diff options
author | xinef1 <w.szyszko2@gmail.com> | 2017-01-21 14:46:32 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-01-21 14:46:32 +0100 |
commit | ba6281bf429384a506aad5125bcc537eef5bfe77 (patch) | |
tree | b5288348c060e7c00862456785f9bbf3b9a45a37 /src/server/game/Combat/HostileRefManager.cpp | |
parent | 01d715eaef99e91f0959dc85fb7f69eb26d01a22 (diff) |
Core/Units: Drop hostile world references that are out of our sight (fixes combat bug) (#18591)
Diffstat (limited to 'src/server/game/Combat/HostileRefManager.cpp')
-rw-r--r-- | src/server/game/Combat/HostileRefManager.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/server/game/Combat/HostileRefManager.cpp b/src/server/game/Combat/HostileRefManager.cpp index 7b4723e4e16..54b02c6a97e 100644 --- a/src/server/game/Combat/HostileRefManager.cpp +++ b/src/server/game/Combat/HostileRefManager.cpp @@ -142,6 +142,26 @@ void HostileRefManager::deleteReferencesForFaction(uint32 faction) } //================================================= +// delete all references out of specified range + +void HostileRefManager::deleteReferencesOutOfRange(float range) +{ + HostileReference* ref = getFirst(); + range = range*range; + while (ref) + { + HostileReference* nextRef = ref->next(); + Unit* owner = ref->GetSource()->GetOwner(); + if (!owner->isActiveObject() && owner->GetExactDist2dSq(GetOwner()) > range) + { + ref->removeReference(); + delete ref; + } + ref = nextRef; + } +} + +//================================================= // delete one reference, defined by Unit void HostileRefManager::deleteReference(Unit* creature) |