diff options
author | azazel <none@none> | 2010-08-26 01:20:57 +0600 |
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committer | azazel <none@none> | 2010-08-26 01:20:57 +0600 |
commit | 341e6303effccfdbfb6b67ae0d8fe6933f56ed3b (patch) | |
tree | eff917fec707c7097a7b408ce15842ff24d8ddb4 /src/server/game/Conditions/ConditionMgr.cpp | |
parent | bb5f7b64927713911331f81f9c0a5abc33e0c3ab (diff) |
Core:
* add helping methods for manipulating unit's health and use it where applicable
* fix some conversion warnings and cleanup code (formatting, CRLF, tabs to spaces)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index b63766bde6d..a3479bf417f 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -144,8 +144,7 @@ bool Condition::Meets(Player * player, Unit* targetOverride) if (targetOverride) target = targetOverride; if (target) - if ((target->GetHealth()*100 / target->GetMaxHealth()) <= mConditionValue1) - condMeets = true; + condMeets = !target->HealthAbovePct(mConditionValue1); break; } case CONDITION_TARGET_RANGE: |