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authorShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
committerShauren <shauren.trinity@gmail.com>2020-09-04 13:38:24 +0200
commitb23190393248455f04d3a06def030a1ec7efad1e (patch)
tree1ce3772314492dcdb985641269a3114813d4b4dc /src/server/game/DungeonFinding/LFGMgr.cpp
parentb20acfe701e6f5f995f2776f076d3c494c02e1aa (diff)
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/game/DungeonFinding/LFGMgr.cpp')
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index b224af5f9c7..08320def248 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -43,17 +43,17 @@
namespace lfg
{
-LFGDungeonData::LFGDungeonData() : id(0), name(""), map(0), type(0), expansion(0), group(0), minlevel(0),
-maxlevel(0), difficulty(DIFFICULTY_NONE), seasonal(false), x(0.0f), y(0.0f), z(0.0f), o(0.0f),
-requiredItemLevel(0)
+LFGDungeonData::LFGDungeonData() : id(0), name(), map(0), type(0), expansion(0), group(0), minlevel(0),
+ maxlevel(0), difficulty(DIFFICULTY_NONE), seasonal(false), x(0.0f), y(0.0f), z(0.0f), o(0.0f),
+ requiredItemLevel(0)
{
}
LFGDungeonData::LFGDungeonData(LFGDungeonsEntry const* dbc) : id(dbc->ID), name(dbc->Name[sWorld->GetDefaultDbcLocale()]), map(dbc->MapID),
-type(uint8(dbc->TypeID)), expansion(uint8(dbc->ExpansionLevel)), group(uint8(dbc->GroupID)),
-minlevel(uint8(dbc->MinLevel)), maxlevel(uint8(dbc->MaxLevel)), difficulty(Difficulty(dbc->DifficultyID)),
-seasonal((dbc->Flags[0] & LFG_FLAG_SEASONAL) != 0), x(0.0f), y(0.0f), z(0.0f), o(0.0f),
-requiredItemLevel(0)
+ type(uint8(dbc->TypeID)), expansion(uint8(dbc->ExpansionLevel)), group(uint8(dbc->GroupID)),
+ minlevel(uint8(dbc->MinLevel)), maxlevel(uint8(dbc->MaxLevel)), difficulty(Difficulty(dbc->DifficultyID)),
+ seasonal((dbc->Flags[0] & LFG_FLAG_SEASONAL) != 0), x(0.0f), y(0.0f), z(0.0f), o(0.0f),
+ requiredItemLevel(0)
{
}
@@ -1417,7 +1417,7 @@ void LFGMgr::FinishDungeon(ObjectGuid gguid, const uint32 dungeonId, Map const*
}
uint32 rDungeonId = 0;
- const LfgDungeonSet& dungeons = GetSelectedDungeons(guid);
+ LfgDungeonSet const& dungeons = GetSelectedDungeons(guid);
if (!dungeons.empty())
rDungeonId = (*dungeons.begin());