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authorccrs <ccrs@users.noreply.github.com>2020-01-02 01:06:38 +0100
committerccrs <ccrs@users.noreply.github.com>2020-01-02 01:06:38 +0100
commit7ffe0185711095b0f62a5edf1e1819935d02851c (patch)
treea27450fdbd5ca9735336930a62009c8017e617ee /src/server/game/Combat/CombatManager.cpp
parentbe65f7d60e66d4c43f8fe9d779e5b4214afb91bf (diff)
Scripts/ICC: little bit of cleanup in Valithria after the "recent" changes
Diffstat (limited to 'src/server/game/Combat/CombatManager.cpp')
-rw-r--r--src/server/game/Combat/CombatManager.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp
index f65b3f410bd..c2eee85f907 100644
--- a/src/server/game/Combat/CombatManager.cpp
+++ b/src/server/game/Combat/CombatManager.cpp
@@ -142,6 +142,15 @@ void CombatManager::Update(uint32 tdiff)
}
}
+bool CombatManager::HasPvECombatWithPlayers() const
+{
+ for (std::pair<ObjectGuid const, CombatReference*> const& reference : _pveRefs)
+ if (reference.second->GetOther(_owner)->GetTypeId() == TYPEID_PLAYER)
+ return true;
+
+ return false;
+}
+
bool CombatManager::HasPvPCombat() const
{
for (auto const& pair : _pvpRefs)