diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-08-18 18:59:58 +0200 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2024-08-18 20:39:21 +0200 |
commit | 25ffdbc5ef0859aeaadfa132329a498e86827e68 (patch) | |
tree | d7df51da8cdc3e3df7c50e5058803f9324715ee4 /src/server/game/Conditions/ConditionMgr.cpp | |
parent | 0c98004896cb91ef2d22baa5569ff0e0d6cd15ee (diff) |
Core/Realms: Realmlist refactors
* Removed global realm variable from World and use RealmList everywhere
* Match auth build key with client version
* Restored allowedSecurityLevel checks for realmlist packet building
* Restored updating population field, mysteriously removed 15 years ago in f20b25d1c90f608deab28c9957b3b376ab2a0d50
(cherry picked from commit c4b710446d62c95eb8124175203fa5f394912594)
# Conflicts:
# sql/base/auth_database.sql
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 710bfec570c..357e0be46e4 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -43,7 +43,7 @@ #include "PhasingHandler.h" #include "Player.h" #include "RaceMask.h" -#include "Realm.h" +#include "RealmList.h" #include "ReputationMgr.h" #include "ScriptMgr.h" #include "Spell.h" @@ -3328,7 +3328,7 @@ static int32(* const WorldStateExpressionFunctions[WSE_FUNCTION_MAX])(Map const* // WSE_FUNCTION_REGION [](Map const* /*map*/, uint32 /*arg1*/, uint32 /*arg2*/) -> int32 { - return realm.Id.Region; + return sRealmList->GetCurrentRealmId().Region; }, // WSE_FUNCTION_CLOCK_HOUR @@ -3376,7 +3376,7 @@ static int32(* const WorldStateExpressionFunctions[WSE_FUNCTION_MAX])(Map const* { time_t now = GameTime::GetGameTime(); uint32 raidOrigin = 1135695600; - if (Cfg_RegionsEntry const* region = sCfgRegionsStore.LookupEntry(realm.Id.Region)) + if (Cfg_RegionsEntry const* region = sCfgRegionsStore.LookupEntry(sRealmList->GetCurrentRealmId().Region)) raidOrigin = region->Raidorigin; return (now - raidOrigin) / WEEK; |