diff options
author | QAston <qaston@gmail.com> | 2011-07-26 23:09:28 +0200 |
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committer | QAston <qaston@gmail.com> | 2011-07-26 23:09:28 +0200 |
commit | b0fe236265465a0f39aa98a8cee2916d1ccfaa02 (patch) | |
tree | 77ed4bde46de983c280a542d657a30b24865638c /src/server/game/Combat/ThreatManager.h | |
parent | 29c228a80170e4264129d4e3bed4d2fc41aca5a7 (diff) |
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
Diffstat (limited to 'src/server/game/Combat/ThreatManager.h')
-rwxr-xr-x | src/server/game/Combat/ThreatManager.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h index b8b3a2b7619..5e368f88320 100755 --- a/src/server/game/Combat/ThreatManager.h +++ b/src/server/game/Combat/ThreatManager.h @@ -32,7 +32,7 @@ class Unit; class Creature; class ThreatManager; -struct SpellEntry; +class SpellInfo; #define THREAT_UPDATE_INTERVAL 1 * IN_MILLISECONDS // Server should send threat update to client periodically each second @@ -42,7 +42,7 @@ struct SpellEntry; class ThreatCalcHelper { public: - static float calcThreat(Unit* pHatedUnit, Unit* pHatingUnit, float fThreat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL, SpellEntry const *threatSpell = NULL); + static float calcThreat(Unit* pHatedUnit, Unit* pHatingUnit, float fThreat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL, SpellInfo const *threatSpell = NULL); }; //============================================================== @@ -195,7 +195,7 @@ class ThreatManager void clearReferences(); - void addThreat(Unit* pVictim, float fThreat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL, SpellEntry const *threatSpell = NULL); + void addThreat(Unit* pVictim, float fThreat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL, SpellInfo const *threatSpell = NULL); void modifyThreatPercent(Unit *pVictim, int32 iPercent); float getThreat(Unit *pVictim, bool pAlsoSearchOfflineList = false); |