diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-06-26 12:18:45 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-06-26 12:18:45 +0200 |
commit | 7029b78cab620b861818fab4f94c7810caf109de (patch) | |
tree | aeeb642ea754d33dcbdd527e0875d4bab3168c90 /src/server/game/Conditions/ConditionMgr.cpp | |
parent | 743308267fe18677f07878a8d4814ef800660661 (diff) |
Core/WorldStates: Migrate conditions and criteria to new worldstate api
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index c90ae6673b8..d40dfef63e1 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -39,8 +39,8 @@ #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "PhasingHandler.h" -#include "Player.h" #include "Pet.h" +#include "Player.h" #include "RaceMask.h" #include "Realm.h" #include "ReputationMgr.h" @@ -51,6 +51,7 @@ #include "SpellMgr.h" #include "World.h" #include "WorldSession.h" +#include "WorldStateMgr.h" #include <random> #include <sstream> @@ -218,7 +219,7 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) const break; case CONDITION_WORLD_STATE: { - condMeets = ConditionValue2 == sWorld->getWorldState(ConditionValue1); + condMeets = sWorldStateMgr->GetValue(ConditionValue1, map) == int32(ConditionValue2); break; } case CONDITION_REALM_ACHIEVEMENT: @@ -2562,7 +2563,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) const } case CONDITION_WORLD_STATE: { - if (!sWorld->getWorldState(cond->ConditionValue1)) + if (!sWorldStateMgr->GetWorldStateTemplate(cond->ConditionValue1)) { TC_LOG_ERROR("sql.sql", "%s has non existing world state in value1 (%u), skipped.", cond->ToString(true).c_str(), cond->ConditionValue1); return false; @@ -3600,7 +3601,7 @@ int32 EvalSingleValue(ByteBuffer& buffer, Player const* player) case WorldStateExpressionValueType::WorldState: { uint32 worldStateId = buffer.read<uint32>(); - value = sWorld->getWorldState(worldStateId); + value = sWorldStateMgr->GetValue(worldStateId, player->GetMap()); break; } case WorldStateExpressionValueType::Function: |