aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Combat/ThreatManager.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2025-07-13 13:40:31 +0200
committerShauren <shauren.trinity@gmail.com>2025-07-13 13:40:31 +0200
commit5de252ae8471cea021944d2f404a7793f39a8d0d (patch)
tree013165f80f8315e6bfe907af32fa193dee4264cb /src/server/game/Combat/ThreatManager.cpp
parent8fad176f5f83f741107d06a9cbe0243da89f8b30 (diff)
Core/Misc: Move large functions out of header files
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rw-r--r--src/server/game/Combat/ThreatManager.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 57ff0aca131..6ac504e456c 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -663,6 +663,11 @@ void ThreatManager::ProcessAIUpdates()
ai->JustStartedThreateningMe(ref->GetVictim());
}
+void ThreatManager::RegisterForAIUpdate(ObjectGuid const& guid)
+{
+ _needsAIUpdate.push_back(guid);
+}
+
// returns true if a is LOWER on the threat list than b
/*static*/ bool ThreatManager::CompareReferencesLT(ThreatReference const* a, ThreatReference const* b, float aWeight)
{