aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/DataStores
diff options
context:
space:
mode:
authorhorn <pankrac.ja@seznam.cz>2012-09-23 18:23:15 +0200
committerhorn <pankrac.ja@seznam.cz>2012-10-05 00:43:58 +0200
commitc3f6c8141a083be363e828b5cbccf0ecbbe4e00c (patch)
tree3e035e2249ff810092686318e344b4d4869cbec9 /src/server/game/DataStores
parentb32878f02f801feb0db0a60d528322740d16c01c (diff)
Core/LFG: Implemented seasonal bosses options and fixed entrance points for dungeons with multiple parts (like Dire Maul, Scarlet Monastery etc.)
TODO: - implement spawning seasonal bosses by Dungeon Finder - script seasonal bosses - all of them needs to call RewardDungeonDoneFor function in their JustDied to be able to complete dungeon (see boss_headless_horseman.cpp) - replace lfg_entrances coords by sniffed values - create missing template for item 54537 (Heart-Shaped Box)
Diffstat (limited to 'src/server/game/DataStores')
-rwxr-xr-xsrc/server/game/DataStores/DBCStructure.h2
-rwxr-xr-xsrc/server/game/DataStores/DBCfmt.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index ef949f43f49..e4ba3ebb12e 100755
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -1203,7 +1203,7 @@ struct LFGDungeonEntry
uint32 recmaxlevel; // 22
int32 map; // 23
uint32 difficulty; // 24
- //uint32 flags; // 25 (flags & 4) = IsHoliday
+ uint32 flags; // 25
uint32 type; // 26
//uint32 unk; // 27
//char* iconname; // 28
diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h
index 39d031e96f9..39f9009419e 100755
--- a/src/server/game/DataStores/DBCfmt.h
+++ b/src/server/game/DataStores/DBCfmt.h
@@ -77,7 +77,7 @@ const char ItemLimitCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii";
const char ItemRandomPropertiesfmt[]="nxiiixxssssssssssssssssx";
const char ItemRandomSuffixfmt[]="nssssssssssssssssxxiiixxiiixx";
const char ItemSetEntryfmt[]="dssssssssssssssssxiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii";
-const char LFGDungeonEntryfmt[]="nxxxxxxxxxxxxxxxxxiiiiiiixixxixixxxxxxxxxxxxxxxxx";
+const char LFGDungeonEntryfmt[]="nxxxxxxxxxxxxxxxxxiiiiiiiiixxixixxxxxxxxxxxxxxxxx";
const char LiquidTypefmt[]="nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxssssssssssssssssx";