security)
- sLog.outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security);
+ sLog->outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security);
table[i].SecurityLevel = security;
table[i].Help = help;
@@ -784,9 +784,9 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text,
if (!cmd.empty())
{
if (table == getCommandTable())
- sLog.outErrorDb("Table `command` have not existed command '%s', skip.",cmd.c_str());
+ sLog->outErrorDb("Table `command` have not existed command '%s', skip.",cmd.c_str());
else
- sLog.outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str());
+ sLog->outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str());
}
return false;
@@ -799,7 +799,7 @@ int ChatHandler::ParseCommands(const char* text)
std::string fullcmd = text;
- if (m_session && m_session->GetSecurity() <= SEC_PLAYER && sWorld.getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS) == 0)
+ if (m_session && m_session->GetSecurity() <= SEC_PLAYER && sWorld->getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS) == 0)
return 0;
/// chat case (.command or !command format)
@@ -856,7 +856,7 @@ valid examples:
const char* validSequenceIterator = validSequence;
// more simple checks
- if (sWorld.getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) < 3)
+ if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) < 3)
{
const std::string validCommands = "cHhr|";
@@ -875,7 +875,7 @@ valid examples:
++message;
// validate sequence
- if (sWorld.getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) == 2)
+ if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) == 2)
{
if (commandChar == *validSequenceIterator)
{
@@ -919,7 +919,7 @@ valid examples:
else if (reader.get() != '|')
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage sequence aborted unexpectedly");
+ sLog->outBasic("ChatHandler::isValidChatMessage sequence aborted unexpectedly");
#endif
return false;
}
@@ -928,7 +928,7 @@ valid examples:
if (reader.peek() == '\0')
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage pipe followed by \\0");
+ sLog->outBasic("ChatHandler::isValidChatMessage pipe followed by \\0");
#endif
return false;
}
@@ -953,7 +953,7 @@ valid examples:
else
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage invalid sequence, expected %c but got %c", *validSequenceIterator, commandChar);
+ sLog->outBasic("ChatHandler::isValidChatMessage invalid sequence, expected %c but got %c", *validSequenceIterator, commandChar);
#endif
return false;
}
@@ -962,7 +962,7 @@ valid examples:
{
// no escaped pipes in sequences
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got escaped pipe in sequence");
+ sLog->outBasic("ChatHandler::isValidChatMessage got escaped pipe in sequence");
#endif
return false;
}
@@ -979,7 +979,7 @@ valid examples:
if (!c)
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got \\0 while reading color in |c command");
+ sLog->outBasic("ChatHandler::isValidChatMessage got \\0 while reading color in |c command");
#endif
return false;
}
@@ -997,7 +997,7 @@ valid examples:
continue;
}
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got non hex char '%c' while reading color", c);
+ sLog->outBasic("ChatHandler::isValidChatMessage got non hex char '%c' while reading color", c);
#endif
return false;
}
@@ -1015,7 +1015,7 @@ valid examples:
if (!linkedItem)
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got invalid itemID %u in |item command", atoi(buffer));
+ sLog->outBasic("ChatHandler::isValidChatMessage got invalid itemID %u in |item command", atoi(buffer));
#endif
return false;
}
@@ -1023,7 +1023,7 @@ valid examples:
if (color != ItemQualityColors[linkedItem->Quality])
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage linked item has color %u, but user claims %u", ItemQualityColors[linkedItem->Quality],
+ sLog->outBasic("ChatHandler::isValidChatMessage linked item has color %u, but user claims %u", ItemQualityColors[linkedItem->Quality],
color);
#endif
return false;
@@ -1096,7 +1096,7 @@ valid examples:
if (!linkedQuest)
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage Questtemplate %u not found", questid);
+ sLog->outBasic("ChatHandler::isValidChatMessage Questtemplate %u not found", questid);
#endif
return false;
}
@@ -1236,7 +1236,7 @@ valid examples:
else
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage user sent unsupported link type '%s'", buffer);
+ sLog->outBasic("ChatHandler::isValidChatMessage user sent unsupported link type '%s'", buffer);
#endif
return false;
}
@@ -1249,7 +1249,7 @@ valid examples:
if (reader.get() != '[')
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage link caption doesn't start with '['");
+ sLog->outBasic("ChatHandler::isValidChatMessage link caption doesn't start with '['");
#endif
return false;
}
@@ -1314,7 +1314,7 @@ valid examples:
if (!ql)
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage default questname didn't match and there is no locale");
+ sLog->outBasic("ChatHandler::isValidChatMessage default questname didn't match and there is no locale");
#endif
return false;
}
@@ -1331,7 +1331,7 @@ valid examples:
if (!foundName)
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage no quest locale title matched");
+ sLog->outBasic("ChatHandler::isValidChatMessage no quest locale title matched");
#endif
return false;
}
@@ -1374,7 +1374,7 @@ valid examples:
if (!foundName)
{
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage linked item name wasn't found in any localization");
+ sLog->outBasic("ChatHandler::isValidChatMessage linked item name wasn't found in any localization");
#endif
return false;
}
@@ -1406,7 +1406,7 @@ valid examples:
break;
default:
#ifdef TRINITY_DEBUG
- sLog.outBasic("ChatHandler::isValidChatMessage got invalid command |%c", commandChar);
+ sLog->outBasic("ChatHandler::isValidChatMessage got invalid command |%c", commandChar);
#endif
return false;
}
@@ -1415,7 +1415,7 @@ valid examples:
// check if every opened sequence was also closed properly
#ifdef TRINITY_DEBUG
if (validSequence != validSequenceIterator)
- sLog.outBasic("ChatHandler::isValidChatMessage EOF in active sequence");
+ sLog->outBasic("ChatHandler::isValidChatMessage EOF in active sequence");
#endif
return validSequence == validSequenceIterator;
}
@@ -2170,7 +2170,7 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, G
LocaleConstant CliHandler::GetSessionDbcLocale() const
{
- return sWorld.GetDefaultDbcLocale();
+ return sWorld->GetDefaultDbcLocale();
}
int CliHandler::GetSessionDbLocaleIndex() const
diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp
index a1321b81125..c76bceb74de 100755
--- a/src/server/game/Chat/Commands/Level0.cpp
+++ b/src/server/game/Chat/Commands/Level0.cpp
@@ -84,14 +84,14 @@ bool ChatHandler::HandleStartCommand(const char* /*args*/)
bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
{
- uint32 PlayersNum = sWorld.GetPlayerCount();
- uint32 MaxPlayersNum = sWorld.GetMaxPlayerCount();
- uint32 activeClientsNum = sWorld.GetActiveSessionCount();
- uint32 queuedClientsNum = sWorld.GetQueuedSessionCount();
- uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount();
- uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount();
- std::string uptime = secsToTimeString(sWorld.GetUptime());
- uint32 updateTime = sWorld.GetUpdateTime();
+ uint32 PlayersNum = sWorld->GetPlayerCount();
+ uint32 MaxPlayersNum = sWorld->GetMaxPlayerCount();
+ uint32 activeClientsNum = sWorld->GetActiveSessionCount();
+ uint32 queuedClientsNum = sWorld->GetQueuedSessionCount();
+ uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount();
+ uint32 maxQueuedClientsNum = sWorld->GetMaxQueuedSessionCount();
+ std::string uptime = secsToTimeString(sWorld->GetUptime());
+ uint32 updateTime = sWorld->GetUpdateTime();
PSendSysMessage(_FULLVERSION);
PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum);
@@ -137,7 +137,7 @@ bool ChatHandler::HandleSaveCommand(const char* /*args*/)
}
// save if the player has last been saved over 20 seconds ago
- uint32 save_interval = sWorld.getIntConfig(CONFIG_INTERVAL_SAVE);
+ uint32 save_interval = sWorld->getIntConfig(CONFIG_INTERVAL_SAVE);
if (save_interval == 0 || (save_interval > 20*IN_MILLISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILLISECONDS))
player->SaveToDB();
@@ -147,7 +147,7 @@ bool ChatHandler::HandleSaveCommand(const char* /*args*/)
/// Display the 'Message of the day' for the realm
bool ChatHandler::HandleServerMotdCommand(const char* /*args*/)
{
- PSendSysMessage(LANG_MOTD_CURRENT, sWorld.GetMotd());
+ PSendSysMessage(LANG_MOTD_CURRENT, sWorld->GetMotd());
return true;
}
diff --git a/src/server/game/Chat/Commands/Level1.cpp b/src/server/game/Chat/Commands/Level1.cpp
index 3036644ae0e..afc2a65de47 100755
--- a/src/server/game/Chat/Commands/Level1.cpp
+++ b/src/server/game/Chat/Commands/Level1.cpp
@@ -46,7 +46,7 @@ bool ChatHandler::HandleNameAnnounceCommand(const char* args)
if (!*args)
return false;
- sWorld.SendWorldText(LANG_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args);
+ sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args);
return true;
}
@@ -56,7 +56,7 @@ bool ChatHandler::HandleGMNameAnnounceCommand(const char* args)
if (!*args)
return false;
- sWorld.SendGMText(LANG_GM_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args);
+ sWorld->SendGMText(LANG_GM_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args);
return true;
}
@@ -68,7 +68,7 @@ bool ChatHandler::HandleAnnounceCommand(const char* args)
char buff[2048];
sprintf(buff, GetTrinityString(LANG_SYSTEMMESSAGE), args);
- sWorld.SendServerMessage(SERVER_MSG_STRING, buff);
+ sWorld->SendServerMessage(SERVER_MSG_STRING, buff);
return true;
}
@@ -78,7 +78,7 @@ bool ChatHandler::HandleGMAnnounceCommand(const char* args)
if (!*args)
return false;
- sWorld.SendGMText(LANG_GM_BROADCAST,args);
+ sWorld->SendGMText(LANG_GM_BROADCAST,args);
return true;
}
@@ -93,7 +93,7 @@ bool ChatHandler::HandleNotifyCommand(const char* args)
WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
data << str;
- sWorld.SendGlobalMessage(&data);
+ sWorld->SendGlobalMessage(&data);
return true;
}
@@ -109,7 +109,7 @@ bool ChatHandler::HandleGMNotifyCommand(const char* args)
WorldPacket data(SMSG_NOTIFICATION, (str.size()+1));
data << str;
- sWorld.SendGlobalGMMessage(&data);
+ sWorld->SendGlobalGMMessage(&data);
return true;
}
@@ -187,14 +187,14 @@ bool ChatHandler::HandleGPSCommand(const char* args)
cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(),
zone_x, zone_y, ground_z, floor_z, have_map, have_vmap);
- sLog.outDebug("Player %s GPS call for %s '%s' (%s: %u):",
+ sLog->outDebug("Player %s GPS call for %s '%s' (%s: %u):",
m_session ? GetNameLink().c_str() : GetTrinityString(LANG_CONSOLE_COMMAND),
(obj->GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), obj->GetName(),
(obj->GetTypeId() == TYPEID_PLAYER ? "GUID" : "Entry"), (obj->GetTypeId() == TYPEID_PLAYER ? obj->GetGUIDLow(): obj->GetEntry()));
- sLog.outDebug(GetTrinityString(LANG_MAP_POSITION),
- obj->GetMapId(), (mapEntry ? mapEntry->name[sWorld.GetDefaultDbcLocale()] : "<unknown>"),
- zone_id, (zoneEntry ? zoneEntry->area_name[sWorld.GetDefaultDbcLocale()] : "<unknown>"),
- area_id, (areaEntry ? areaEntry->area_name[sWorld.GetDefaultDbcLocale()] : "<unknown>"),
+ sLog->outDebug(GetTrinityString(LANG_MAP_POSITION),
+ obj->GetMapId(), (mapEntry ? mapEntry->name[sWorld->GetDefaultDbcLocale()] : "<unknown>"),
+ zone_id, (zoneEntry ? zoneEntry->area_name[sWorld->GetDefaultDbcLocale()] : "<unknown>"),
+ area_id, (areaEntry ? areaEntry->area_name[sWorld->GetDefaultDbcLocale()] : "<unknown>"),
obj->GetPhaseMask(),
obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), obj->GetOrientation(),
cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(),
@@ -555,7 +555,7 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
// converting string that we try to find to lower case
wstrToLower (wnamepart);
@@ -642,7 +642,7 @@ bool ChatHandler::HandleLookupTeleCommand(const char * args)
std::ostringstream reply;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
bool limitReached = false;
GameTeleMap const & teleMap = sObjectMgr->GetGameTeleMap();
@@ -710,7 +710,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args)
//Save all players in the world
bool ChatHandler::HandleSaveAllCommand(const char* /*args*/)
{
- sObjectAccessor.SaveAllPlayers();
+ sObjectAccessor->SaveAllPlayers();
SendSysMessage(LANG_PLAYERS_SAVED);
return true;
}
diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp
index 7fe635dcc61..90714691d03 100755
--- a/src/server/game/Chat/Commands/Level2.cpp
+++ b/src/server/game/Chat/Commands/Level2.cpp
@@ -67,7 +67,7 @@ bool ChatHandler::HandleMuteCommand(const char* args)
// find only player from same account if any
if (!target)
- if (WorldSession* session = sWorld.FindSession(account_id))
+ if (WorldSession* session = sWorld->FindSession(account_id))
target = session->GetPlayer();
uint32 notspeaktime = (uint32) atoi(delayStr);
@@ -106,7 +106,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
// find only player from same account if any
if (!target)
- if (WorldSession* session = sWorld.FindSession(account_id))
+ if (WorldSession* session = sWorld->FindSession(account_id))
target = session->GetPlayer();
// must have strong lesser security level
@@ -221,8 +221,8 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
if (HasLowerSecurity(target, 0))
return false;
- if (sWorld.getBoolConfig(CONFIG_SHOW_KICK_IN_WORLD))
- sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, playerName.c_str());
+ if (sWorld->getBoolConfig(CONFIG_SHOW_KICK_IN_WORLD))
+ sWorld->SendWorldText(LANG_COMMAND_KICKMESSAGE, playerName.c_str());
else
PSendSysMessage(LANG_COMMAND_KICKMESSAGE, playerName.c_str());
@@ -528,7 +528,7 @@ bool ChatHandler::HandleLookupEventCommand(const char* args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList();
@@ -646,7 +646,7 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult result, int32 limit)
int i = 0;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
do
{
if (maxResults && count++ == maxResults)
@@ -693,7 +693,7 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult result, int32 limit)
/// Triggering corpses expire check in world
bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/)
{
- sObjectAccessor.RemoveOldCorpses();
+ sObjectAccessor->RemoveOldCorpses();
return true;
}
@@ -800,7 +800,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* /*args*/)
if (!pet->InitStatsForLevel(creatureTarget->getLevel()))
{
- sLog.outError("InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
+ sLog->outError("InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
PSendSysMessage("Error 2");
delete pet;
return false;
@@ -938,7 +938,7 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args)
wstrToLower(wnamepart);
uint32 counter = 0; // Counter for figure out that we found smth.
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
// Search in CharTitles.dbc
for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++)
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index 82745fa0cc8..b46db405101 100755
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -259,7 +259,7 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
if (!plTarget)
plTarget = pl;
- sLog.outDetail(GetTrinityString(LANG_ADDITEM), itemId, count);
+ sLog->outDetail(GetTrinityString(LANG_ADDITEM), itemId, count);
ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(itemId);
if (!pProto)
@@ -338,7 +338,7 @@ bool ChatHandler::HandleAddItemSetCommand(const char *args)
if (!plTarget)
plTarget = pl;
- sLog.outDetail(GetTrinityString(LANG_ADDITEMSET), itemsetId);
+ sLog->outDetail(GetTrinityString(LANG_ADDITEMSET), itemsetId);
bool found = false;
for (uint32 id = 0; id < sItemStorage.MaxEntry; id++)
@@ -756,7 +756,7 @@ bool ChatHandler::HandleLookupItemCommand(const char *args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
// Search in `item_template`
for (uint32 id = 0; id < sItemStorage.MaxEntry; id++)
@@ -841,7 +841,7 @@ bool ChatHandler::HandleLookupItemSetCommand(const char *args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
// Search in ItemSet.dbc
for (uint32 id = 0; id < sItemSetStore.GetNumRows(); id++)
@@ -914,7 +914,7 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
// Search in SkillLine.dbc
for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); id++)
@@ -1001,7 +1001,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
// Search in Spell.dbc
for (uint32 id = 0; id < sSpellStore.GetNumRows(); id++)
@@ -1110,7 +1110,7 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
ObjectMgr::QuestMap const& qTemplates = sObjectMgr->GetQuestTemplates();
for (ObjectMgr::QuestMap::const_iterator iter = qTemplates.begin(); iter != qTemplates.end(); ++iter)
@@ -1227,7 +1227,7 @@ bool ChatHandler::HandleLookupCreatureCommand(const char *args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
for (uint32 id = 0; id< sCreatureStorage.MaxEntry; ++id)
{
@@ -1311,7 +1311,7 @@ bool ChatHandler::HandleLookupObjectCommand(const char *args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
for (uint32 id = 0; id< sGOStorage.MaxEntry; id++)
{
@@ -1398,7 +1398,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
for (uint32 id = 0; id < sFactionStore.GetNumRows(); ++id)
{
@@ -1497,7 +1497,7 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
bool found = false;
uint32 count = 0;
- uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
+ uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS);
// Search in TaxiNodes.dbc
for (uint32 id = 0; id < sTaxiNodesStore.GetNumRows(); id++)
@@ -1575,7 +1575,7 @@ bool ChatHandler::HandleLookupMapCommand(const char *args)
MapEntry const* MapInfo = sMapStore.LookupEntry(id);
if (MapInfo)
{
- uint8 loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
+ uint8 loc = m_session ? m_session->GetSessionDbcLocale() : sWorld->GetDefaultDbcLocale();
std::string name = MapInfo->name[loc];
if (name.empty())
@@ -1851,7 +1851,7 @@ bool ChatHandler::HandleDieCommand(const char* /*args*/)
if (target->isAlive())
{
- if (sWorld.getBoolConfig(CONFIG_DIE_COMMAND_MODE))
+ if (sWorld->getBoolConfig(CONFIG_DIE_COMMAND_MODE))
m_session->GetPlayer()->Kill(target);
else
m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -1954,7 +1954,7 @@ bool ChatHandler::HandleReviveCommand(const char *args)
}
else
// will resurrected at login without corpse
- sObjectAccessor.ConvertCorpseForPlayer(target_guid);
+ sObjectAccessor->ConvertCorpseForPlayer(target_guid);
return true;
}
@@ -2367,7 +2367,7 @@ bool ChatHandler::HandleChangeWeather(const char *args)
return false;
//Weather is OFF
- if (!sWorld.getBoolConfig(CONFIG_WEATHER))
+ if (!sWorld->getBoolConfig(CONFIG_WEATHER))
{
SendSysMessage(LANG_WEATHER_DISABLED);
SetSentErrorMessage(true);
@@ -2505,7 +2505,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
ChrClassesEntry const* cEntry = sChrClassesStore.LookupEntry(player->getClass());
if (!cEntry)
{
- sLog.outError("Class %u not found in DBC (Wrong DBC files?)",player->getClass());
+ sLog->outError("Class %u not found in DBC (Wrong DBC files?)",player->getClass());
return false;
}
@@ -2548,8 +2548,8 @@ bool ChatHandler::HandleResetLevelCommand(const char * args)
// set starting level
uint32 start_level = target->getClass() != CLASS_DEATH_KNIGHT
- ? sWorld.getIntConfig(CONFIG_START_PLAYER_LEVEL)
- : sWorld.getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL);
+ ? sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL)
+ : sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL);
sScriptMgr->OnPlayerLevelChanged(target, start_level);
@@ -2684,14 +2684,14 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
if (casename == "spells")
{
atLogin = AT_LOGIN_RESET_SPELLS;
- sWorld.SendWorldText(LANG_RESETALL_SPELLS);
+ sWorld->SendWorldText(LANG_RESETALL_SPELLS);
if (!m_session)
SendSysMessage(LANG_RESETALL_SPELLS);
}
else if (casename == "talents")
{
atLogin = AtLoginFlags(AT_LOGIN_RESET_TALENTS | AT_LOGIN_RESET_PET_TALENTS);
- sWorld.SendWorldText(LANG_RESETALL_TALENTS);
+ sWorld->SendWorldText(LANG_RESETALL_TALENTS);
if (!m_session)
SendSysMessage(LANG_RESETALL_TALENTS);
}
@@ -2705,7 +2705,7 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE (at_login & '%u') = '0'",atLogin,atLogin);
ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, *HashMapHolder<Player>::GetLock(), true);
- HashMapHolder<Player>::MapType const& plist = sObjectAccessor.GetPlayers();
+ HashMapHolder<Player>::MapType const& plist = sObjectAccessor->GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr)
itr->second->SetAtLoginFlag(atLogin);
@@ -2714,7 +2714,7 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
bool ChatHandler::HandleServerShutDownCancelCommand(const char* /*args*/)
{
- sWorld.ShutdownCancel();
+ sWorld->ShutdownCancel();
return true;
}
@@ -2746,10 +2746,10 @@ bool ChatHandler::HandleServerShutDownCommand(const char *args)
if (exitcode < 0 || exitcode > 125)
return false;
- sWorld.ShutdownServ (time, 0, exitcode);
+ sWorld->ShutdownServ (time, 0, exitcode);
}
else
- sWorld.ShutdownServ(time,0,SHUTDOWN_EXIT_CODE);
+ sWorld->ShutdownServ(time,0,SHUTDOWN_EXIT_CODE);
return true;
}
@@ -2781,10 +2781,10 @@ bool ChatHandler::HandleServerRestartCommand(const char *args)
if (exitcode < 0 || exitcode > 125)
return false;
- sWorld.ShutdownServ (time, SHUTDOWN_MASK_RESTART, exitcode);
+ sWorld->ShutdownServ (time, SHUTDOWN_MASK_RESTART, exitcode);
}
else
- sWorld.ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
+ sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
return true;
}
@@ -2816,10 +2816,10 @@ bool ChatHandler::HandleServerIdleRestartCommand(const char *args)
if (exitcode < 0 || exitcode > 125)
return false;
- sWorld.ShutdownServ (time, SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE, exitcode);
+ sWorld->ShutdownServ (time, SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE, exitcode);
}
else
- sWorld.ShutdownServ(time,SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE,RESTART_EXIT_CODE);
+ sWorld->ShutdownServ(time,SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE,RESTART_EXIT_CODE);
return true;
}
@@ -2851,10 +2851,10 @@ bool ChatHandler::HandleServerIdleShutDownCommand(const char *args)
if (exitcode < 0 || exitcode > 125)
return false;
- sWorld.ShutdownServ (time, SHUTDOWN_MASK_IDLE, exitcode);
+ sWorld->ShutdownServ (time, SHUTDOWN_MASK_IDLE, exitcode);
}
else
- sWorld.ShutdownServ(time,SHUTDOWN_MASK_IDLE,SHUTDOWN_EXIT_CODE);
+ sWorld->ShutdownServ(time,SHUTDOWN_MASK_IDLE,SHUTDOWN_EXIT_CODE);
return true;
}
@@ -2894,7 +2894,7 @@ bool ChatHandler::HandleBanCharacterCommand(const char *args)
return false;
}
- switch (sWorld.BanCharacter(name, duration, reason, m_session ? m_session->GetPlayerName() : ""))
+ switch (sWorld->BanCharacter(name, duration, reason, m_session ? m_session->GetPlayerName() : ""))
{
case BAN_SUCCESS:
{
@@ -2965,7 +2965,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
break;
}
- switch(sWorld.BanAccount(mode, nameOrIP, duration, reason,m_session ? m_session->GetPlayerName() : ""))
+ switch(sWorld->BanAccount(mode, nameOrIP, duration, reason,m_session ? m_session->GetPlayerName() : ""))
{
case BAN_SUCCESS:
if (atoi(duration)>0)
@@ -3023,7 +3023,7 @@ bool ChatHandler::HandleUnBanCharacterCommand(const char *args)
return false;
}
- if (!sWorld.RemoveBanCharacter(name))
+ if (!sWorld->RemoveBanCharacter(name))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -3073,7 +3073,7 @@ bool ChatHandler::HandleUnBanHelper(BanMode mode, const char *args)
break;
}
- if (sWorld.RemoveBanAccount(mode,nameOrIP))
+ if (sWorld->RemoveBanAccount(mode,nameOrIP))
PSendSysMessage(LANG_UNBAN_UNBANNED,nameOrIP.c_str());
else
PSendSysMessage(LANG_UNBAN_ERROR,nameOrIP.c_str());
@@ -3771,30 +3771,30 @@ bool ChatHandler::HandleServerPLimitCommand(const char *args)
int l = strlen(param);
if (strncmp(param,"player",l) == 0)
- sWorld.SetPlayerSecurityLimit(SEC_PLAYER);
+ sWorld->SetPlayerSecurityLimit(SEC_PLAYER);
else if (strncmp(param,"moderator",l) == 0)
- sWorld.SetPlayerSecurityLimit(SEC_MODERATOR);
+ sWorld->SetPlayerSecurityLimit(SEC_MODERATOR);
else if (strncmp(param,"gamemaster",l) == 0)
- sWorld.SetPlayerSecurityLimit(SEC_GAMEMASTER);
+ sWorld->SetPlayerSecurityLimit(SEC_GAMEMASTER);
else if (strncmp(param,"administrator",l) == 0)
- sWorld.SetPlayerSecurityLimit(SEC_ADMINISTRATOR);
+ sWorld->SetPlayerSecurityLimit(SEC_ADMINISTRATOR);
else if (strncmp(param,"reset",l) == 0)
{
- sWorld.SetPlayerAmountLimit(sConfig.GetIntDefault("PlayerLimit", 100));
- sWorld.LoadDBAllowedSecurityLevel();
+ sWorld->SetPlayerAmountLimit(sConfig->GetIntDefault("PlayerLimit", 100));
+ sWorld->LoadDBAllowedSecurityLevel();
}
else
{
int val = atoi(param);
if (val < 0)
- sWorld.SetPlayerSecurityLimit(AccountTypes(uint32(-val)));
+ sWorld->SetPlayerSecurityLimit(AccountTypes(uint32(-val)));
else
- sWorld.SetPlayerAmountLimit(uint32(val));
+ sWorld->SetPlayerAmountLimit(uint32(val));
}
}
- uint32 pLimit = sWorld.GetPlayerAmountLimit();
- AccountTypes allowedAccountType = sWorld.GetPlayerSecurityLimit();
+ uint32 pLimit = sWorld->GetPlayerAmountLimit();
+ AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit();
char const* secName = "";
switch(allowedAccountType)
{
@@ -4182,7 +4182,7 @@ bool ChatHandler::HandleInstanceSaveDataCommand(const char * /*args*/)
/// Define the 'Message of the day' for the realm
bool ChatHandler::HandleServerSetMotdCommand(const char *args)
{
- sWorld.SetMotd(args);
+ sWorld->SetMotd(args);
PSendSysMessage(LANG_MOTD_NEW, args);
return true;
}
@@ -4195,13 +4195,13 @@ bool ChatHandler::HandleServerSetClosedCommand(const char *args)
if (strncmp(args, "on", 3) == 0)
{
SendSysMessage(LANG_WORLD_CLOSED);
- sWorld.SetClosed(true);
+ sWorld->SetClosed(true);
return true;
}
else if (strncmp(args, "off", 4) == 0)
{
SendSysMessage(LANG_WORLD_OPENED);
- sWorld.SetClosed(false);
+ sWorld->SetClosed(false);
return true;
}
@@ -4465,7 +4465,7 @@ bool ChatHandler::HandlePlayAllCommand(const char *args)
WorldPacket data(SMSG_PLAY_SOUND, 4);
data << uint32(soundId) << m_session->GetPlayer()->GetGUID();
- sWorld.SendGlobalMessage(&data);
+ sWorld->SendGlobalMessage(&data);
PSendSysMessage(LANG_COMMAND_PLAYED_TO_ALL, soundId);
return true;