diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-03-04 00:05:35 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2024-03-04 00:05:35 +0100 |
commit | 1369b8708458fb5020b6ab7a9608123459d4eb26 (patch) | |
tree | 005298c2db7f1b5067f8e1746f74541cf1b9c9d8 /src/server/game/Combat/CombatManager.h | |
parent | 74ec1d3cfb3172a7bb3c2d2317396ff82245418e (diff) |
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore SPELL_EFFECT_SANCTUARY, used by Vanish)
Diffstat (limited to 'src/server/game/Combat/CombatManager.h')
-rw-r--r-- | src/server/game/Combat/CombatManager.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/server/game/Combat/CombatManager.h b/src/server/game/Combat/CombatManager.h index 1dfd926fa0f..d44aff87e1c 100644 --- a/src/server/game/Combat/CombatManager.h +++ b/src/server/game/Combat/CombatManager.h @@ -120,12 +120,15 @@ class TC_GAME_API CombatManager bool IsInCombatWith(Unit const* who) const; void InheritCombatStatesFrom(Unit const* who); void EndCombatBeyondRange(float range, bool includingPvP = false); + + using UnitFilter = bool(Unit const* otherUnit); + // flags any pvp refs for suppression on owner's side - these refs will not generate combat until refreshed - void SuppressPvPCombat(); - void EndAllPvECombat(); + void SuppressPvPCombat(UnitFilter* unitFilter = nullptr); + void EndAllPvECombat(UnitFilter* unitFilter = nullptr); void RevalidateCombat(); - void EndAllPvPCombat(); - void EndAllCombat() { EndAllPvECombat(); EndAllPvPCombat(); } + void EndAllPvPCombat(UnitFilter* unitFilter = nullptr); + void EndAllCombat(UnitFilter* unitFilter = nullptr) { EndAllPvECombat(unitFilter); EndAllPvPCombat(unitFilter); } CombatManager(CombatManager const&) = delete; CombatManager& operator=(CombatManager const&) = delete; |