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authorXinef <none@empty.com>2017-02-05 16:39:56 +0100
committerShauren <shauren.trinity@gmail.com>2017-02-05 16:41:45 +0100
commit7c7b877c3fc0292f33f54f4e8b514be3bf8514a6 (patch)
tree0d6ec7ba893653dc90a7d15eac1dbb3cb7bea992 /src/server/game/DataStores
parent78a729b6a4f1643eea7120da87a5a10f268dd3c3 (diff)
Core/Achievements: Optimized resetting achievement criteria by condition and changed the functionality to properly reset all possible criteria with given condition
Closes #18905
Diffstat (limited to 'src/server/game/DataStores')
-rw-r--r--src/server/game/DataStores/DBCEnums.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h
index 3f4a2190857..08f015dcaf2 100644
--- a/src/server/game/DataStores/DBCEnums.h
+++ b/src/server/game/DataStores/DBCEnums.h
@@ -100,7 +100,9 @@ enum AchievementCriteriaCondition
ACHIEVEMENT_CRITERIA_CONDITION_NO_LOSE = 4, // only used in "Win 10 arenas without losing"
ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT = 9, // requires the player not to be hit by specific spell
ACHIEVEMENT_CRITERIA_CONDITION_NOT_IN_GROUP = 10, // requires the player not to be in group
- ACHIEVEMENT_CRITERIA_CONDITION_UNK13 = 13 // unk
+ ACHIEVEMENT_CRITERIA_CONDITION_UNK13 = 13, // unk
+
+ ACHIEVEMENT_CRITERIA_CONDITION_MAX
};
enum AchievementCriteriaFlags