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author | Wyrserth <wyrserth@protonmail.com> | 2019-06-19 15:17:21 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-11 16:05:31 +0100 |
commit | a032d84cf4cf8aca262e6ca6352ad1e82b3e245f (patch) | |
tree | a39879d9340bd4bb4fab6607e6ba2b167780ca72 /src/server/game/Conditions/ConditionMgr.cpp | |
parent | 5331656785a2b76c060c4e8d4cfb3938c8559efc (diff) |
Core/FlightPath: teleport players at destination on floor Z when the flight ends (#23428)
* Core/FlightPath: teleport players at destination on floor Z when the flight ends, instead of having them fall from the air.
Closes #10051.
* Use the path destination's mapheight instead of the player position's.
* Update FlightPathMovementGenerator.cpp
(cherry picked from commit 6a0a800535f6de9f6028a5375abfaf1dae8c7c28)
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
0 files changed, 0 insertions, 0 deletions