diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-06-12 01:29:18 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-06-12 01:29:18 +0200 |
commit | c7306439e7004288fb85890d6a5f730cf1761d71 (patch) | |
tree | a1b6fd4af385923f321ff24ef4d66d09374397b9 /src/server/game/Combat/ThreatManager.cpp | |
parent | 1cdd1d0249ad49c860e117e1e39d451e1a3fbe43 (diff) |
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Diffstat (limited to 'src/server/game/Combat/ThreatManager.cpp')
-rw-r--r-- | src/server/game/Combat/ThreatManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 76503bc6084..f7240308aef 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -40,7 +40,7 @@ float ThreatCalcHelper::calcThreat(Unit* hatedUnit, Unit* /*hatingUnit*/, float threat *= threatEntry->pctMod; // Energize is not affected by Mods - for (SpellEffectInfo const* effect : threatSpell->GetEffectsForDifficulty(hatedUnit->GetMap()->GetDifficultyID())) + for (SpellEffectInfo const* effect : threatSpell->GetEffects()) if (effect && (effect->Effect == SPELL_EFFECT_ENERGIZE || effect->ApplyAuraName == SPELL_AURA_PERIODIC_ENERGIZE)) return threat; |