diff options
author | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2017-06-04 01:00:45 +0200 |
commit | b453e124231a90321fe79fbf3a62acdcfa54a691 (patch) | |
tree | ca2a815b923080385ed9a3a69aefe20ee54a7969 /src/server/game/Conditions/ConditionMgr.cpp | |
parent | ec72a59b08e71ebc7ba00b32592ec903a7995a84 (diff) |
Core/Game: Include cleanup part 5
* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index f5d30b835a1..b3503752c5b 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -20,12 +20,15 @@ #include "AchievementMgr.h" #include "Containers.h" #include "DatabaseEnv.h" +#include "DB2Stores.h" #include "GameEventMgr.h" #include "GameObject.h" #include "Group.h" #include "InstanceScript.h" +#include "Item.h" #include "Log.h" #include "LootMgr.h" +#include "Map.h" #include "ObjectMgr.h" #include "Player.h" #include "Pet.h" @@ -34,6 +37,7 @@ #include "SpellAuras.h" #include "SpellMgr.h" #include "World.h" +#include "WorldSession.h" char const* const ConditionMgr::StaticSourceTypeData[CONDITION_SOURCE_TYPE_MAX] = { |