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authorMachiavelli <machiavelli.trinity@gmail.com>2011-02-20 20:16:34 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2011-02-20 20:16:34 +0100
commite07e20ffcaf6911d4dd47e0895fbdc52c5a52f05 (patch)
treefcc0c8865a387c67b925df174e22f49820a985a0 /src/server/game/DungeonFinding/LFGMgr.cpp
parent45db1591a4959ca9d58fc40ea2294936bcf4bd10 (diff)
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
Diffstat (limited to 'src/server/game/DungeonFinding/LFGMgr.cpp')
-rwxr-xr-xsrc/server/game/DungeonFinding/LFGMgr.cpp102
1 files changed, 51 insertions, 51 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index f38a35602fd..ab584515dcf 100755
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -205,7 +205,7 @@ void LFGMgr::Update(uint32 diff)
while (!newToQueue.empty())
{
uint64 frontguid = newToQueue.front();
- sLog->outDebug("LFGMgr::Update: QueueId %u: checking [" UI64FMTD "] newToQueue(%u), currentQueue(%u)", queueId, frontguid, uint32(newToQueue.size()), uint32(currentQueue.size()));
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Update: QueueId %u: checking [" UI64FMTD "] newToQueue(%u), currentQueue(%u)", queueId, frontguid, uint32(newToQueue.size()), uint32(currentQueue.size()));
firstNew.push_back(frontguid);
newToQueue.pop_front();
@@ -314,11 +314,11 @@ void LFGMgr::AddToQueue(const uint64& guid, uint8 queueId)
LfgGuidList& list = m_newToQueue[queueId];
if (std::find(list.begin(), list.end(), guid) != list.end())
- sLog->outDebug("LFGMgr::AddToQueue: [" UI64FMTD "] already in new queue. ignoring", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::AddToQueue: [" UI64FMTD "] already in new queue. ignoring", guid);
else
{
list.push_back(guid);
- sLog->outDebug("LFGMgr::AddToQueue: [" UI64FMTD "] added to m_newToQueue (size: %u)", guid, uint32(list.size()));
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::AddToQueue: [" UI64FMTD "] added to m_newToQueue (size: %u)", guid, uint32(list.size()));
}
}
@@ -343,12 +343,12 @@ bool LFGMgr::RemoveFromQueue(const uint64& guid)
{
delete it->second;
m_QueueInfoMap.erase(it);
- sLog->outDebug("LFGMgr::RemoveFromQueue: [" UI64FMTD "] removed", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveFromQueue: [" UI64FMTD "] removed", guid);
return true;
}
else
{
- sLog->outDebug("LFGMgr::RemoveFromQueue: [" UI64FMTD "] not in queue", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveFromQueue: [" UI64FMTD "] not in queue", guid);
return false;
}
@@ -551,7 +551,7 @@ void LFGMgr::Join(Player* plr, uint8 roles, const LfgDungeonSet& selectedDungeon
// Can't join. Send result
if (joinData.result != LFG_JOIN_OK)
{
- sLog->outDebug("LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result);
if (!dungeons.empty()) // Only should show lockmap when have no dungeons available
joinData.lockmap.clear();
plr->GetSession()->SendLfgJoinResult(joinData);
@@ -561,7 +561,7 @@ void LFGMgr::Join(Player* plr, uint8 roles, const LfgDungeonSet& selectedDungeon
// FIXME - Raid browser not supported yet
if (isRaid)
{
- sLog->outDebug("LFGMgr::Join: [" UI64FMTD "] trying to join raid browser and it's disabled.", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Join: [" UI64FMTD "] trying to join raid browser and it's disabled.", guid);
return;
}
@@ -633,7 +633,7 @@ void LFGMgr::Join(Player* plr, uint8 roles, const LfgDungeonSet& selectedDungeon
}
AddToQueue(guid, uint8(plr->GetTeam()));
}
- sLog->outDebug("LFGMgr::Join: [" UI64FMTD "] joined with %u members. dungeons: %u", guid, grp ? grp->GetMembersCount() : 1, uint8(dungeons.size()));
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Join: [" UI64FMTD "] joined with %u members. dungeons: %u", guid, grp ? grp->GetMembersCount() : 1, uint8(dungeons.size()));
}
/**
@@ -651,7 +651,7 @@ void LFGMgr::Leave(Player* plr, Group* grp /* = NULL*/)
uint64 guid = grp ? grp->GetGUID() : plr->GetGUID();
LfgState state = GetState(guid);
- sLog->outDebug("LFGMgr::Leave: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Leave: [" UI64FMTD "]", guid);
switch(state)
{
case LFG_STATE_QUEUED:
@@ -731,7 +731,7 @@ void LFGMgr::OfferContinue(Group* grp)
*/
LfgProposal* LFGMgr::FindNewGroups(LfgGuidList& check, LfgGuidList& all)
{
- sLog->outDebug("LFGMgr::FindNewGroup: (%s) - all(%s)", ConcatenateGuids(check).c_str(), ConcatenateGuids(all).c_str());
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::FindNewGroup: (%s) - all(%s)", ConcatenateGuids(check).c_str(), ConcatenateGuids(all).c_str());
LfgProposal* pProposal = NULL;
if (!check.size() || check.size() > MAXGROUPSIZE || !CheckCompatibility(check, pProposal))
@@ -764,7 +764,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
if (check.size() > MAXGROUPSIZE || !check.size())
{
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s): Size wrong - Not compatibles", strGuids.c_str());
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s): Size wrong - Not compatibles", strGuids.c_str());
return false;
}
@@ -775,7 +775,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
LfgAnswer answer = GetCompatibles(strGuids);
if (answer != LFG_ANSWER_PENDING)
{
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s) compatibles (cached): %d", strGuids.c_str(), answer);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) compatibles (cached): %d", strGuids.c_str(), answer);
return bool(answer);
}
@@ -788,7 +788,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
// Check all-but-new compatibilities (New,A,B,C,D) --> check(A,B,C,D)
if (!CheckCompatibility(check, pProposal)) // Group not compatible
{
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s) not compatibles (%s not compatibles)", strGuids.c_str(), ConcatenateGuids(check).c_str());
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) not compatibles (%s not compatibles)", strGuids.c_str(), ConcatenateGuids(check).c_str());
SetCompatibles(strGuids, false);
return false;
}
@@ -834,9 +834,9 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
{
SetCompatibles(strGuids, false);
if (numLfgGroups > 1)
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s) More than one Lfggroup (%u)", strGuids.c_str(), numLfgGroups);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) More than one Lfggroup (%u)", strGuids.c_str(), numLfgGroups);
else
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Too much players (%u)", strGuids.c_str(), numPlayers);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) Too much players (%u)", strGuids.c_str(), numPlayers);
return false;
}
@@ -863,7 +863,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
{
Player* plr = sObjectMgr->GetPlayer(it->first);
if (!plr)
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Warning! [" UI64FMTD "] offline! Marking as not compatibles!", strGuids.c_str(), it->first);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) Warning! [" UI64FMTD "] offline! Marking as not compatibles!", strGuids.c_str(), it->first);
else
{
for (PlayerSet::const_iterator itPlayer = players.begin(); itPlayer != players.end() && plr; ++itPlayer)
@@ -871,7 +871,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
// Do not form a group with ignoring candidates
if (plr->GetSocial()->HasIgnore((*itPlayer)->GetGUIDLow()) || (*itPlayer)->GetSocial()->HasIgnore(plr->GetGUIDLow()))
{
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Players [" UI64FMTD "] and [" UI64FMTD "] ignoring", strGuids.c_str(), (*itPlayer)->GetGUID(), plr->GetGUID());
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) Players [" UI64FMTD "] and [" UI64FMTD "] ignoring", strGuids.c_str(), (*itPlayer)->GetGUID(), plr->GetGUID());
plr = NULL;
}
}
@@ -885,7 +885,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
if (players.size() != numPlayers || !CheckGroupRoles(rolesMap))
{
if (players.size() == numPlayers)
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Roles not compatible", strGuids.c_str());
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) Roles not compatible", strGuids.c_str());
SetCompatibles(strGuids, false);
return false;
}
@@ -918,10 +918,10 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
// ----- Group is compatible, if we have MAXGROUPSIZE members then match is found
if (numPlayers != MAXGROUPSIZE)
{
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Compatibles but not match. Players(%u)", strGuids.c_str(), numPlayers);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) Compatibles but not match. Players(%u)", strGuids.c_str(), numPlayers);
return true;
}
- sLog->outDebug("LFGMgr::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str());
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str());
// GROUP FORMED!
// TODO - Improve algorithm to select proper group based on Item Level
@@ -1101,7 +1101,7 @@ void LFGMgr::RemoveFromCompatibles(uint64 guid)
out << guid;
std::string strGuid = out.str();
- sLog->outDebug("LFGMgr::RemoveFromCompatibles: Removing [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveFromCompatibles: Removing [" UI64FMTD "]", guid);
for (LfgCompatibleMap::iterator itNext = m_CompatibleMap.begin(); itNext != m_CompatibleMap.end();)
{
LfgCompatibleMap::iterator it = itNext++;
@@ -1261,7 +1261,7 @@ void LFGMgr::UpdateProposal(uint32 proposalId, const uint64& guid, bool accept)
LfgProposalPlayer* ppPlayer = itProposalPlayer->second;
ppPlayer->accept = LfgAnswer(accept);
- sLog->outDebug("LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept);
if (!accept)
{
RemoveProposal(itProposal, LFG_UPDATETYPE_PROPOSAL_DECLINED);
@@ -1414,7 +1414,7 @@ void LFGMgr::RemoveProposal(LfgProposalMap::iterator itProposal, LfgUpdateType t
LfgProposal* pProposal = itProposal->second;
pProposal->state = LFG_PROPOSAL_FAILED;
- sLog->outDebug("LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type);
// Mark all people that didn't answered as no accept
if (type == LFG_UPDATETYPE_PROPOSAL_FAILED)
for (LfgProposalPlayerMap::const_iterator it = pProposal->players.begin(); it != pProposal->players.end(); ++it)
@@ -1458,12 +1458,12 @@ void LFGMgr::RemoveProposal(LfgProposalMap::iterator itProposal, LfgUpdateType t
if (it->second->accept == LFG_ANSWER_DENY)
{
updateData.updateType = type;
- sLog->outDebug("LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid);
}
else
{
updateData.updateType = LFG_UPDATETYPE_REMOVED_FROM_QUEUE;
- sLog->outDebug("LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid);
}
ClearState(guid);
if (grp)
@@ -1476,7 +1476,7 @@ void LFGMgr::RemoveProposal(LfgProposalMap::iterator itProposal, LfgUpdateType t
}
else
{
- sLog->outDebug("LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid);
SetState(guid, LFG_STATE_QUEUED);
if (grp)
{
@@ -1640,7 +1640,7 @@ void LFGMgr::UpdateBoot(Player* plr, bool accept)
*/
void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/)
{
- sLog->outDebug("LFGMgr::TeleportPlayer: [" UI64FMTD "] is being teleported %s", plr->GetGUID(), out ? "out" : "in");
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::TeleportPlayer: [" UI64FMTD "] is being teleported %s", plr->GetGUID(), out ? "out" : "in");
if (out)
{
plr->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
@@ -1746,7 +1746,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player* player)
Group* group = player->GetGroup();
if (!group || !group->isLFGGroup())
{
- sLog->outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] is not in a group or not a LFGGroup. Ignoring", player->GetGUID());
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] is not in a group or not a LFGGroup. Ignoring", player->GetGUID());
return;
}
@@ -1755,13 +1755,13 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player* player)
uint32 gDungeonId = GetDungeon(gguid);
if (gDungeonId != dungeonId)
{
- sLog->outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] Finished dungeon %u but group queued for %u. Ignoring", guid, dungeonId, gDungeonId);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] Finished dungeon %u but group queued for %u. Ignoring", guid, dungeonId, gDungeonId);
return;
}
if (GetState(guid) == LFG_STATE_FINISHED_DUNGEON)
{
- sLog->outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] Already rewarded player. Ignoring", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] Already rewarded player. Ignoring", guid);
return;
}
@@ -1777,7 +1777,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player* player)
LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(rDungeonId);
if (!dungeon || dungeon->type != LFG_TYPE_RANDOM)
{
- sLog->outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] dungeon %u is not random", guid, rDungeonId);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] dungeon %u is not random", guid, rDungeonId);
return;
}
@@ -1808,7 +1808,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player* player)
}
// Give rewards
- sLog->outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] done dungeon %u,%s previously done.", player->GetGUID(), GetDungeon(gguid), index > 0 ? " " : " not");
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] done dungeon %u,%s previously done.", player->GetGUID(), GetDungeon(gguid), index > 0 ? " " : " not");
player->GetSession()->SendLfgPlayerReward(dungeon->Entry(), GetDungeon(gguid, false), index, reward, qReward);
}
@@ -1888,7 +1888,7 @@ std::string LFGMgr::ConcatenateGuids(LfgGuidList check)
LfgState LFGMgr::GetState(const uint64& guid)
{
- sLog->outDebug("LFGMgr::GetState: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetState: [" UI64FMTD "]", guid);
if (IS_GROUP(guid))
return m_Groups[guid].GetState();
else
@@ -1897,61 +1897,61 @@ LfgState LFGMgr::GetState(const uint64& guid)
uint32 LFGMgr::GetDungeon(const uint64& guid, bool asId /*= true*/)
{
- sLog->outDebug("LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u", guid, asId);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u", guid, asId);
return m_Groups[guid].GetDungeon(asId);
}
uint8 LFGMgr::GetRoles(const uint64& guid)
{
- sLog->outDebug("LFGMgr::GetRoles: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetRoles: [" UI64FMTD "]", guid);
return m_Players[guid].GetRoles();
}
const std::string& LFGMgr::GetComment(const uint64& guid)
{
- sLog->outDebug("LFGMgr::GetComment: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetComment: [" UI64FMTD "]", guid);
return m_Players[guid].GetComment();
}
const LfgDungeonSet& LFGMgr::GetSelectedDungeons(const uint64& guid)
{
- sLog->outDebug("LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid);
return m_Players[guid].GetSelectedDungeons();
}
const LfgLockMap& LFGMgr::GetLockedDungeons(const uint64& guid)
{
- sLog->outDebug("LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid);
return m_Players[guid].GetLockedDungeons();
}
uint8 LFGMgr::GetKicksLeft(const uint64& guid)
{
- sLog->outDebug("LFGMgr::GetKicksLeft: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetKicksLeft: [" UI64FMTD "]", guid);
return m_Groups[guid].GetKicksLeft();
}
uint8 LFGMgr::GetVotesNeeded(const uint64& guid)
{
- sLog->outDebug("LFGMgr::GetVotesNeeded: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetVotesNeeded: [" UI64FMTD "]", guid);
return m_Groups[guid].GetVotesNeeded();
}
void LFGMgr::RestoreState(const uint64& guid)
{
- sLog->outDebug("LFGMgr::RestoreState: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RestoreState: [" UI64FMTD "]", guid);
m_Groups[guid].RestoreState();
}
void LFGMgr::ClearState(const uint64& guid)
{
- sLog->outDebug("LFGMgr::ClearState: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::ClearState: [" UI64FMTD "]", guid);
m_Players[guid].ClearState();
}
void LFGMgr::SetState(const uint64& guid, LfgState state)
{
- sLog->outDebug("LFGMgr::SetState: [" UI64FMTD "] state %u", guid, state);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetState: [" UI64FMTD "] state %u", guid, state);
if (IS_GROUP(guid))
m_Groups[guid].SetState(state);
else
@@ -1960,43 +1960,43 @@ void LFGMgr::SetState(const uint64& guid, LfgState state)
void LFGMgr::SetDungeon(const uint64& guid, uint32 dungeon)
{
- sLog->outDebug("LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon);
m_Groups[guid].SetDungeon(dungeon);
}
void LFGMgr::SetRoles(const uint64& guid, uint8 roles)
{
- sLog->outDebug("LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles);
m_Players[guid].SetRoles(roles);
}
void LFGMgr::SetComment(const uint64& guid, const std::string& comment)
{
- sLog->outDebug("LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str());
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str());
m_Players[guid].SetComment(comment);
}
void LFGMgr::SetSelectedDungeons(const uint64& guid, const LfgDungeonSet& dungeons)
{
- sLog->outDebug("LFGMgr::SetSelectedDungeons: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetSelectedDungeons: [" UI64FMTD "]", guid);
m_Players[guid].SetSelectedDungeons(dungeons);
}
void LFGMgr::SetLockedDungeons(const uint64& guid, const LfgLockMap& lock)
{
- sLog->outDebug("LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid);
m_Players[guid].SetLockedDungeons(lock);
}
void LFGMgr::DecreaseKicksLeft(const uint64& guid)
{
- sLog->outDebug("LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid);
m_Groups[guid].DecreaseKicksLeft();
}
void LFGMgr::RemovePlayerData(const uint64& guid)
{
- sLog->outDebug("LFGMgr::RemovePlayerData: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemovePlayerData: [" UI64FMTD "]", guid);
LfgPlayerDataMap::iterator it = m_Players.find(guid);
if (it != m_Players.end())
m_Players.erase(it);
@@ -2004,7 +2004,7 @@ void LFGMgr::RemovePlayerData(const uint64& guid)
void LFGMgr::RemoveGroupData(const uint64& guid)
{
- sLog->outDebug("LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid);
LfgGroupDataMap::iterator it = m_Groups.find(guid);
if (it != m_Groups.end())
m_Groups.erase(it);