diff options
| author | jackpoz <giacomopoz@gmail.com> | 2020-06-26 23:28:33 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2020-06-26 23:37:52 +0200 |
| commit | 54c701cf0db81c0062e8c5020e07db18984d0ffa (patch) | |
| tree | 20ae8c2d51f4868970788417fdda90cb1fb9bc9c /src/server/game/Combat/ThreatManager.cpp | |
| parent | 49da3533cd4a0fcd8b2ac7ae0bf4b105f40f8c77 (diff) | |
Core/Common: Replace ASSERT(false, "...") with ABORT_MSG("...")
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
| -rw-r--r-- | src/server/game/Combat/ThreatManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 0743d70fd3c..dfdc24e0b63 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -571,7 +571,7 @@ ThreatReference const* ThreatManager::ReselectVictim() ++it; } // we should have found the old victim at some point in the loop above, so execution should never get to this point - ASSERT(false, "Current victim not found in sorted threat list even though it has a reference - manager desync!"); + ABORT_MSG("Current victim not found in sorted threat list even though it has a reference - manager desync!"); return nullptr; } |
