diff options
author | Treeston <treeston.mmoc@gmail.com> | 2018-01-15 15:42:41 +0100 |
---|---|---|
committer | Treeston <treeston.mmoc@gmail.com> | 2018-01-15 15:42:41 +0100 |
commit | 1847555c8c9e630d4d5f1328f25c875f408be949 (patch) | |
tree | a37cfa4abf527fd3c5a35bf514ee9f2e03027d51 /src/server/game/Combat/CombatManager.cpp | |
parent | 50a84f0b2bb537380ad501d180b242d0fe6ff46b (diff) |
Core/Threat: Fix a potential crash that would occur in specific edge cases of AI being a bit naughty.
Diffstat (limited to 'src/server/game/Combat/CombatManager.cpp')
-rw-r--r-- | src/server/game/Combat/CombatManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp index 68ed37dd03f..2f5a4fa87b9 100644 --- a/src/server/game/Combat/CombatManager.cpp +++ b/src/server/game/Combat/CombatManager.cpp @@ -202,7 +202,7 @@ bool CombatManager::SetInCombatWith(Unit* who) NotifyAICombat(_owner, who); if (needOtherAI) NotifyAICombat(who, _owner); - return true; + return IsInCombatWith(who); } bool CombatManager::IsInCombatWith(ObjectGuid const& guid) const |