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authorclick <none@none>2010-12-13 22:37:56 +0100
committerclick <none@none>2010-12-13 22:37:56 +0100
commit26428943423d14e8672682ab1f19925b76c2aa35 (patch)
tree1c6d80c03cbf566879e5c899533a2dea5a73dd4c /src/server/game/Conditions/ConditionMgr.cpp
parent89a33bbf612fcd0d5cea8e1fc5deff87e53aa67e (diff)
Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
(And clean up tabs and whitespace while rummaging around in there) Closes issue 5084. --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index f035a9456ef..43b33138c2b 100755
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -1411,7 +1411,7 @@ void ConditionMgr::Clean()
m_ConditionMap.clear();
-
+
for (VehicleSpellConditionMap::iterator itr = m_VehicleSpellConditions.begin(); itr != m_VehicleSpellConditions.end(); ++itr)
{
for (ConditionTypeMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)