diff options
| author | Shauren <none@none> | 2010-12-23 23:25:44 +0100 |
|---|---|---|
| committer | Shauren <none@none> | 2010-12-23 23:25:44 +0100 |
| commit | 928443d8993869dfbf3adceabe4ba0b3cfe0edef (patch) | |
| tree | b30f1385e6f2dd8d95357590593aa2988b094593 /src/server/game/Chat | |
| parent | 95daf7998fc3b772fdcd70087c12db80bd5a031a (diff) | |
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Chat')
| -rwxr-xr-x | src/server/game/Chat/Channels/Channel.cpp | 30 | ||||
| -rwxr-xr-x | src/server/game/Chat/Channels/ChannelMgr.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Chat/Chat.cpp | 56 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/Level0.cpp | 20 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/Level1.cpp | 28 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/Level2.cpp | 18 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/Level3.cpp | 96 |
7 files changed, 125 insertions, 125 deletions
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index 35541e82642..de028c3ad80 100755 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -52,7 +52,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team) m_flags |= CHANNEL_FLAG_CUSTOM; // If storing custom channels in the db is enabled either load or save the channel - if (sWorld.getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS)) + if (sWorld->getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS)) { PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_CHANNEL); stmt->setString(0, name); @@ -76,7 +76,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team) uint64 banned_guid = atol(*iter); if (banned_guid) { - sLog.outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid); + sLog->outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid); banned.insert(banned_guid); } } @@ -88,7 +88,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team) stmt->setString(0, name); stmt->setUInt32(1, m_Team); CharacterDatabase.Execute(stmt); - sLog.outDebug("Channel(%s) saved in database", name.c_str()); + sLog->outDebug("Channel(%s) saved in database", name.c_str()); } m_IsSaved = true; @@ -116,7 +116,7 @@ void Channel::UpdateChannelInDB() const stmt->setUInt32(5, m_Team); CharacterDatabase.Execute(stmt); - sLog.outDebug("Channel(%s) updated in database", m_name.c_str()); + sLog->outDebug("Channel(%s) updated in database", m_name.c_str()); } } @@ -131,13 +131,13 @@ void Channel::UpdateChannelUseageInDB() const void Channel::CleanOldChannelsInDB() { - if (sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0) + if (sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0) { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_CHANNEL); - stmt->setUInt32(0, sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION)*DAY); + stmt->setUInt32(0, sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION)*DAY); CharacterDatabase.Execute(stmt); - sLog.outDebug("Cleaned out unused custom chat channels."); + sLog->outDebug("Cleaned out unused custom chat channels."); } } @@ -174,7 +174,7 @@ void Channel::Join(uint64 p, const char *pass) if (plr) { if (HasFlag(CHANNEL_FLAG_LFG) && - sWorld.getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup()) + sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup()) { MakeNotInLfg(&data); SendToOne(&data, p); @@ -184,7 +184,7 @@ void Channel::Join(uint64 p, const char *pass) plr->JoinedChannel(this); } - if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL))) + if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL))) { MakeJoined(&data, p); SendToAll(&data); @@ -246,7 +246,7 @@ void Channel::Leave(uint64 p, bool send) bool changeowner = players[p].IsOwner(); players.erase(p); - if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL))) + if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL))) { WorldPacket data; MakeLeft(&data, p); @@ -455,7 +455,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set) // allow make moderator from another team only if both is GMs // at this moment this only way to show channel post for GM from another team if ((plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) && - plr->GetTeam() != newp->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) + plr->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) { WorldPacket data; MakePlayerNotFound(&data, p2n); @@ -511,7 +511,7 @@ void Channel::SetOwner(uint64 p, const char *newname) return; } - if (newp->GetTeam() != plr->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) + if (newp->GetTeam() != plr->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) { WorldPacket data; MakePlayerNotFound(&data, newname); @@ -559,7 +559,7 @@ void Channel::List(Player* player) size_t pos = data.wpos(); data << uint32(0); // size of list, placeholder - uint32 gmLevelInWhoList = sWorld.getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST); + uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST); uint32 count = 0; for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) @@ -621,7 +621,7 @@ void Channel::Say(uint64 p, const char *what, uint32 lang) { if (!what) return; - if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) + if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) lang = LANG_UNIVERSAL; Player *plr = sObjectMgr->GetPlayer(p); @@ -688,7 +688,7 @@ void Channel::Invite(uint64 p, const char *newname) if (!plr) return; - if (newp->GetTeam() != plr->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) + if (newp->GetTeam() != plr->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) { WorldPacket data; MakeInviteWrongFaction(&data); diff --git a/src/server/game/Chat/Channels/ChannelMgr.cpp b/src/server/game/Chat/Channels/ChannelMgr.cpp index c0400b91160..2d617aa8294 100755 --- a/src/server/game/Chat/Channels/ChannelMgr.cpp +++ b/src/server/game/Chat/Channels/ChannelMgr.cpp @@ -22,7 +22,7 @@ ChannelMgr* channelMgr(uint32 team) { - if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) + if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) return ACE_Singleton<AllianceChannelMgr, ACE_Null_Mutex>::instance(); // cross-faction if (team == ALLIANCE) diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 6d6d282ebe2..c962a2f96d7 100755 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -523,7 +523,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac return false; // ignore only for non-players for non strong checks (when allow apply command at least to same sec level) - if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld.getBoolConfig(CONFIG_GM_LOWER_SECURITY)) + if (m_session->GetSecurity() > SEC_PLAYER && !strong && !sWorld->getBoolConfig(CONFIG_GM_LOWER_SECURITY)) return false; if (target) @@ -598,7 +598,7 @@ void ChatHandler::SendGlobalSysMessage(const char *str) while (char* line = LineFromMessage(pos)) { FillSystemMessageData(&data, line); - sWorld.SendGlobalMessage(&data); + sWorld->SendGlobalMessage(&data); } free(buf); @@ -616,7 +616,7 @@ void ChatHandler::SendGlobalGMSysMessage(const char *str) while (char* line = LineFromMessage(pos)) { FillSystemMessageData(&data, line); - sWorld.SendGlobalGMMessage(&data); + sWorld->SendGlobalGMMessage(&data); } free(buf); } @@ -716,7 +716,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand *table, const char* text, co { Player* p = m_session->GetPlayer(); uint64 sel_guid = p->GetSelection(); - sLog.outCommand(m_session->GetAccountId(),"Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected %s: %s (GUID: %u)]", + sLog->outCommand(m_session->GetAccountId(),"Command: %s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected %s: %s (GUID: %u)]", fullcmd.c_str(),p->GetName(),m_session->GetAccountId(),p->GetPositionX(),p->GetPositionY(),p->GetPositionZ(),p->GetMapId(), GetLogNameForGuid(sel_guid), (p->GetSelectedUnit()) ? p->GetSelectedUnit()->GetName() : "", GUID_LOPART(sel_guid)); } @@ -768,12 +768,12 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, // expected subcommand by full name DB content else if (*text) { - sLog.outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str()); + sLog->outErrorDb("Table `command` have unexpected subcommand '%s' in command '%s', skip.",text,fullcommand.c_str()); return false; } if (table[i].SecurityLevel != security) - sLog.outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security); + sLog->outDetail("Table `command` overwrite for command '%s' default security (%u) by %u",fullcommand.c_str(),table[i].SecurityLevel,security); table[i].SecurityLevel = security; table[i].Help = help; @@ -784,9 +784,9 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand *table, const char* text, if (!cmd.empty()) { if (table == getCommandTable()) - sLog.outErrorDb("Table `command` have not existed command '%s', skip.",cmd.c_str()); + sLog->outErrorDb("Table `command` have not existed command '%s', skip.",cmd.c_str()); else - sLog.outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str()); + sLog->outErrorDb("Table `command` have not existed subcommand '%s' in command '%s', skip.",cmd.c_str(),fullcommand.c_str()); } return false; @@ -799,7 +799,7 @@ int ChatHandler::ParseCommands(const char* text) std::string fullcmd = text; - if (m_session && m_session->GetSecurity() <= SEC_PLAYER && sWorld.getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS) == 0) + if (m_session && m_session->GetSecurity() <= SEC_PLAYER && sWorld->getBoolConfig(CONFIG_ALLOW_PLAYER_COMMANDS) == 0) return 0; /// chat case (.command or !command format) @@ -856,7 +856,7 @@ valid examples: const char* validSequenceIterator = validSequence; // more simple checks - if (sWorld.getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) < 3) + if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) < 3) { const std::string validCommands = "cHhr|"; @@ -875,7 +875,7 @@ valid examples: ++message; // validate sequence - if (sWorld.getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) == 2) + if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) == 2) { if (commandChar == *validSequenceIterator) { @@ -919,7 +919,7 @@ valid examples: else if (reader.get() != '|') { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage sequence aborted unexpectedly"); + sLog->outBasic("ChatHandler::isValidChatMessage sequence aborted unexpectedly"); #endif return false; } @@ -928,7 +928,7 @@ valid examples: if (reader.peek() == '\0') { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage pipe followed by \\0"); + sLog->outBasic("ChatHandler::isValidChatMessage pipe followed by \\0"); #endif return false; } @@ -953,7 +953,7 @@ valid examples: else { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage invalid sequence, expected %c but got %c", *validSequenceIterator, commandChar); + sLog->outBasic("ChatHandler::isValidChatMessage invalid sequence, expected %c but got %c", *validSequenceIterator, commandChar); #endif return false; } @@ -962,7 +962,7 @@ valid examples: { // no escaped pipes in sequences #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage got escaped pipe in sequence"); + sLog->outBasic("ChatHandler::isValidChatMessage got escaped pipe in sequence"); #endif return false; } @@ -979,7 +979,7 @@ valid examples: if (!c) { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage got \\0 while reading color in |c command"); + sLog->outBasic("ChatHandler::isValidChatMessage got \\0 while reading color in |c command"); #endif return false; } @@ -997,7 +997,7 @@ valid examples: continue; } #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage got non hex char '%c' while reading color", c); + sLog->outBasic("ChatHandler::isValidChatMessage got non hex char '%c' while reading color", c); #endif return false; } @@ -1015,7 +1015,7 @@ valid examples: if (!linkedItem) { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage got invalid itemID %u in |item command", atoi(buffer)); + sLog->outBasic("ChatHandler::isValidChatMessage got invalid itemID %u in |item command", atoi(buffer)); #endif return false; } @@ -1023,7 +1023,7 @@ valid examples: if (color != ItemQualityColors[linkedItem->Quality]) { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage linked item has color %u, but user claims %u", ItemQualityColors[linkedItem->Quality], + sLog->outBasic("ChatHandler::isValidChatMessage linked item has color %u, but user claims %u", ItemQualityColors[linkedItem->Quality], color); #endif return false; @@ -1096,7 +1096,7 @@ valid examples: if (!linkedQuest) { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage Questtemplate %u not found", questid); + sLog->outBasic("ChatHandler::isValidChatMessage Questtemplate %u not found", questid); #endif return false; } @@ -1236,7 +1236,7 @@ valid examples: else { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage user sent unsupported link type '%s'", buffer); + sLog->outBasic("ChatHandler::isValidChatMessage user sent unsupported link type '%s'", buffer); #endif return false; } @@ -1249,7 +1249,7 @@ valid examples: if (reader.get() != '[') { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage link caption doesn't start with '['"); + sLog->outBasic("ChatHandler::isValidChatMessage link caption doesn't start with '['"); #endif return false; } @@ -1314,7 +1314,7 @@ valid examples: if (!ql) { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage default questname didn't match and there is no locale"); + sLog->outBasic("ChatHandler::isValidChatMessage default questname didn't match and there is no locale"); #endif return false; } @@ -1331,7 +1331,7 @@ valid examples: if (!foundName) { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage no quest locale title matched"); + sLog->outBasic("ChatHandler::isValidChatMessage no quest locale title matched"); #endif return false; } @@ -1374,7 +1374,7 @@ valid examples: if (!foundName) { #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage linked item name wasn't found in any localization"); + sLog->outBasic("ChatHandler::isValidChatMessage linked item name wasn't found in any localization"); #endif return false; } @@ -1406,7 +1406,7 @@ valid examples: break; default: #ifdef TRINITY_DEBUG - sLog.outBasic("ChatHandler::isValidChatMessage got invalid command |%c", commandChar); + sLog->outBasic("ChatHandler::isValidChatMessage got invalid command |%c", commandChar); #endif return false; } @@ -1415,7 +1415,7 @@ valid examples: // check if every opened sequence was also closed properly #ifdef TRINITY_DEBUG if (validSequence != validSequenceIterator) - sLog.outBasic("ChatHandler::isValidChatMessage EOF in active sequence"); + sLog->outBasic("ChatHandler::isValidChatMessage EOF in active sequence"); #endif return validSequence == validSequenceIterator; } @@ -2170,7 +2170,7 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player* &plr, G LocaleConstant CliHandler::GetSessionDbcLocale() const { - return sWorld.GetDefaultDbcLocale(); + return sWorld->GetDefaultDbcLocale(); } int CliHandler::GetSessionDbLocaleIndex() const diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp index a1321b81125..c76bceb74de 100755 --- a/src/server/game/Chat/Commands/Level0.cpp +++ b/src/server/game/Chat/Commands/Level0.cpp @@ -84,14 +84,14 @@ bool ChatHandler::HandleStartCommand(const char* /*args*/) bool ChatHandler::HandleServerInfoCommand(const char* /*args*/) { - uint32 PlayersNum = sWorld.GetPlayerCount(); - uint32 MaxPlayersNum = sWorld.GetMaxPlayerCount(); - uint32 activeClientsNum = sWorld.GetActiveSessionCount(); - uint32 queuedClientsNum = sWorld.GetQueuedSessionCount(); - uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount(); - uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount(); - std::string uptime = secsToTimeString(sWorld.GetUptime()); - uint32 updateTime = sWorld.GetUpdateTime(); + uint32 PlayersNum = sWorld->GetPlayerCount(); + uint32 MaxPlayersNum = sWorld->GetMaxPlayerCount(); + uint32 activeClientsNum = sWorld->GetActiveSessionCount(); + uint32 queuedClientsNum = sWorld->GetQueuedSessionCount(); + uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount(); + uint32 maxQueuedClientsNum = sWorld->GetMaxQueuedSessionCount(); + std::string uptime = secsToTimeString(sWorld->GetUptime()); + uint32 updateTime = sWorld->GetUpdateTime(); PSendSysMessage(_FULLVERSION); PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum); @@ -137,7 +137,7 @@ bool ChatHandler::HandleSaveCommand(const char* /*args*/) } // save if the player has last been saved over 20 seconds ago - uint32 save_interval = sWorld.getIntConfig(CONFIG_INTERVAL_SAVE); + uint32 save_interval = sWorld->getIntConfig(CONFIG_INTERVAL_SAVE); if (save_interval == 0 || (save_interval > 20*IN_MILLISECONDS && player->GetSaveTimer() <= save_interval - 20*IN_MILLISECONDS)) player->SaveToDB(); @@ -147,7 +147,7 @@ bool ChatHandler::HandleSaveCommand(const char* /*args*/) /// Display the 'Message of the day' for the realm bool ChatHandler::HandleServerMotdCommand(const char* /*args*/) { - PSendSysMessage(LANG_MOTD_CURRENT, sWorld.GetMotd()); + PSendSysMessage(LANG_MOTD_CURRENT, sWorld->GetMotd()); return true; } diff --git a/src/server/game/Chat/Commands/Level1.cpp b/src/server/game/Chat/Commands/Level1.cpp index 3036644ae0e..afc2a65de47 100755 --- a/src/server/game/Chat/Commands/Level1.cpp +++ b/src/server/game/Chat/Commands/Level1.cpp @@ -46,7 +46,7 @@ bool ChatHandler::HandleNameAnnounceCommand(const char* args) if (!*args) return false; - sWorld.SendWorldText(LANG_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args); + sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args); return true; } @@ -56,7 +56,7 @@ bool ChatHandler::HandleGMNameAnnounceCommand(const char* args) if (!*args) return false; - sWorld.SendGMText(LANG_GM_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args); + sWorld->SendGMText(LANG_GM_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args); return true; } @@ -68,7 +68,7 @@ bool ChatHandler::HandleAnnounceCommand(const char* args) char buff[2048]; sprintf(buff, GetTrinityString(LANG_SYSTEMMESSAGE), args); - sWorld.SendServerMessage(SERVER_MSG_STRING, buff); + sWorld->SendServerMessage(SERVER_MSG_STRING, buff); return true; } @@ -78,7 +78,7 @@ bool ChatHandler::HandleGMAnnounceCommand(const char* args) if (!*args) return false; - sWorld.SendGMText(LANG_GM_BROADCAST,args); + sWorld->SendGMText(LANG_GM_BROADCAST,args); return true; } @@ -93,7 +93,7 @@ bool ChatHandler::HandleNotifyCommand(const char* args) WorldPacket data(SMSG_NOTIFICATION, (str.size()+1)); data << str; - sWorld.SendGlobalMessage(&data); + sWorld->SendGlobalMessage(&data); return true; } @@ -109,7 +109,7 @@ bool ChatHandler::HandleGMNotifyCommand(const char* args) WorldPacket data(SMSG_NOTIFICATION, (str.size()+1)); data << str; - sWorld.SendGlobalGMMessage(&data); + sWorld->SendGlobalGMMessage(&data); return true; } @@ -187,14 +187,14 @@ bool ChatHandler::HandleGPSCommand(const char* args) cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(), zone_x, zone_y, ground_z, floor_z, have_map, have_vmap); - sLog.outDebug("Player %s GPS call for %s '%s' (%s: %u):", + sLog->outDebug("Player %s GPS call for %s '%s' (%s: %u):", m_session ? GetNameLink().c_str() : GetTrinityString(LANG_CONSOLE_COMMAND), (obj->GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), obj->GetName(), (obj->GetTypeId() == TYPEID_PLAYER ? "GUID" : "Entry"), (obj->GetTypeId() == TYPEID_PLAYER ? obj->GetGUIDLow(): obj->GetEntry())); - sLog.outDebug(GetTrinityString(LANG_MAP_POSITION), - obj->GetMapId(), (mapEntry ? mapEntry->name[sWorld.GetDefaultDbcLocale()] : "<unknown>"), - zone_id, (zoneEntry ? zoneEntry->area_name[sWorld.GetDefaultDbcLocale()] : "<unknown>"), - area_id, (areaEntry ? areaEntry->area_name[sWorld.GetDefaultDbcLocale()] : "<unknown>"), + sLog->outDebug(GetTrinityString(LANG_MAP_POSITION), + obj->GetMapId(), (mapEntry ? mapEntry->name[sWorld->GetDefaultDbcLocale()] : "<unknown>"), + zone_id, (zoneEntry ? zoneEntry->area_name[sWorld->GetDefaultDbcLocale()] : "<unknown>"), + area_id, (areaEntry ? areaEntry->area_name[sWorld->GetDefaultDbcLocale()] : "<unknown>"), obj->GetPhaseMask(), obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), obj->GetOrientation(), cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), obj->GetInstanceId(), @@ -555,7 +555,7 @@ bool ChatHandler::HandleLookupAreaCommand(const char* args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); // converting string that we try to find to lower case wstrToLower (wnamepart); @@ -642,7 +642,7 @@ bool ChatHandler::HandleLookupTeleCommand(const char * args) std::ostringstream reply; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); bool limitReached = false; GameTeleMap const & teleMap = sObjectMgr->GetGameTeleMap(); @@ -710,7 +710,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args) //Save all players in the world bool ChatHandler::HandleSaveAllCommand(const char* /*args*/) { - sObjectAccessor.SaveAllPlayers(); + sObjectAccessor->SaveAllPlayers(); SendSysMessage(LANG_PLAYERS_SAVED); return true; } diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp index 7fe635dcc61..90714691d03 100755 --- a/src/server/game/Chat/Commands/Level2.cpp +++ b/src/server/game/Chat/Commands/Level2.cpp @@ -67,7 +67,7 @@ bool ChatHandler::HandleMuteCommand(const char* args) // find only player from same account if any if (!target) - if (WorldSession* session = sWorld.FindSession(account_id)) + if (WorldSession* session = sWorld->FindSession(account_id)) target = session->GetPlayer(); uint32 notspeaktime = (uint32) atoi(delayStr); @@ -106,7 +106,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args) // find only player from same account if any if (!target) - if (WorldSession* session = sWorld.FindSession(account_id)) + if (WorldSession* session = sWorld->FindSession(account_id)) target = session->GetPlayer(); // must have strong lesser security level @@ -221,8 +221,8 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) if (HasLowerSecurity(target, 0)) return false; - if (sWorld.getBoolConfig(CONFIG_SHOW_KICK_IN_WORLD)) - sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, playerName.c_str()); + if (sWorld->getBoolConfig(CONFIG_SHOW_KICK_IN_WORLD)) + sWorld->SendWorldText(LANG_COMMAND_KICKMESSAGE, playerName.c_str()); else PSendSysMessage(LANG_COMMAND_KICKMESSAGE, playerName.c_str()); @@ -528,7 +528,7 @@ bool ChatHandler::HandleLookupEventCommand(const char* args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap(); GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList(); @@ -646,7 +646,7 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult result, int32 limit) int i = 0; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); do { if (maxResults && count++ == maxResults) @@ -693,7 +693,7 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult result, int32 limit) /// Triggering corpses expire check in world bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/) { - sObjectAccessor.RemoveOldCorpses(); + sObjectAccessor->RemoveOldCorpses(); return true; } @@ -800,7 +800,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* /*args*/) if (!pet->InitStatsForLevel(creatureTarget->getLevel())) { - sLog.outError("InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); + sLog->outError("InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); PSendSysMessage("Error 2"); delete pet; return false; @@ -938,7 +938,7 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args) wstrToLower(wnamepart); uint32 counter = 0; // Counter for figure out that we found smth. - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); // Search in CharTitles.dbc for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++) diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 82745fa0cc8..b46db405101 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -259,7 +259,7 @@ bool ChatHandler::HandleAddItemCommand(const char *args) if (!plTarget) plTarget = pl; - sLog.outDetail(GetTrinityString(LANG_ADDITEM), itemId, count); + sLog->outDetail(GetTrinityString(LANG_ADDITEM), itemId, count); ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(itemId); if (!pProto) @@ -338,7 +338,7 @@ bool ChatHandler::HandleAddItemSetCommand(const char *args) if (!plTarget) plTarget = pl; - sLog.outDetail(GetTrinityString(LANG_ADDITEMSET), itemsetId); + sLog->outDetail(GetTrinityString(LANG_ADDITEMSET), itemsetId); bool found = false; for (uint32 id = 0; id < sItemStorage.MaxEntry; id++) @@ -756,7 +756,7 @@ bool ChatHandler::HandleLookupItemCommand(const char *args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); // Search in `item_template` for (uint32 id = 0; id < sItemStorage.MaxEntry; id++) @@ -841,7 +841,7 @@ bool ChatHandler::HandleLookupItemSetCommand(const char *args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); // Search in ItemSet.dbc for (uint32 id = 0; id < sItemSetStore.GetNumRows(); id++) @@ -914,7 +914,7 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); // Search in SkillLine.dbc for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); id++) @@ -1001,7 +1001,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); // Search in Spell.dbc for (uint32 id = 0; id < sSpellStore.GetNumRows(); id++) @@ -1110,7 +1110,7 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); ObjectMgr::QuestMap const& qTemplates = sObjectMgr->GetQuestTemplates(); for (ObjectMgr::QuestMap::const_iterator iter = qTemplates.begin(); iter != qTemplates.end(); ++iter) @@ -1227,7 +1227,7 @@ bool ChatHandler::HandleLookupCreatureCommand(const char *args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); for (uint32 id = 0; id< sCreatureStorage.MaxEntry; ++id) { @@ -1311,7 +1311,7 @@ bool ChatHandler::HandleLookupObjectCommand(const char *args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); for (uint32 id = 0; id< sGOStorage.MaxEntry; id++) { @@ -1398,7 +1398,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); for (uint32 id = 0; id < sFactionStore.GetNumRows(); ++id) { @@ -1497,7 +1497,7 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args) bool found = false; uint32 count = 0; - uint32 maxResults = sWorld.getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); + uint32 maxResults = sWorld->getIntConfig(CONFIG_MAX_RESULTS_LOOKUP_COMMANDS); // Search in TaxiNodes.dbc for (uint32 id = 0; id < sTaxiNodesStore.GetNumRows(); id++) @@ -1575,7 +1575,7 @@ bool ChatHandler::HandleLookupMapCommand(const char *args) MapEntry const* MapInfo = sMapStore.LookupEntry(id); if (MapInfo) { - uint8 loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale(); + uint8 loc = m_session ? m_session->GetSessionDbcLocale() : sWorld->GetDefaultDbcLocale(); std::string name = MapInfo->name[loc]; if (name.empty()) @@ -1851,7 +1851,7 @@ bool ChatHandler::HandleDieCommand(const char* /*args*/) if (target->isAlive()) { - if (sWorld.getBoolConfig(CONFIG_DIE_COMMAND_MODE)) + if (sWorld->getBoolConfig(CONFIG_DIE_COMMAND_MODE)) m_session->GetPlayer()->Kill(target); else m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); @@ -1954,7 +1954,7 @@ bool ChatHandler::HandleReviveCommand(const char *args) } else // will resurrected at login without corpse - sObjectAccessor.ConvertCorpseForPlayer(target_guid); + sObjectAccessor->ConvertCorpseForPlayer(target_guid); return true; } @@ -2367,7 +2367,7 @@ bool ChatHandler::HandleChangeWeather(const char *args) return false; //Weather is OFF - if (!sWorld.getBoolConfig(CONFIG_WEATHER)) + if (!sWorld->getBoolConfig(CONFIG_WEATHER)) { SendSysMessage(LANG_WEATHER_DISABLED); SetSentErrorMessage(true); @@ -2505,7 +2505,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player) ChrClassesEntry const* cEntry = sChrClassesStore.LookupEntry(player->getClass()); if (!cEntry) { - sLog.outError("Class %u not found in DBC (Wrong DBC files?)",player->getClass()); + sLog->outError("Class %u not found in DBC (Wrong DBC files?)",player->getClass()); return false; } @@ -2548,8 +2548,8 @@ bool ChatHandler::HandleResetLevelCommand(const char * args) // set starting level uint32 start_level = target->getClass() != CLASS_DEATH_KNIGHT - ? sWorld.getIntConfig(CONFIG_START_PLAYER_LEVEL) - : sWorld.getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL); + ? sWorld->getIntConfig(CONFIG_START_PLAYER_LEVEL) + : sWorld->getIntConfig(CONFIG_START_HEROIC_PLAYER_LEVEL); sScriptMgr->OnPlayerLevelChanged(target, start_level); @@ -2684,14 +2684,14 @@ bool ChatHandler::HandleResetAllCommand(const char * args) if (casename == "spells") { atLogin = AT_LOGIN_RESET_SPELLS; - sWorld.SendWorldText(LANG_RESETALL_SPELLS); + sWorld->SendWorldText(LANG_RESETALL_SPELLS); if (!m_session) SendSysMessage(LANG_RESETALL_SPELLS); } else if (casename == "talents") { atLogin = AtLoginFlags(AT_LOGIN_RESET_TALENTS | AT_LOGIN_RESET_PET_TALENTS); - sWorld.SendWorldText(LANG_RESETALL_TALENTS); + sWorld->SendWorldText(LANG_RESETALL_TALENTS); if (!m_session) SendSysMessage(LANG_RESETALL_TALENTS); } @@ -2705,7 +2705,7 @@ bool ChatHandler::HandleResetAllCommand(const char * args) CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE (at_login & '%u') = '0'",atLogin,atLogin); ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, *HashMapHolder<Player>::GetLock(), true); - HashMapHolder<Player>::MapType const& plist = sObjectAccessor.GetPlayers(); + HashMapHolder<Player>::MapType const& plist = sObjectAccessor->GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr) itr->second->SetAtLoginFlag(atLogin); @@ -2714,7 +2714,7 @@ bool ChatHandler::HandleResetAllCommand(const char * args) bool ChatHandler::HandleServerShutDownCancelCommand(const char* /*args*/) { - sWorld.ShutdownCancel(); + sWorld->ShutdownCancel(); return true; } @@ -2746,10 +2746,10 @@ bool ChatHandler::HandleServerShutDownCommand(const char *args) if (exitcode < 0 || exitcode > 125) return false; - sWorld.ShutdownServ (time, 0, exitcode); + sWorld->ShutdownServ (time, 0, exitcode); } else - sWorld.ShutdownServ(time,0,SHUTDOWN_EXIT_CODE); + sWorld->ShutdownServ(time,0,SHUTDOWN_EXIT_CODE); return true; } @@ -2781,10 +2781,10 @@ bool ChatHandler::HandleServerRestartCommand(const char *args) if (exitcode < 0 || exitcode > 125) return false; - sWorld.ShutdownServ (time, SHUTDOWN_MASK_RESTART, exitcode); + sWorld->ShutdownServ (time, SHUTDOWN_MASK_RESTART, exitcode); } else - sWorld.ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE); + sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE); return true; } @@ -2816,10 +2816,10 @@ bool ChatHandler::HandleServerIdleRestartCommand(const char *args) if (exitcode < 0 || exitcode > 125) return false; - sWorld.ShutdownServ (time, SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE, exitcode); + sWorld->ShutdownServ (time, SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE, exitcode); } else - sWorld.ShutdownServ(time,SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE,RESTART_EXIT_CODE); + sWorld->ShutdownServ(time,SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE,RESTART_EXIT_CODE); return true; } @@ -2851,10 +2851,10 @@ bool ChatHandler::HandleServerIdleShutDownCommand(const char *args) if (exitcode < 0 || exitcode > 125) return false; - sWorld.ShutdownServ (time, SHUTDOWN_MASK_IDLE, exitcode); + sWorld->ShutdownServ (time, SHUTDOWN_MASK_IDLE, exitcode); } else - sWorld.ShutdownServ(time,SHUTDOWN_MASK_IDLE,SHUTDOWN_EXIT_CODE); + sWorld->ShutdownServ(time,SHUTDOWN_MASK_IDLE,SHUTDOWN_EXIT_CODE); return true; } @@ -2894,7 +2894,7 @@ bool ChatHandler::HandleBanCharacterCommand(const char *args) return false; } - switch (sWorld.BanCharacter(name, duration, reason, m_session ? m_session->GetPlayerName() : "")) + switch (sWorld->BanCharacter(name, duration, reason, m_session ? m_session->GetPlayerName() : "")) { case BAN_SUCCESS: { @@ -2965,7 +2965,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args) break; } - switch(sWorld.BanAccount(mode, nameOrIP, duration, reason,m_session ? m_session->GetPlayerName() : "")) + switch(sWorld->BanAccount(mode, nameOrIP, duration, reason,m_session ? m_session->GetPlayerName() : "")) { case BAN_SUCCESS: if (atoi(duration)>0) @@ -3023,7 +3023,7 @@ bool ChatHandler::HandleUnBanCharacterCommand(const char *args) return false; } - if (!sWorld.RemoveBanCharacter(name)) + if (!sWorld->RemoveBanCharacter(name)) { SendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); @@ -3073,7 +3073,7 @@ bool ChatHandler::HandleUnBanHelper(BanMode mode, const char *args) break; } - if (sWorld.RemoveBanAccount(mode,nameOrIP)) + if (sWorld->RemoveBanAccount(mode,nameOrIP)) PSendSysMessage(LANG_UNBAN_UNBANNED,nameOrIP.c_str()); else PSendSysMessage(LANG_UNBAN_ERROR,nameOrIP.c_str()); @@ -3771,30 +3771,30 @@ bool ChatHandler::HandleServerPLimitCommand(const char *args) int l = strlen(param); if (strncmp(param,"player",l) == 0) - sWorld.SetPlayerSecurityLimit(SEC_PLAYER); + sWorld->SetPlayerSecurityLimit(SEC_PLAYER); else if (strncmp(param,"moderator",l) == 0) - sWorld.SetPlayerSecurityLimit(SEC_MODERATOR); + sWorld->SetPlayerSecurityLimit(SEC_MODERATOR); else if (strncmp(param,"gamemaster",l) == 0) - sWorld.SetPlayerSecurityLimit(SEC_GAMEMASTER); + sWorld->SetPlayerSecurityLimit(SEC_GAMEMASTER); else if (strncmp(param,"administrator",l) == 0) - sWorld.SetPlayerSecurityLimit(SEC_ADMINISTRATOR); + sWorld->SetPlayerSecurityLimit(SEC_ADMINISTRATOR); else if (strncmp(param,"reset",l) == 0) { - sWorld.SetPlayerAmountLimit(sConfig.GetIntDefault("PlayerLimit", 100)); - sWorld.LoadDBAllowedSecurityLevel(); + sWorld->SetPlayerAmountLimit(sConfig->GetIntDefault("PlayerLimit", 100)); + sWorld->LoadDBAllowedSecurityLevel(); } else { int val = atoi(param); if (val < 0) - sWorld.SetPlayerSecurityLimit(AccountTypes(uint32(-val))); + sWorld->SetPlayerSecurityLimit(AccountTypes(uint32(-val))); else - sWorld.SetPlayerAmountLimit(uint32(val)); + sWorld->SetPlayerAmountLimit(uint32(val)); } } - uint32 pLimit = sWorld.GetPlayerAmountLimit(); - AccountTypes allowedAccountType = sWorld.GetPlayerSecurityLimit(); + uint32 pLimit = sWorld->GetPlayerAmountLimit(); + AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit(); char const* secName = ""; switch(allowedAccountType) { @@ -4182,7 +4182,7 @@ bool ChatHandler::HandleInstanceSaveDataCommand(const char * /*args*/) /// Define the 'Message of the day' for the realm bool ChatHandler::HandleServerSetMotdCommand(const char *args) { - sWorld.SetMotd(args); + sWorld->SetMotd(args); PSendSysMessage(LANG_MOTD_NEW, args); return true; } @@ -4195,13 +4195,13 @@ bool ChatHandler::HandleServerSetClosedCommand(const char *args) if (strncmp(args, "on", 3) == 0) { SendSysMessage(LANG_WORLD_CLOSED); - sWorld.SetClosed(true); + sWorld->SetClosed(true); return true; } else if (strncmp(args, "off", 4) == 0) { SendSysMessage(LANG_WORLD_OPENED); - sWorld.SetClosed(false); + sWorld->SetClosed(false); return true; } @@ -4465,7 +4465,7 @@ bool ChatHandler::HandlePlayAllCommand(const char *args) WorldPacket data(SMSG_PLAY_SOUND, 4); data << uint32(soundId) << m_session->GetPlayer()->GetGUID(); - sWorld.SendGlobalMessage(&data); + sWorld->SendGlobalMessage(&data); PSendSysMessage(LANG_COMMAND_PLAYED_TO_ALL, soundId); return true; |
