aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Combat
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2018-01-25 12:39:19 +0100
committerTreeston <treeston.mmoc@gmail.com>2018-01-25 12:39:19 +0100
commit6c3c200cc52397b4b32ed76e676830e9f1d67d4c (patch)
treec321072ad1492d227dc4ff88ac5d4516a1ebe3d8 /src/server/game/Combat
parent6ce078d8e885f61ebdff3eb905e4cf6a2911da90 (diff)
Misc: assert -> ASSERT
Diffstat (limited to 'src/server/game/Combat')
-rw-r--r--src/server/game/Combat/ThreatManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 0438ef85a66..2b32902a838 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -374,7 +374,7 @@ void ThreatManager::AddThreat(Unit* target, float amount, SpellInfo const* spell
target->GetThreatManager().PutThreatenedByMeRef(_owner->GetGUID(), ref);
Creature* cOwner = _owner->ToCreature();
- assert(cOwner); // if we got here the owner can have a threat list, and must be a creature!
+ ASSERT(cOwner); // if we got here the owner can have a threat list, and must be a creature!
if (!_ownerEngaged && (cOwner->HasReactState(REACT_PASSIVE) || !ref->IsOffline()))
{
_ownerEngaged = true;