diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-09-14 23:23:23 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-09-14 23:23:23 +0200 |
commit | 56f46e3ce543af8ffdc708eaa4ceecc173a5eb29 (patch) | |
tree | 90922cd7f1177a7fb6601812f7e9212765a89765 /src/server/game/Conditions/ConditionMgr.cpp | |
parent | d72c4085de0b2ac0ff3bee24a5dae80c0d5dac2c (diff) |
Scripts
* Introduced GetGuidData/SetGuidData to store guids in instance scripts (GetData64/SetData64 are still there)
* CONDITION_INSTANCE_INFO: Changed existing DATA64 condition to GUID_DATA to preserve current use of this instance info type (most/all assume the data is a guid) and moved DATA64 to a different value - no db changes needed
* Fixed compile in boss scripts starting with letter A
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 03051451193..094a8345395 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -166,12 +166,15 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) case INSTANCE_INFO_DATA: condMeets = instance->GetData(ConditionValue1) == ConditionValue2; break; - case INSTANCE_INFO_DATA64: - condMeets = instance->GetData64(ConditionValue1) == ConditionValue2; + case INSTANCE_INFO_GUID_DATA: + condMeets = instance->GetGuidData(ConditionValue1) == ObjectGuid(uint64(ConditionValue2)); break; case INSTANCE_INFO_BOSS_STATE: condMeets = instance->GetBossState(ConditionValue1) == EncounterState(ConditionValue2); break; + case INSTANCE_INFO_DATA64: + condMeets = instance->GetData64(ConditionValue1) == ConditionValue2; + break; } } } |