diff options
| author | Xanadu <none@none> | 2010-07-17 03:50:43 +0200 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-07-17 03:50:43 +0200 |
| commit | 7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (patch) | |
| tree | 34bd9ea631fb52cc3b8ed9111c2fe41f0182c7bb /src/server/game/CollisionDetection/VMapDefinitions.h | |
| parent | d8e1ba0c8263e5d818d40dc8bc1bfcbcb07a7c7b (diff) | |
Correctly redo file moves/renames from rev. 8481.
--HG--
branch : trunk
rename : src/server/game/CollisionDetection/BoundingIntervalHierarchy.cpp => src/server/collision/BoundingIntervalHierarchy.cpp
rename : src/server/game/CollisionDetection/BoundingIntervalHierarchy.h => src/server/collision/BoundingIntervalHierarchy.h
rename : src/server/game/CollisionDetection/CMakeLists.txt => src/server/collision/CMakeLists.txt
rename : src/server/game/CollisionDetection/IVMapManager.h => src/server/collision/Management/IVMapManager.h
rename : src/server/game/CollisionDetection/VMapFactory.cpp => src/server/collision/Management/VMapFactory.cpp
rename : src/server/game/CollisionDetection/VMapFactory.h => src/server/collision/Management/VMapFactory.h
rename : src/server/game/CollisionDetection/VMapManager2.cpp => src/server/collision/Management/VMapManager2.cpp
rename : src/server/game/CollisionDetection/VMapManager2.h => src/server/collision/Management/VMapManager2.h
rename : src/server/game/CollisionDetection/MapTree.cpp => src/server/collision/Maps/MapTree.cpp
rename : src/server/game/CollisionDetection/MapTree.h => src/server/collision/Maps/MapTree.h
rename : src/server/game/CollisionDetection/TileAssembler.cpp => src/server/collision/Maps/TileAssembler.cpp
rename : src/server/game/CollisionDetection/TileAssembler.h => src/server/collision/Maps/TileAssembler.h
rename : src/server/game/CollisionDetection/ModelInstance.cpp => src/server/collision/Models/ModelInstance.cpp
rename : src/server/game/CollisionDetection/ModelInstance.h => src/server/collision/Models/ModelInstance.h
rename : src/server/game/CollisionDetection/WorldModel.cpp => src/server/collision/Models/WorldModel.cpp
rename : src/server/game/CollisionDetection/WorldModel.h => src/server/collision/Models/WorldModel.h
rename : src/server/game/CollisionDetection/VMapDefinitions.h => src/server/collision/VMapDefinitions.h
rename : src/server/game/CollisionDetection/VMapTools.h => src/server/collision/VMapTools.h
Diffstat (limited to 'src/server/game/CollisionDetection/VMapDefinitions.h')
| -rw-r--r-- | src/server/game/CollisionDetection/VMapDefinitions.h | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/src/server/game/CollisionDetection/VMapDefinitions.h b/src/server/game/CollisionDetection/VMapDefinitions.h deleted file mode 100644 index e4a34cc1397..00000000000 --- a/src/server/game/CollisionDetection/VMapDefinitions.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef _VMAPDEFINITIONS_H -#define _VMAPDEFINITIONS_H -#include <cstring> - -#define LIQUID_TILE_SIZE (533.333f / 128.f) - -namespace VMAP -{ - //===================================== - #define MAX_CAN_FALL_DISTANCE 10.0f - const char VMAP_MAGIC[] = "VMAP_3.0"; - - class VMapDefinitions - { - public: - static float getMaxCanFallDistance() { return MAX_CAN_FALL_DISTANCE; } - }; - - //====================================== - - // defined in TileAssembler.cpp currently... - bool readChunk(FILE *rf, char *dest, const char *compare, uint32 len); -} -#endif |
