diff options
author | Shauren <none@none> | 2010-07-26 22:25:03 +0200 |
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committer | Shauren <none@none> | 2010-07-26 22:25:03 +0200 |
commit | 4fb256254c4abb5d65fbaca7fcdf5cf33322f00c (patch) | |
tree | 5fc15b329b9d20f1d299a32a271bec9c02c9dd66 /src/server/game/Conditions/DisableMgr.cpp | |
parent | 31820f03407a579c58beda65a83199f052842385 (diff) |
Fixed bug in Player::Satisfy that allowed to sometimes bypass instance requirements
Fixed DisableMgr incorrectly blocking entry into maps when only one mode was disabled
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Conditions/DisableMgr.cpp')
-rw-r--r-- | src/server/game/Conditions/DisableMgr.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp index 803d607b7f8..1900626dff5 100644 --- a/src/server/game/Conditions/DisableMgr.cpp +++ b/src/server/game/Conditions/DisableMgr.cpp @@ -218,8 +218,6 @@ bool DisableMgr::IsDisabledFor(DisableType type, uint32 entry, Unit const* pUnit return true; } case DISABLE_TYPE_MAP: - if (!pUnit) - return true; if (Player const* pPlayer = pUnit->ToPlayer()) { MapEntry const* mapEntry = sMapStore.LookupEntry(entry); |