aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Combat/ThreatManager.h
diff options
context:
space:
mode:
authortreeston <treeston.mmoc@gmail.com>2016-02-22 23:00:15 +0100
committerShauren <shauren.trinity@gmail.com>2016-04-08 20:38:22 +0200
commit4726116dbc07e49d854c2805af1dcf4485d662f9 (patch)
tree6ac2230960c8e587beed17e9cbe42759705827ca /src/server/game/Combat/ThreatManager.h
parent8046d5a94f9b4cea88e0042fb2adf2f74de5d942 (diff)
Core/Threat: Prevent bosses (and other stuff using DoZoneInCombat) from switching off of the person pulling if they are pulled without generating threat.
(cherry picked from commit b5b7ce44cfeb98bf47eb6c9e0c926994ad53ede8)
Diffstat (limited to 'src/server/game/Combat/ThreatManager.h')
-rw-r--r--src/server/game/Combat/ThreatManager.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h
index 8b28779569a..a68d803304d 100644
--- a/src/server/game/Combat/ThreatManager.h
+++ b/src/server/game/Combat/ThreatManager.h
@@ -169,7 +169,7 @@ class TC_GAME_API ThreatContainer
HostileReference* getMostHated() const
{
- return iThreatList.empty() ? NULL : iThreatList.front();
+ return iThreatList.empty() ? nullptr : iThreatList.front();
}
HostileReference* getReferenceByTarget(Unit* victim) const;