diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-12-28 12:14:58 +0100 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2024-12-29 22:19:27 +0100 |
commit | 97538946b4524e4f33c066cb3c032f08af8e95e4 (patch) | |
tree | e0164592c100ec1a3b44b9545a7e2a89e405d793 /src/server/game/Conditions/ConditionMgr.cpp | |
parent | 34bd46ae5c01f4d7f3fcb9aa08ad68350bdeaae3 (diff) |
Core/Players: Added helper function to check quest completion using QuestV2 bits
(cherry picked from commit d78c3bb33afeb319ef0cf09171aabd8952a928fa)
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index ff64271c59a..cccc57784ae 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -2951,8 +2951,7 @@ bool ConditionMgr::IsPlayerMeetingCondition(Player const* player, PlayerConditio std::array<bool, std::tuple_size_v<decltype(condition->PrevQuestID)>> results; results.fill(true); for (std::size_t i = 0; i < condition->PrevQuestID.size(); ++i) - if (uint32 questBit = sDB2Manager.GetQuestUniqueBitFlag(condition->PrevQuestID[i])) - results[i] = (player->m_activePlayerData->QuestCompleted[((questBit - 1) >> 6)] & (UI64LIT(1) << ((questBit - 1) & 63))) != 0; + results[i] = player->IsQuestCompletedBitSet(condition->PrevQuestID[i]); if (!PlayerConditionLogic(condition->PrevQuestLogic, results)) return false; |