diff options
| author | Naios <naios-dev@live.de> | 2015-11-04 20:06:20 +0100 |
|---|---|---|
| committer | Naios <naios-dev@live.de> | 2015-11-04 20:52:13 +0100 |
| commit | b7b49fe35f87e83813466cb302ff17381792e607 (patch) | |
| tree | 3e4d3667e7e11b37013a3ec3421f08092ed0fa88 /src/server/game/Conditions/ConditionMgr.cpp | |
| parent | 12d1993994b11785174c7caa7d7f9b5aa87d8411 (diff) | |
Core/Globals: Use std::string rather than char* to pass script names around.
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index ede1dfca9e1..84830e07eed 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -996,7 +996,7 @@ void ConditionMgr::LoadConditions(bool isReload) cond->NegativeCondition = fields[10].GetBool(); cond->ErrorType = fields[11].GetUInt32(); cond->ErrorTextId = fields[12].GetUInt32(); - cond->ScriptId = sObjectMgr->GetScriptId(fields[13].GetCString()); + cond->ScriptId = sObjectMgr->GetScriptId(fields[13].GetString()); if (iConditionTypeOrReference >= 0) cond->ConditionType = ConditionTypes(iConditionTypeOrReference); |
