diff options
author | jackpoz <giacomopoz@gmail.com> | 2015-03-09 21:30:36 +0100 |
---|---|---|
committer | Nayd <dnpd.dd@gmail.com> | 2015-03-18 00:34:51 +0000 |
commit | 38c23495b38b786c648ec346b707d049e7a91071 (patch) | |
tree | 32041ceb18d98d98f2bb6bc699396216f130cd27 /src/server/game/DungeonFinding/LFGMgr.h | |
parent | 812e117b30bbdb86d38cc7ab517196ecf8cc5c7f (diff) |
Core/Dungeon Finder: Fix Vote Kick breaking LFG queue
Fix Vote Kick started with party in queue breaking the whole LFG queue. The status of Vote Kick is now storing in a bool variable in LfgGroupData, separated from LfgState of the group/members.
If a Vote Kick started with party in queue, the members were not removed from queue correctly and would cause LFG matching system to match these "broken" players but not allowing to start a dungeon.
Closes #10191
(cherry picked from commit 22403121fe9c762c82dc32913aeba46a7e76a004)
Diffstat (limited to 'src/server/game/DungeonFinding/LFGMgr.h')
-rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h index 5e7c4e368a2..5fd0decadaf 100644 --- a/src/server/game/DungeonFinding/LFGMgr.h +++ b/src/server/game/DungeonFinding/LFGMgr.h @@ -328,6 +328,8 @@ class LFGMgr LfgDungeonSet const& GetSelectedDungeons(ObjectGuid guid); /// Get current lfg state LfgState GetState(ObjectGuid guid); + /// Get current vote kick state + bool IsVoteKickActive(ObjectGuid gguid); /// Get current dungeon uint32 GetDungeon(ObjectGuid guid, bool asId = true); /// Get the map id of the current dungeon @@ -435,6 +437,7 @@ class LFGMgr void SetSelectedDungeons(ObjectGuid guid, LfgDungeonSet const& dungeons); void DecreaseKicksLeft(ObjectGuid guid); void SetState(ObjectGuid guid, LfgState state); + void SetVoteKick(ObjectGuid gguid, bool active); void RemovePlayerData(ObjectGuid guid); void GetCompatibleDungeons(LfgDungeonSet& dungeons, GuidSet const& players, LfgLockPartyMap& lockMap, bool isContinue); void _SaveToDB(ObjectGuid guid, uint32 db_guid); |