diff options
| author | megamage <none@none.none> | 2011-10-21 17:29:09 -0400 |
|---|---|---|
| committer | megamage <none@none.none> | 2011-10-21 17:29:09 -0400 |
| commit | c9c5c2a355a718486b173255a9312da896ed279d (patch) | |
| tree | 7cb650dc2446032376cc11539b9958bd3e881921 /src/server/game/Chat | |
| parent | 5fdde0da737051821e7238d76b8293224f6b7cac (diff) | |
Use read/write thread mx guard instead of general guard for HashMapHolder.
Diffstat (limited to 'src/server/game/Chat')
| -rwxr-xr-x | src/server/game/Chat/Commands/Level3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 8dd5e17f550..d87717d96fe 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -2671,7 +2671,7 @@ bool ChatHandler::HandleResetAllCommand(const char * args) CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE (at_login & '%u') = '0'", atLogin, atLogin); - ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, *HashMapHolder<Player>::GetLock(), true); + ACE_READ_GUARD_RETURN(HashMapHolder<Player>::LockType, guard, *HashMapHolder<Player>::GetLock(), true); HashMapHolder<Player>::MapType const& plist = sObjectAccessor->GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr) itr->second->SetAtLoginFlag(atLogin); |
