diff options
author | QAston <qaston@gmail.com> | 2012-02-16 13:16:43 +0100 |
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committer | QAston <qaston@gmail.com> | 2012-02-16 13:16:43 +0100 |
commit | e47ec04b4d58a4a080918aef57a35509ad69f0ca (patch) | |
tree | b75a8dbfb8eadf584e8a958980ba6dfc231fa71e /src/server/game/Conditions/ConditionMgr.cpp | |
parent | ad6613261cb3a9561faf96a5bcbed72cedde2d16 (diff) |
Core/Db/Conditions: Drop CONDITION_CREATURE_TARGET, CONDITION_TARGET_HEALTH_BELOW_PCT, CONDITION_TARGET_RANGE and 3rd parameter for CONDITION_AURA. Instead of those use other available conditions, which are not limited to player's selection only.
Diffstat (limited to 'src/server/game/Conditions/ConditionMgr.cpp')
-rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 97 |
1 files changed, 16 insertions, 81 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index f624328546f..d38cc2a38ee 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -49,15 +49,7 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) case CONDITION_AURA: { if (Unit* unit = object->ToUnit()) - { - if (!ConditionValue3) - condMeets = unit->HasAuraEffect(ConditionValue1, ConditionValue2); - else if (Player* player = unit->ToPlayer()) - { - if (Unit* target = player->GetSelectedUnit()) - condMeets = target->HasAuraEffect(ConditionValue1, ConditionValue2); - } - } + condMeets = unit->HasAuraEffect(ConditionValue1, ConditionValue2); break; } case CONDITION_ITEM: @@ -165,38 +157,6 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) case CONDITION_SPELL_SCRIPT_TARGET: condMeets = true;//spell target condition is handled in spellsystem, here it is always true break; - case CONDITION_CREATURE_TARGET: - { - if (Player* player = object->ToPlayer()) - { - Unit* target = player->GetSelectedUnit(); - if (target) - if (Creature* cTarget = target->ToCreature()) - if (cTarget->GetEntry() == ConditionValue1) - condMeets = true; - } - break; - } - case CONDITION_TARGET_HEALTH_BELOW_PCT: - { - if (Player* player = object->ToPlayer()) - { - Unit* target = player->GetSelectedUnit(); - if (target) - condMeets = !target->HealthAbovePct(ConditionValue1); - break; - } - } - case CONDITION_TARGET_RANGE: - { - if (Player* player = object->ToPlayer()) - { - if (Unit* target = player->GetSelectedUnit()) - if (player->GetDistance(target) >= ConditionValue1 && (!ConditionValue2 || player->GetDistance(target) <= ConditionValue2)) - condMeets = true; - } - break; - } case CONDITION_MAPID: condMeets = object->GetMapId() == ConditionValue1; break; @@ -1116,7 +1076,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond) } break; case CONDITION_SOURCE_TYPE_UNUSED_18: - sLog->outErrorDb("Found SourceTypeOrReferenceId = CONDITION_SOURCE_TYPE_UNUSED_18 in `condition` table - ignoring"); + sLog->outErrorDb("Found SourceTypeOrReferenceId = CONDITION_SOURCE_TYPE_UNUSED_18 in `conditions` table - ignoring"); return false; case CONDITION_SOURCE_TYPE_GOSSIP_MENU: case CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION: @@ -1157,6 +1117,8 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) sLog->outErrorDb("Aura condition has non existing effect index (%u) (must be 0..2), skipped", cond->ConditionValue2); return false; } + if (cond->ConditionValue3) + sLog->outErrorDb("Aura condition has useless data in value3 (%u)!", cond->ConditionValue3); break; } case CONDITION_ITEM: @@ -1370,45 +1332,6 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } break; } - case CONDITION_CREATURE_TARGET: - { - if (!cond->ConditionValue1 && !sObjectMgr->GetCreatureTemplate(cond->ConditionValue1)) - { - sLog->outErrorDb("CreatureTarget condition has non existing creature template entry (%u) as target, skipped", cond->ConditionValue1); - return false; - } - - if (cond->ConditionValue2) - sLog->outErrorDb("CreatureTarget condition has useless data in value2 (%u)!", cond->ConditionValue2); - if (cond->ConditionValue3) - sLog->outErrorDb("CreatureTarget condition has useless data in value3 (%u)!", cond->ConditionValue3); - break; - } - case CONDITION_TARGET_HEALTH_BELOW_PCT: - { - if (cond->ConditionValue1 > 100) - { - sLog->outErrorDb("TargetHealthBelowPct condition has invalid data in value1 (%u), skipped", cond->ConditionValue1); - return false; - } - - if (cond->ConditionValue2) - sLog->outErrorDb("TargetHealthBelowPct condition has useless data in value2 (%u)!", cond->ConditionValue2); - if (cond->ConditionValue3) - sLog->outErrorDb("TargetHealthBelowPct condition has useless data in value3 (%u)!", cond->ConditionValue3); - break; - } - case CONDITION_TARGET_RANGE: - { - if (cond->ConditionValue2 && cond->ConditionValue2 < cond->ConditionValue1)//maxDist can be 0 for infinit max range - { - sLog->outErrorDb("TargetRange condition has max distance closer then min distance, skipped"); - return false; - } - if (cond->ConditionValue3) - sLog->outErrorDb("TargetRange condition has useless data in value3 (%u)!", cond->ConditionValue3); - break; - } case CONDITION_MAPID: { MapEntry const* me = sMapStore.LookupEntry(cond->ConditionValue1); @@ -1649,6 +1572,18 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) sLog->outErrorDb("Phasemask condition has useless data in value3 (%u)!", cond->ConditionValue3); break; } + case CONDITION_UNUSED_19: + sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_19 in `conditions` table - ignoring"); + return false; + case CONDITION_UNUSED_20: + sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_19 in `conditions` table - ignoring"); + return false; + case CONDITION_UNUSED_21: + sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_19 in `conditions` table - ignoring"); + return false; + case CONDITION_UNUSED_24: + sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_19 in `conditions` table - ignoring"); + return false; default: break; } |