diff options
| author | Xinef <none@empty.com> | 2017-02-05 16:39:56 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-02-05 16:41:45 +0100 |
| commit | 7c7b877c3fc0292f33f54f4e8b514be3bf8514a6 (patch) | |
| tree | 0d6ec7ba893653dc90a7d15eac1dbb3cb7bea992 /src/server/game/DataStores | |
| parent | 78a729b6a4f1643eea7120da87a5a10f268dd3c3 (diff) | |
Core/Achievements: Optimized resetting achievement criteria by condition and changed the functionality to properly reset all possible criteria with given condition
Closes #18905
Diffstat (limited to 'src/server/game/DataStores')
| -rw-r--r-- | src/server/game/DataStores/DBCEnums.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index 3f4a2190857..08f015dcaf2 100644 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -100,7 +100,9 @@ enum AchievementCriteriaCondition ACHIEVEMENT_CRITERIA_CONDITION_NO_LOSE = 4, // only used in "Win 10 arenas without losing" ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT = 9, // requires the player not to be hit by specific spell ACHIEVEMENT_CRITERIA_CONDITION_NOT_IN_GROUP = 10, // requires the player not to be in group - ACHIEVEMENT_CRITERIA_CONDITION_UNK13 = 13 // unk + ACHIEVEMENT_CRITERIA_CONDITION_UNK13 = 13, // unk + + ACHIEVEMENT_CRITERIA_CONDITION_MAX }; enum AchievementCriteriaFlags |
