diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-06-13 19:35:01 +0200 |
---|---|---|
committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-06-13 19:35:01 +0200 |
commit | 87d9d1d7055fdda84d8f116041224ce0fb289b02 (patch) | |
tree | 3534098d09befbb23c39cbf02a3256365d5bfc76 /src/server/game/Combat/ThreatManager.cpp | |
parent | 0bebf40fe7fc6ffdf3e86452f14e3bf647380b15 (diff) | |
parent | 1c9a3d562120039c9fe96d35a63ade8ee9cb1266 (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/StatSystem.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
src/server/scripts/EasternKingdoms/zone_ironforge.cpp
src/server/scripts/EasternKingdoms/zone_loch_modan.cpp
src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Kalimdor/zone_thousand_needles.cpp
src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/zone_dalaran.cpp
src/server/scripts/Spells/spell_pet.cpp
src/server/scripts/Spells/spell_shaman.cpp
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rw-r--r-- | src/server/game/Combat/ThreatManager.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 249c1696348..b24979d9131 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -67,11 +67,11 @@ bool ThreatCalcHelper::isValidProcess(Unit* hatedUnit, Unit* hatingUnit, SpellIn return false; // not to GM - if (hatedUnit->GetTypeId() == TYPEID_PLAYER && hatedUnit->ToPlayer()->isGameMaster()) + if (hatedUnit->GetTypeId() == TYPEID_PLAYER && hatedUnit->ToPlayer()->IsGameMaster()) return false; // not to dead and not for dead - if (!hatedUnit->isAlive() || !hatingUnit->isAlive()) + if (!hatedUnit->IsAlive() || !hatingUnit->IsAlive()) return false; // not in same map or phase @@ -128,8 +128,8 @@ void HostileReference::sourceObjectDestroyLink() void HostileReference::fireStatusChanged(ThreatRefStatusChangeEvent& threatRefStatusChangeEvent) { - if (getSource()) - getSource()->processThreatEvent(&threatRefStatusChangeEvent); + if (GetSource()) + GetSource()->processThreatEvent(&threatRefStatusChangeEvent); } //============================================================ @@ -150,8 +150,8 @@ void HostileReference::addThreat(float modThreat) if (isValid() && modThreat >= 0.0f) { Unit* victimOwner = getTarget()->GetCharmerOrOwner(); - if (victimOwner && victimOwner->isAlive()) - getSource()->addThreat(victimOwner, 0.0f); // create a threat to the owner of a pet, if the pet attacks + if (victimOwner && victimOwner->IsAlive()) + GetSource()->addThreat(victimOwner, 0.0f); // create a threat to the owner of a pet, if the pet attacks } } @@ -171,21 +171,21 @@ void HostileReference::updateOnlineStatus() bool accessible = false; if (!isValid()) - if (Unit* target = ObjectAccessor::GetUnit(*getSourceUnit(), getUnitGuid())) - link(target, getSource()); + if (Unit* target = ObjectAccessor::GetUnit(*GetSourceUnit(), getUnitGuid())) + link(target, GetSource()); // only check for online status if // ref is valid // target is no player or not gamemaster // target is not in flight if (isValid() - && (getTarget()->GetTypeId() != TYPEID_PLAYER || !getTarget()->ToPlayer()->isGameMaster()) + && (getTarget()->GetTypeId() != TYPEID_PLAYER || !getTarget()->ToPlayer()->IsGameMaster()) && !getTarget()->HasUnitState(UNIT_STATE_IN_FLIGHT) - && getTarget()->IsInMap(getSourceUnit()) - && getTarget()->InSamePhase(getSourceUnit()) + && getTarget()->IsInMap(GetSourceUnit()) + && getTarget()->InSamePhase(GetSourceUnit()) ) { - Creature* creature = getSourceUnit()->ToCreature(); + Creature* creature = GetSourceUnit()->ToCreature(); online = getTarget()->isInAccessiblePlaceFor(creature); if (!online) { @@ -242,9 +242,9 @@ void HostileReference::removeReference() //============================================================ -Unit* HostileReference::getSourceUnit() +Unit* HostileReference::GetSourceUnit() { - return (getSource()->getOwner()); + return (GetSource()->GetOwner()); } //============================================================ @@ -350,14 +350,14 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* attacker, HostileR } } - if (attacker->canCreatureAttack(target)) // skip non attackable currently targets + if (attacker->CanCreatureAttack(target)) // skip non attackable currently targets { if (currentVictim) // select 1.3/1.1 better target in comparison current target { // list sorted and and we check current target, then this is best case if (currentVictim == currentRef || currentRef->getThreat() <= 1.1f * currentVictim->getThreat()) { - if (currentVictim != currentRef && attacker->canCreatureAttack(currentVictim->getTarget())) + if (currentVictim != currentRef && attacker->CanCreatureAttack(currentVictim->getTarget())) currentRef = currentVictim; // for second case, if currentvictim is attackable found = true; @@ -408,7 +408,7 @@ void ThreatManager::clearReferences() void ThreatManager::addThreat(Unit* victim, float threat, SpellSchoolMask schoolMask, SpellInfo const* threatSpell) { - if (!ThreatCalcHelper::isValidProcess(victim, getOwner(), threatSpell)) + if (!ThreatCalcHelper::isValidProcess(victim, GetOwner(), threatSpell)) return; doAddThreat(victim, ThreatCalcHelper::calcThreat(victim, iOwner, threat, schoolMask, threatSpell)); @@ -445,7 +445,7 @@ void ThreatManager::_addThreat(Unit* victim, float threat) HostileReference* hostileRef = new HostileReference(victim, this, 0); iThreatContainer.addReference(hostileRef); hostileRef->addThreat(threat); // now we add the real threat - if (victim->GetTypeId() == TYPEID_PLAYER && victim->ToPlayer()->isGameMaster()) + if (victim->GetTypeId() == TYPEID_PLAYER && victim->ToPlayer()->IsGameMaster()) hostileRef->setOnlineOfflineState(false); // GM is always offline } } @@ -462,7 +462,7 @@ void ThreatManager::modifyThreatPercent(Unit* victim, int32 percent) Unit* ThreatManager::getHostilTarget() { iThreatContainer.update(); - HostileReference* nextVictim = iThreatContainer.selectNextVictim(getOwner()->ToCreature(), getCurrentVictim()); + HostileReference* nextVictim = iThreatContainer.selectNextVictim(GetOwner()->ToCreature(), getCurrentVictim()); setCurrentVictim(nextVictim); return getCurrentVictim() != NULL ? getCurrentVictim()->getTarget() : NULL; } |