diff options
| author | horn <pankrac.ja@seznam.cz> | 2012-09-23 18:23:15 +0200 |
|---|---|---|
| committer | horn <pankrac.ja@seznam.cz> | 2012-10-05 00:43:58 +0200 |
| commit | c3f6c8141a083be363e828b5cbccf0ecbbe4e00c (patch) | |
| tree | 3e035e2249ff810092686318e344b4d4869cbec9 /src/server/game/DataStores | |
| parent | b32878f02f801feb0db0a60d528322740d16c01c (diff) | |
Core/LFG: Implemented seasonal bosses options and fixed entrance points for dungeons with multiple parts (like Dire Maul, Scarlet Monastery etc.)
TODO:
- implement spawning seasonal bosses by Dungeon Finder
- script seasonal bosses - all of them needs to call RewardDungeonDoneFor function in their JustDied to be able to complete dungeon (see boss_headless_horseman.cpp)
- replace lfg_entrances coords by sniffed values
- create missing template for item 54537 (Heart-Shaped Box)
Diffstat (limited to 'src/server/game/DataStores')
| -rwxr-xr-x | src/server/game/DataStores/DBCStructure.h | 2 | ||||
| -rwxr-xr-x | src/server/game/DataStores/DBCfmt.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index ef949f43f49..e4ba3ebb12e 100755 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -1203,7 +1203,7 @@ struct LFGDungeonEntry uint32 recmaxlevel; // 22 int32 map; // 23 uint32 difficulty; // 24 - //uint32 flags; // 25 (flags & 4) = IsHoliday + uint32 flags; // 25 uint32 type; // 26 //uint32 unk; // 27 //char* iconname; // 28 diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index 39d031e96f9..39f9009419e 100755 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -77,7 +77,7 @@ const char ItemLimitCategoryEntryfmt[]="nxxxxxxxxxxxxxxxxxii"; const char ItemRandomPropertiesfmt[]="nxiiixxssssssssssssssssx"; const char ItemRandomSuffixfmt[]="nssssssssssssssssxxiiixxiiixx"; const char ItemSetEntryfmt[]="dssssssssssssssssxiiiiiiiiiixxxxxxxiiiiiiiiiiiiiiiiii"; -const char LFGDungeonEntryfmt[]="nxxxxxxxxxxxxxxxxxiiiiiiixixxixixxxxxxxxxxxxxxxxx"; +const char LFGDungeonEntryfmt[]="nxxxxxxxxxxxxxxxxxiiiiiiiiixxixixxxxxxxxxxxxxxxxx"; const char LiquidTypefmt[]="nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx"; const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxssssssssssssssssx"; |
